| [6524] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: Patrick Boenzli | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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 | 17 |  | 
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 | 18 | #include "planet.h" | 
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 | 19 |  | 
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 | 20 | #include "load_param.h" | 
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 | 21 | #include "factory.h" | 
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 | 22 | #include "static_model.h" | 
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 | 23 |  | 
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 | 24 | #include "material.h" | 
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 | 25 | #include "texture.h" | 
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 | 26 |  | 
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 | 27 | #include "network_game_manager.h" | 
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 | 28 | #include "converter.h" | 
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| [6695] | 29 | #include "vertex_array_model.h" | 
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 | 30 | #include "primitive_model.h" | 
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| [6524] | 31 |  | 
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 | 32 | using namespace std; | 
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 | 33 |  | 
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 | 34 |  | 
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 | 35 | CREATE_FACTORY(Planet, CL_PLANET); | 
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 | 36 |  | 
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 | 37 |  | 
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 | 38 |  | 
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 | 39 | /** | 
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 | 40 |  *  initializes a skybox from a XmlElement | 
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 | 41 | */ | 
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 | 42 | Planet::Planet(const TiXmlElement* root) | 
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 | 43 | { | 
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 | 44 |   this->setClassID(CL_PLANET, "Planet"); | 
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 | 45 |   this->toList(OM_GROUP_01); | 
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 | 46 |  | 
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 | 47 |   this->material = new Material(); | 
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| [6695] | 48 |   //this->material->setIllum(20); | 
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 | 49 |   //this->material->setAmbient(0.1, 0.1, 0.1); | 
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| [6524] | 50 |  | 
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| [6695] | 51 |  | 
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 | 52 |  | 
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 | 53 |       //st float radius, const unsigned int loops, const unsigned int segmentsPerLoop | 
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 | 54 |  | 
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| [6524] | 55 |   this->loadParams(root); | 
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| [6695] | 56 |  | 
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 | 57 | //   VertexArrayModel* model = new VertexArrayModel(); | 
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 | 58 | //   model->spiralSphere(this->size, 10, 10); | 
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 | 59 | //   this->setModel(model); | 
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 | 60 | //   model->debug(); | 
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 | 61 | // | 
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 | 62 |   PrimitiveModel* model = new PrimitiveModel(PRIM_SPHERE, this->size, 50); | 
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 | 63 |   this->setModel(model); | 
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| [6524] | 64 | } | 
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 | 65 |  | 
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 | 66 |  | 
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 | 67 | /** | 
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 | 68 |  *  default destructor | 
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 | 69 | */ | 
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 | 70 | Planet::~Planet() | 
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 | 71 | { | 
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 | 72 |   PRINTF(5)("Deleting Planet\n"); | 
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| [6525] | 73 |   if( this->material) | 
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 | 74 |     delete this->material; | 
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| [6524] | 75 | } | 
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 | 76 |  | 
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 | 77 |  | 
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 | 78 | void Planet::loadParams(const TiXmlElement* root) | 
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 | 79 | { | 
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| [6696] | 80 |   WorldEntity::loadParams(root); | 
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| [6524] | 81 |  | 
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 | 82 |   LoadParam(root, "texture", this, Planet, setTexture) | 
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 | 83 |       .describe("Sets the material on the Planet. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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 | 84 |  | 
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 | 85 |   LoadParam(root, "size", this, Planet, setSize) | 
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 | 86 |       .describe("Sets the Size of the Planet (normally this should be 90% of the maximal viewing Distance)."); | 
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 | 87 | } | 
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 | 88 |  | 
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 | 89 |  | 
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 | 90 | /** | 
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 | 91 |  *  Defines which textures should be loaded onto the Planet. | 
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 | 92 |  * @param textureName the top texture. | 
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 | 93 | */ | 
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 | 94 | void Planet::setTexture(const char* textureName) | 
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 | 95 | { | 
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 | 96 |   this->material->setDiffuseMap(textureName); | 
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 | 97 | } | 
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 | 98 |  | 
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 | 99 |  | 
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 | 100 | /** | 
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 | 101 |  * @param size The new size of the Planet | 
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 | 102 |  | 
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 | 103 |  * do not forget to rebuild the Planet after this. | 
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 | 104 | */ | 
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 | 105 | void Planet::setSize(float size) | 
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 | 106 | { | 
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 | 107 |   this->size = size; | 
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 | 108 | } | 
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 | 109 |  | 
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 | 110 |  | 
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 | 111 |  | 
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 | 112 | void Planet::draw() const | 
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 | 113 | { | 
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 | 114 |  | 
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| [6695] | 115 |  | 
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| [6524] | 116 |   glMatrixMode(GL_MODELVIEW); | 
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 | 117 |   glPushMatrix(); | 
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 | 118 |  | 
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| [6695] | 119 |   glShadeModel(GL_SMOOTH); | 
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 | 120 |  | 
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| [6524] | 121 |   /* translate */ | 
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 | 122 |   glTranslatef (this->getAbsCoor ().x, | 
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 | 123 |                 this->getAbsCoor ().y, | 
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 | 124 |                 this->getAbsCoor ().z); | 
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 | 125 |  | 
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 | 126 |  | 
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 | 127 |   this->material->select(); | 
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 | 128 |  | 
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| [6695] | 129 | //   /WorldEntity::draw(); | 
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 | 130 |   this->getModel(0)->draw(); | 
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 | 131 |  // static_cast<VertexArrayModel*>(this->getModel(0))->debug(); | 
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| [6524] | 132 | } | 
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 | 133 |  | 
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 | 134 |  | 
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 | 135 |  | 
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