| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific | 
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| 12 | main-programmer: Silvan Nellen | 
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| 13 | co-programmer: | 
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| 14 |  | 
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| 15 | */ | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 17 |  | 
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| 18 | #include "guided_missile.h" | 
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| 19 |  | 
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| 20 | #include "state.h" | 
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| 21 |  | 
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| 22 | #include "particles/dot_emitter.h" | 
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| 23 | #include "particles/sprite_particles.h" | 
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| 24 |  | 
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| 25 | #include "debug.h" | 
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| 26 |  | 
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| 27 |  | 
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| 28 | ObjectListDefinition(GuidedMissile); | 
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| 29 | CREATE_FAST_FACTORY_STATIC(GuidedMissile); | 
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| 30 |  | 
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| 31 | /** | 
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| 32 | *  standard constructor | 
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| 33 | */ | 
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| 34 | GuidedMissile::GuidedMissile () : Projectile() | 
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| 35 | { | 
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| 36 | this->registerObject(this, GuidedMissile::_objectList); | 
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| 37 |  | 
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| 38 | this->loadModel("models/projectiles/orx-rocket.obj", 2.0); | 
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| 39 | this->loadExplosionSound("sounds/explosions/explosion_4.wav"); | 
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| 40 |  | 
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| 41 |  | 
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| 42 | this->setMinEnergy(1); | 
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| 43 | this->setHealthMax(10); | 
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| 44 | this->lifeSpan = 4.0; | 
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| 45 | this->agility = 3.5; | 
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| 46 | this->maxVelocity = 100; | 
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| 47 |  | 
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| 48 | this->emitter = new DotEmitter(100, 5, M_2_PI); | 
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| 49 | this->emitter->setParent(this); | 
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| 50 | this->emitter->setSpread(M_PI, M_PI); | 
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| 51 | } | 
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| 52 |  | 
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| 53 |  | 
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| 54 | /** | 
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| 55 | *  standard deconstructor | 
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| 56 | */ | 
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| 57 | GuidedMissile::~GuidedMissile () | 
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| 58 | { | 
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| 59 | // delete this->emitter; | 
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| 60 |  | 
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| 61 | /* this is normaly done by World.cc by deleting the ParticleEngine */ | 
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| 62 | if (GuidedMissile::trailParticles != NULL && GuidedMissile::objectList().size() <= 1) | 
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| 63 | { | 
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| 64 | if (ParticleSystem::objectList().exists(GuidedMissile::trailParticles)) | 
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| 65 | delete GuidedMissile::trailParticles; | 
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| 66 | GuidedMissile::trailParticles = NULL; | 
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| 67 | } | 
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| 68 | if (GuidedMissile::explosionParticles != NULL && GuidedMissile::objectList().size() <= 1) | 
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| 69 | { | 
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| 70 | if (ParticleSystem::objectList().exists(GuidedMissile::explosionParticles)) | 
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| 71 | delete GuidedMissile::explosionParticles; | 
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| 72 | GuidedMissile::explosionParticles = NULL; | 
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| 73 | } | 
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| 74 |  | 
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| 75 | } | 
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| 76 |  | 
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| 77 | SpriteParticles* GuidedMissile::trailParticles = NULL; | 
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| 78 | SpriteParticles* GuidedMissile::explosionParticles = NULL; | 
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| 79 |  | 
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| 80 |  | 
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| 81 |  | 
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| 82 | void GuidedMissile::activate() | 
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| 83 | { | 
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| 84 | if (unlikely(GuidedMissile::trailParticles == NULL)) | 
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| 85 | { | 
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| 86 | GuidedMissile::trailParticles = new SpriteParticles(2000); | 
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| 87 | GuidedMissile::trailParticles->setName("GuidedMissileTrailParticles"); | 
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| 88 | GuidedMissile::trailParticles->setMaterialTexture("textures/radial-trans-noise.png"); | 
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| 89 | GuidedMissile::trailParticles->setLifeSpan(1.0, .3); | 
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| 90 | GuidedMissile::trailParticles->setRadius(0.0, .5); | 
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| 91 | GuidedMissile::trailParticles->setRadius(0.2, 4.0); | 
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| 92 | GuidedMissile::trailParticles->setRadius(.5, 1.5); | 
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| 93 | GuidedMissile::trailParticles->setRadius(1.0, 1.5); | 
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| 94 | GuidedMissile::trailParticles->setColor(0.0, 1,0,0,.7); | 
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| 95 | GuidedMissile::trailParticles->setColor(0.2, .8,.8,0,.5); | 
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| 96 | GuidedMissile::trailParticles->setColor(0.5, .8,.8,.8,.8); | 
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| 97 | GuidedMissile::trailParticles->setColor(1.0, .8,.8,.8,.0); | 
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| 98 | } | 
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| 99 | if (unlikely(GuidedMissile::explosionParticles == NULL)) | 
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| 100 | { | 
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| 101 | GuidedMissile::explosionParticles = new SpriteParticles(200); | 
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| 102 | GuidedMissile::explosionParticles->setName("GuidedMissileExplosionParticles"); | 
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| 103 | GuidedMissile::explosionParticles->setMaterialTexture("textures/radial-trans-noise.png"); | 
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| 104 | GuidedMissile::explosionParticles->setLifeSpan(.5, .3); | 
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| 105 | GuidedMissile::explosionParticles->setRadius(0.0, 10); | 
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| 106 | GuidedMissile::explosionParticles->setRadius(.5, 15.0); | 
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| 107 | GuidedMissile::explosionParticles->setRadius(1.0, 10.0); | 
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| 108 | GuidedMissile::explosionParticles->setColor(0.0, 0,1,0,1); | 
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| 109 | GuidedMissile::explosionParticles->setColor(0.5, .8,.8,0,.8); | 
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| 110 | GuidedMissile::explosionParticles->setColor(0.8, .8,.8,.3,.8); | 
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| 111 | GuidedMissile::explosionParticles->setColor(1.0, 1,1,1,.0); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | this->emitter->setSystem(GuidedMissile::trailParticles); | 
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| 115 |  | 
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| 116 | this->updateNode(0); | 
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| 117 | this->emitter->setEmissionRate(45.0); | 
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| 118 | this->emitter->setEmissionVelocity(0.0); | 
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| 119 |  | 
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| 120 | this->setHealth(10.0* (float)rand()/(float)RAND_MAX); | 
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| 121 | } | 
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| 122 |  | 
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| 123 |  | 
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| 124 | void GuidedMissile::deactivate() | 
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| 125 | { | 
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| 126 | this->emitter->setSystem(NULL); | 
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| 127 | this->lifeCycle = 0.0; | 
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| 128 |  | 
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| 129 | this->toList(OM_DEAD); | 
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| 130 | this->removeNode(); | 
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| 131 | GuidedMissile::fastFactory->kill(this); | 
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| 132 | } | 
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| 133 |  | 
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| 134 |  | 
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| 135 | void GuidedMissile::collidesWith(WorldEntity* entity, const Vector& location) | 
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| 136 | { | 
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| 137 | if (this->hitEntity != entity) | 
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| 138 | this->destroy( entity ); | 
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| 139 | this->hitEntity = entity; | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /** | 
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| 143 | *  signal tick, time dependent things will be handled here | 
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| 144 | * @param time since last tick | 
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| 145 | */ | 
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| 146 | void GuidedMissile::tick (float time) | 
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| 147 | { | 
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| 148 |  | 
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| 149 |  | 
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| 150 | if (this->target != NULL && this->target->getParent() != PNode::getNullParent()) | 
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| 151 | { | 
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| 152 | speed = velocity.len(); | 
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| 153 | diffVector = ((target->getAbsCoor() - this->getAbsCoor()).getNormalized()); | 
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| 154 |  | 
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| 155 | if(velocity.dot(diffVector) != 0) | 
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| 156 | { | 
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| 157 | correctionVector = (( ( diffVector *  (speed * speed/( velocity.dot(diffVector ) ) )) - velocity).getNormalized()) * agility; | 
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| 158 |  | 
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| 159 | if( (diffVector *  (speed * speed/( velocity.dot(diffVector ) ) ) -velocity).len() < agility ) | 
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| 160 | velocity = ((diffVector *  (speed * speed/( velocity.dot(diffVector ) ) )).getNormalized())*agility; | 
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| 161 | else if(velocity.dot(diffVector) > 0) | 
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| 162 | velocity += correctionVector; | 
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| 163 | else if (velocity.dot(diffVector) < 0) | 
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| 164 | velocity -= correctionVector; | 
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| 165 | } | 
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| 166 | else | 
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| 167 | velocity += diffVector * agility; | 
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| 168 |  | 
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| 169 | this->setAbsDir(Quaternion(velocity, Vector(0,1,0)) * Quaternion ( -M_PI_2, Vector(0,1,0))); | 
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| 170 | } | 
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| 171 |  | 
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| 172 | velocity *= maxVelocity/velocity.len(); | 
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| 173 | Vector v = this->velocity * (time); | 
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| 174 | this->shiftCoor(v); | 
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| 175 |  | 
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| 176 | if(this->tickLifeCycle(time)) | 
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| 177 | this->deactivate(); | 
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| 178 | } | 
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| 179 |  | 
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| 180 | /** | 
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| 181 | *  the function gets called, when the projectile is destroyed | 
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| 182 | */ | 
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| 183 | void GuidedMissile::destroy (WorldEntity* killer) | 
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| 184 | { | 
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| 185 |  | 
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| 186 | printf("THIS SHOULD WORLk\n"); | 
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| 187 |  | 
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| 188 | Projectile::destroy( killer ); | 
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| 189 | PRINTF(5)("DESTROY GuidedMissile\n"); | 
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| 190 | this->lifeCycle = .95; //!< @todo calculate this usefully. | 
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| 191 | this->emitter->setSystem(GuidedMissile::explosionParticles); | 
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| 192 |  | 
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| 193 | this->emitter->setEmissionRate(1000.0); | 
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| 194 | this->emitter->setEmissionVelocity(50.0); | 
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| 195 | //  this->deactivate(); | 
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| 196 |  | 
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| 197 | } | 
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| 198 |  | 
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| 199 |  | 
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| 200 | void GuidedMissile::draw () const | 
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| 201 | { | 
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| 202 | glMatrixMode(GL_MODELVIEW); | 
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| 203 | glPushMatrix(); | 
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| 204 |  | 
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| 205 | float matrix[4][4]; | 
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| 206 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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| 207 | this->getAbsDir().matrix (matrix); | 
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| 208 | glMultMatrixf((float*)matrix); | 
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| 209 | glScalef(2.0, 2.0, 2.0); | 
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| 210 | this->getModel()->draw(); | 
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| 211 |  | 
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| 212 | glPopMatrix(); | 
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| 213 |  | 
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| 214 | } | 
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| 215 |  | 
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