| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Patrick Boenzli | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| 17 |  | 
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| 18 | #include "planet.h" | 
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| 19 |  | 
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| 20 | #include "load_param.h" | 
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| 21 | #include "factory.h" | 
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| 22 | #include "static_model.h" | 
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| 23 |  | 
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| 24 | #include "material.h" | 
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| 25 | #include "texture.h" | 
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| 26 |  | 
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| 27 | #include "network_game_manager.h" | 
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| 28 | #include "converter.h" | 
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| 29 | #include "vertex_array_model.h" | 
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| 30 | #include "primitive_model.h" | 
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| 31 |  | 
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| 32 | using namespace std; | 
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| 33 |  | 
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| 34 |  | 
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| 35 | CREATE_FACTORY(Planet, CL_PLANET); | 
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| 36 |  | 
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| 37 |  | 
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| 38 |  | 
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| 39 | /** | 
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| 40 | *  initializes a skybox from a XmlElement | 
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| 41 | */ | 
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| 42 | Planet::Planet(const TiXmlElement* root) | 
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| 43 | { | 
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| 44 | this->setClassID(CL_PLANET, "Planet"); | 
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| 45 | this->toList(OM_GROUP_01); | 
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| 46 |  | 
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| 47 | this->material = new Material(); | 
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| 48 | //this->material->setIllum(20); | 
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| 49 | //this->material->setAmbient(0.1, 0.1, 0.1); | 
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| 50 |  | 
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| 51 |  | 
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| 52 |  | 
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| 53 | //st float radius, const unsigned int loops, const unsigned int segmentsPerLoop | 
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| 54 |  | 
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| 55 | this->loadParams(root); | 
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| 56 |  | 
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| 57 | //   VertexArrayModel* model = new VertexArrayModel(); | 
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| 58 | //   model->spiralSphere(this->size, 10, 10); | 
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| 59 | //   this->setModel(model); | 
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| 60 | //   model->debug(); | 
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| 61 | // | 
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| 62 | PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, this->size, 50); | 
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| 63 | this->setModel(model); | 
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| 64 | } | 
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| 65 |  | 
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| 66 |  | 
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| 67 | /** | 
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| 68 | *  default destructor | 
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| 69 | */ | 
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| 70 | Planet::~Planet() | 
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| 71 | { | 
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| 72 | PRINTF(5)("Deleting Planet\n"); | 
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| 73 | if( this->material) | 
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| 74 | delete this->material; | 
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| 75 | } | 
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| 76 |  | 
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| 77 |  | 
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| 78 | void Planet::loadParams(const TiXmlElement* root) | 
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| 79 | { | 
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| 80 | WorldEntity::loadParams(root); | 
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| 81 |  | 
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| 82 | LoadParam(root, "texture", this, Planet, setTexture) | 
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| 83 | .describe("Sets the material on the Planet. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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| 84 |  | 
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| 85 | LoadParam(root, "size", this, Planet, setSize) | 
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| 86 | .describe("Sets the Size of the Planet (normally this should be 90% of the maximal viewing Distance)."); | 
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| 87 | } | 
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| 88 |  | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | *  Defines which textures should be loaded onto the Planet. | 
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| 92 | * @param textureName the top texture. | 
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| 93 | */ | 
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| 94 | void Planet::setTexture(const char* textureName) | 
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| 95 | { | 
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| 96 | this->material->setDiffuseMap(textureName); | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | /** | 
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| 101 | * @param size The new size of the Planet | 
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| 102 |  | 
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| 103 | * do not forget to rebuild the Planet after this. | 
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| 104 | */ | 
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| 105 | void Planet::setSize(float size) | 
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| 106 | { | 
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| 107 | this->size = size; | 
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| 108 | } | 
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| 109 |  | 
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| 110 |  | 
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| 111 |  | 
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| 112 | void Planet::draw() const | 
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| 113 | { | 
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| 114 |  | 
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| 115 |  | 
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| 116 | glMatrixMode(GL_MODELVIEW); | 
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| 117 | glPushMatrix(); | 
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| 118 |  | 
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| 119 | glShadeModel(GL_SMOOTH); | 
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| 120 |  | 
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| 121 | /* translate */ | 
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| 122 | glTranslatef (this->getAbsCoor ().x, | 
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| 123 | this->getAbsCoor ().y, | 
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| 124 | this->getAbsCoor ().z); | 
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| 125 |  | 
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| 126 |  | 
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| 127 | this->material->select(); | 
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| 128 |  | 
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| 129 | //   /WorldEntity::draw(); | 
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| 130 | this->getModel(0)->draw(); | 
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| 131 | // static_cast<VertexArrayModel*>(this->getModel(0))->debug(); | 
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| 132 | } | 
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| 133 |  | 
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| 134 |  | 
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| 135 |  | 
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