| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "dot_particles.h" | 
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| 19 |  | 
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| 20 | #include "util/loading/load_param.h" | 
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| 21 | #include "util/loading/factory.h" | 
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| 22 | #include "material.h" | 
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| 23 | #include "state.h" | 
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| 24 |  | 
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| 25 |  | 
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| 26 |  | 
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| 27 | ObjectListDefinition(DotParticles); | 
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| 28 | CREATE_FACTORY(DotParticles); | 
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| 29 |  | 
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| 30 |  | 
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| 31 | /** | 
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| 32 |  *  standard constructor | 
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| 33 |  * @param maxCount the Count of particles in the System | 
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| 34 |  * @param type The Type of the DotParticles | 
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| 35 | */ | 
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| 36 | DotParticles::DotParticles (unsigned int maxCount) | 
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| 37 |   : ParticleSystem(maxCount) | 
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| 38 | { | 
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| 39 |   this->init(); | 
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| 40 | } | 
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| 41 |  | 
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| 42 | /** | 
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| 43 |  * @brief creates a Particle System out of a XML-element | 
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| 44 |  * @param root: the XML-element to load from | 
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| 45 |  */ | 
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| 46 | DotParticles::DotParticles(const TiXmlElement* root) | 
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| 47 | { | 
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| 48 |   this->init(); | 
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| 49 |   if (root != NULL) | 
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| 50 |     this->loadParams(root); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | /** | 
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| 54 |  *  standard deconstructor | 
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| 55 | */ | 
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| 56 | DotParticles::~DotParticles() | 
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| 57 | { } | 
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| 58 |  | 
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| 59 | /** | 
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| 60 |  * @brief initializes the DotParticles with default values | 
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| 61 | */ | 
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| 62 | void DotParticles::init() | 
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| 63 | { | 
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| 64 |   this->registerObject(this, DotParticles::_objectList); | 
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| 65 |  | 
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| 66 |   this->material.setDiffuseMap("textures/radial-trans-noise.png"); | 
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| 67 | } | 
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| 68 |  | 
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| 69 |  | 
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| 70 | /** | 
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| 71 |  * loads Parameters from a TiXmlElement | 
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| 72 |  * @param root the XML-element to load from. | 
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| 73 |  */ | 
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| 74 | void DotParticles::loadParams(const TiXmlElement* root) | 
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| 75 | { | 
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| 76 |   ParticleSystem::loadParams(root); | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 |  * @brief draws all the Particles of this System | 
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| 81 |  * | 
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| 82 |  * The Cases in this Function all do the same: | 
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| 83 |  * Drawing all the particles with the appropriate Type. | 
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| 84 |  * This is just the fastest Way to do this, but will most likely be changed in the future. | 
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| 85 |  */ | 
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| 86 | void DotParticles::draw() const | 
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| 87 | { | 
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| 88 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 89 |  | 
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| 90 |   GLboolean checkLight = false; | 
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| 91 |   glGetBooleanv(GL_LIGHTING, &checkLight); | 
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| 92 |   if (checkLight == GL_TRUE) | 
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| 93 |     glDisable(GL_LIGHTING); | 
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| 94 |  | 
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| 95 |   glMatrixMode(GL_MODELVIEW); | 
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| 96 |   glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); | 
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| 97 |  | 
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| 98 |   Particle* drawPart = particles; | 
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| 99 |   //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| 100 |  | 
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| 101 |   glBegin(GL_POINTS); | 
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| 102 |   while (likely(drawPart != NULL)) | 
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| 103 |   { | 
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| 104 |     glColor4fv(drawPart->color); | 
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| 105 |     glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); | 
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| 106 |  | 
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| 107 |     drawPart = drawPart->next; | 
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| 108 |   } | 
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| 109 |   glEnd(); | 
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| 110 |   glPopAttrib(); | 
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| 111 | } | 
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