| [6524] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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| 18 | #include "planet.h" |
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| 19 | |
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| [7193] | 20 | #include "util/loading/load_param.h" |
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| 21 | #include "util/loading/factory.h" |
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| [6524] | 22 | #include "static_model.h" |
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| 23 | |
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| 24 | #include "material.h" |
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| 25 | #include "texture.h" |
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| 26 | |
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| 27 | #include "network_game_manager.h" |
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| 28 | #include "converter.h" |
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| [6695] | 29 | #include "vertex_array_model.h" |
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| 30 | #include "primitive_model.h" |
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| [6524] | 31 | |
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| 32 | using namespace std; |
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| 33 | |
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| 34 | |
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| 35 | CREATE_FACTORY(Planet, CL_PLANET); |
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| 36 | |
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| 37 | |
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| 38 | |
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| 39 | /** |
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| 40 | * initializes a skybox from a XmlElement |
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| 41 | */ |
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| 42 | Planet::Planet(const TiXmlElement* root) |
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| 43 | { |
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| 44 | this->setClassID(CL_PLANET, "Planet"); |
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| 45 | this->toList(OM_GROUP_01); |
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| 46 | |
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| [6695] | 47 | //this->material->setIllum(20); |
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| 48 | //this->material->setAmbient(0.1, 0.1, 0.1); |
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| [6524] | 49 | |
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| [6695] | 50 | |
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| 51 | |
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| 52 | //st float radius, const unsigned int loops, const unsigned int segmentsPerLoop |
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| 53 | |
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| [6524] | 54 | this->loadParams(root); |
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| [6695] | 55 | |
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| 56 | // VertexArrayModel* model = new VertexArrayModel(); |
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| 57 | // model->spiralSphere(this->size, 10, 10); |
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| 58 | // this->setModel(model); |
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| 59 | // model->debug(); |
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| 60 | // |
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| 61 | PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, this->size, 50); |
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| 62 | this->setModel(model); |
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| [6524] | 63 | } |
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| 64 | |
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| 65 | |
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| 66 | /** |
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| 67 | * default destructor |
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| 68 | */ |
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| 69 | Planet::~Planet() |
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| 70 | { |
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| 71 | PRINTF(5)("Deleting Planet\n"); |
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| 72 | } |
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| 73 | |
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| 74 | |
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| 75 | void Planet::loadParams(const TiXmlElement* root) |
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| 76 | { |
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| [6696] | 77 | WorldEntity::loadParams(root); |
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| [6524] | 78 | |
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| 79 | LoadParam(root, "texture", this, Planet, setTexture) |
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| 80 | .describe("Sets the material on the Planet. The string must be the path relative to the data-dir, and without a trailing .jpg"); |
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| 81 | |
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| 82 | LoadParam(root, "size", this, Planet, setSize) |
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| 83 | .describe("Sets the Size of the Planet (normally this should be 90% of the maximal viewing Distance)."); |
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| 84 | } |
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| 85 | |
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| 86 | |
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| 87 | /** |
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| 88 | * Defines which textures should be loaded onto the Planet. |
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| 89 | * @param textureName the top texture. |
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| 90 | */ |
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| [7221] | 91 | void Planet::setTexture(const std::string& textureName) |
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| [6524] | 92 | { |
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| [7221] | 93 | this->material.setDiffuseMap(textureName); |
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| [6524] | 94 | } |
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| 95 | |
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| 96 | |
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| 97 | /** |
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| 98 | * @param size The new size of the Planet |
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| 99 | |
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| 100 | * do not forget to rebuild the Planet after this. |
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| 101 | */ |
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| 102 | void Planet::setSize(float size) |
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| 103 | { |
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| 104 | this->size = size; |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | |
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| 109 | void Planet::draw() const |
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| 110 | { |
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| 111 | glMatrixMode(GL_MODELVIEW); |
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| 112 | glPushMatrix(); |
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| 113 | |
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| [6695] | 114 | glShadeModel(GL_SMOOTH); |
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| 115 | |
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| [6524] | 116 | /* translate */ |
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| 117 | glTranslatef (this->getAbsCoor ().x, |
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| 118 | this->getAbsCoor ().y, |
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| 119 | this->getAbsCoor ().z); |
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| [6912] | 120 | Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
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| 121 | glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
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| [6524] | 122 | |
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| [7221] | 123 | this->material.select(); |
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| [6524] | 124 | |
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| [6695] | 125 | // /WorldEntity::draw(); |
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| 126 | this->getModel(0)->draw(); |
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| 127 | // static_cast<VertexArrayModel*>(this->getModel(0))->debug(); |
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| [6780] | 128 | |
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| 129 | glPopMatrix(); |
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| [6524] | 130 | } |
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| 131 | |
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| 132 | |
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| 133 | |
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