| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| 17 | |
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| 18 | #include "spark_particles.h" |
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| 19 | |
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| 20 | #include "util/loading/load_param.h" |
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| 21 | #include "util/loading/factory.h" |
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| 22 | #include "material.h" |
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| 23 | #include "state.h" |
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| 24 | #include "shell_command.h" |
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| 25 | |
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| 26 | |
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| 27 | |
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| 28 | ObjectListDefinition(SparkParticles); |
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| 29 | CREATE_FACTORY(SparkParticles); |
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| 30 | |
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| 31 | /** |
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| 32 | * standard constructor |
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| 33 | * @param maxCount the Count of particles in the System |
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| 34 | * @param type The Type of the SparkParticles |
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| 35 | */ |
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| 36 | SparkParticles::SparkParticles (unsigned int maxCount) |
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| 37 | : ParticleSystem(maxCount) |
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| 38 | { |
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| 39 | this->init(); |
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| 40 | } |
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| 41 | |
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| 42 | /** |
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| 43 | * @brief creates a Particle System out of a XML-element |
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| 44 | * @param root: the XML-element to load from |
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| 45 | */ |
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| 46 | SparkParticles::SparkParticles(const TiXmlElement* root) |
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| 47 | { |
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| 48 | this->init(); |
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| 49 | |
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| 50 | if (root != NULL) |
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| 51 | this->loadParams(root); |
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| 52 | } |
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| 53 | |
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| 54 | /** |
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| 55 | * standard deconstructor |
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| 56 | */ |
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| 57 | SparkParticles::~SparkParticles() |
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| 58 | { } |
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| 59 | |
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| 60 | /** |
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| 61 | * @brief initializes the SparkParticles with default values |
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| 62 | */ |
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| 63 | void SparkParticles::init() |
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| 64 | { |
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| 65 | this->registerObject(this, SparkParticles::_objectList); |
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| 66 | } |
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| 67 | |
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| 68 | |
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| 69 | /** |
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| 70 | * loads Parameters from a TiXmlElement |
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| 71 | * @param root the XML-element to load from. |
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| 72 | */ |
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| 73 | void SparkParticles::loadParams(const TiXmlElement* root) |
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| 74 | { |
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| 75 | ParticleSystem::loadParams(root); |
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| 76 | } |
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| 77 | |
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| 78 | /** |
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| 79 | * @brief draws all the Particles of this System |
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| 80 | * |
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| 81 | * The Cases in this Function all do the same: |
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| 82 | * Drawing all the particles with the appropriate Type. |
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| 83 | * This is just the fastest Way to do this, but will most likely be changed in the future. |
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| 84 | */ |
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| 85 | void SparkParticles::draw() const |
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| 86 | { |
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| 87 | |
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| 88 | Particle* drawPart = particles; |
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| 89 | |
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| 90 | glDepthMask(GL_FALSE); |
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| 91 | glPushAttrib(GL_ENABLE_BIT); |
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| 92 | |
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| 93 | glDisable(GL_LIGHTING); |
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| 94 | glDisable(GL_TEXTURE_2D); |
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| 95 | |
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| 96 | glEnable(GL_LINE_SMOOTH); |
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| 97 | glEnable(GL_BLEND); |
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| 98 | glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); |
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| 99 | |
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| 100 | glLineWidth(2.0); |
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| 101 | glBegin(GL_LINES); |
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| 102 | while (likely(drawPart != NULL)) |
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| 103 | { |
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| 104 | // printf("%f %f %f %f\n", drawPart->color[0], drawPart->color[1], drawPart->color[2], drawPart->color[3]); |
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| 105 | glColor4fv(drawPart->color); |
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| 106 | glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); |
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| 107 | glVertex3f(drawPart->position.x - drawPart->velocity.x * drawPart->radius, |
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| 108 | drawPart->position.y - drawPart->velocity.y * drawPart->radius, |
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| 109 | drawPart->position.z - drawPart->velocity.z * drawPart->radius); |
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| 110 | drawPart = drawPart->next; |
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| 111 | } |
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| 112 | glEnd(); |
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| 113 | |
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| 114 | glDepthMask(GL_TRUE); |
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| 115 | glPopAttrib(); |
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| 116 | } |
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