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| 1 | /*! | 
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| 2 |  * @file plane_emitter.h | 
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| 3 |  * Definition of a PlaneEmitter | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _PLANE_EMITTER_H | 
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| 7 | #define _PLANE_EMITTER_H | 
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| 8 |  | 
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| 9 | #include "particle_emitter.h" | 
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| 10 |  | 
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| 11 | #include "vector2D.h" | 
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| 12 |  | 
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| 13 | #define PLANE_EMITTER_DEFAULT_SIZE Vector2D(1.0f, 1.0f) | 
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| 14 |  | 
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| 15 | //! A class to handle a Plane Emitter. | 
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| 16 | /** | 
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| 17 |  * A Plane Emitter is a special kind of emitter, that has the (underlying) PNode | 
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| 18 |  * at its center, and from there on is a Plane in the Direction of the PNode | 
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| 19 |  * out around size in the corresponding directions in x and z | 
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| 20 |  */ | 
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| 21 | class PlaneEmitter : public ParticleEmitter | 
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| 22 | { | 
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| 23 |   ObjectListDeclaration(PlaneEmitter); | 
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| 24 |  | 
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| 25 |   friend class ParticleSystem; | 
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| 26 | public: | 
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| 27 |   PlaneEmitter(const Vector2D& size = PLANE_EMITTER_DEFAULT_SIZE, | 
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| 28 |                float emissionRate = PARTICLE_EMITTER_DEFAULT_EMISSION_RATE, | 
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| 29 |                float velocity = PARTICLE_EMITTER_DEFAULT_VELOCITY, | 
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| 30 |                float angle = PARTICLE_EMITTER_DEFAULT_SPREAD); | 
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| 31 |   PlaneEmitter(const TiXmlElement* root); | 
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| 32 |   virtual ~PlaneEmitter(); | 
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| 33 |  | 
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| 34 |   virtual void loadParams(const TiXmlElement* root); | 
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| 35 |  | 
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| 36 |   void setSize(float x, float y); | 
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| 37 |   void setSize(const Vector2D& size) { this->setSize(size.x, size.y); }; | 
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| 38 |  | 
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| 39 | protected: | 
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| 40 |   virtual void emitParticles(unsigned int count) const; | 
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| 41 |  | 
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| 42 | private: | 
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| 43 |   void init(); | 
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| 44 |  | 
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| 45 | private: | 
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| 46 |   Vector2D      size; | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | #endif /* _PLANE_EMITTER_H */ | 
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