|
Last change
on this file since 6438 was
6436,
checked in by bensch, 20 years ago
|
|
orxonox/trunk: collides with function now takes away the Energy of our beloved Entity
|
|
File size:
1.5 KB
|
| Rev | Line | |
|---|
| [5838] | 1 | |
|---|
| 2 | /*! |
|---|
| 3 | * @file playable.h |
|---|
| 4 | * Interface for a basic controllable WorldEntity |
|---|
| 5 | */ |
|---|
| 6 | #ifndef _PLAYABLE_H |
|---|
| 7 | #define _PLAYABLE_H |
|---|
| 8 | |
|---|
| 9 | #include "world_entity.h" |
|---|
| 10 | #include "event.h" |
|---|
| [5876] | 11 | #include <list> |
|---|
| [5838] | 12 | |
|---|
| [5847] | 13 | class Weapon; |
|---|
| [5838] | 14 | class WeaponManager; |
|---|
| [5872] | 15 | class Player; |
|---|
| [5838] | 16 | |
|---|
| 17 | //! Basic controllable WorldEntity |
|---|
| 18 | /** |
|---|
| [5864] | 19 | * |
|---|
| [5838] | 20 | */ |
|---|
| 21 | class Playable : public WorldEntity |
|---|
| 22 | { |
|---|
| 23 | public: |
|---|
| 24 | Playable(); |
|---|
| 25 | virtual ~Playable(); |
|---|
| 26 | |
|---|
| [6241] | 27 | virtual void enter()=0; |
|---|
| 28 | virtual void leave()=0; |
|---|
| [5838] | 29 | |
|---|
| [5875] | 30 | virtual void addWeapon(Weapon* weapon ) {}//= 0; |
|---|
| 31 | virtual void removeWeapon(Weapon* weapon) {}//= 0; |
|---|
| 32 | inline WeaponManager* getWeaponManager() const { return this->weaponMan; }; |
|---|
| [5838] | 33 | |
|---|
| [5895] | 34 | bool subscribePlayer(Player* player); |
|---|
| [5896] | 35 | bool unsubscribePlayer(Player* player); |
|---|
| [5895] | 36 | |
|---|
| [6241] | 37 | void attachCamera(); |
|---|
| 38 | void detachCamera(); |
|---|
| 39 | |
|---|
| [6436] | 40 | virtual void collidesWith(WorldEntity* entity, const Vector& location); |
|---|
| [5898] | 41 | virtual void process(const Event &event) = 0; |
|---|
| 42 | |
|---|
| 43 | |
|---|
| [6222] | 44 | |
|---|
| [5898] | 45 | /** @return a List of Events in PEV_* sytle */ |
|---|
| [5877] | 46 | inline const std::list<int>& getEventList() { return this->events; }; |
|---|
| [5838] | 47 | |
|---|
| [5877] | 48 | protected: |
|---|
| 49 | void registerEvent(int eventType); |
|---|
| [5895] | 50 | void unregisterEvent(int eventType); |
|---|
| [5872] | 51 | |
|---|
| [5838] | 52 | private: |
|---|
| [5898] | 53 | void init(); |
|---|
| [5838] | 54 | |
|---|
| [5898] | 55 | private: |
|---|
| [5838] | 56 | WeaponManager* weaponMan; //!< the weapon manager: managing a list of weapon to wepaon-slot mapping |
|---|
| [5898] | 57 | std::list<int> events; //!< A list of Events, that are captured for this playable |
|---|
| [5886] | 58 | |
|---|
| [5898] | 59 | Player* currentPlayer; //!< The Player currently connected to this Playable (the one that has controll) otherwise NULL |
|---|
| [5888] | 60 | |
|---|
| [5838] | 61 | }; |
|---|
| 62 | |
|---|
| 63 | #endif /* _PLAYABLE_H */ |
|---|
Note: See
TracBrowser
for help on using the repository browser.