source:
orxonox.OLD/trunk/src/world_entities/npcs/npc_test.h
@
7666
| Last change on this file since 7666 was 6981, checked in by bensch, 20 years ago | |
|---|---|
| File size: 337 bytes | |
| Line | |
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| 1 | |
| 2 | #ifndef _NPC22_H |
| 3 | #define _NPC2_H |
| 4 | |
| 5 | #include "npc.h" |
| 6 | |
| 7 | class AI; |
| 8 | class Shader; |
| 9 | |
| 10 | class NPC2 : public NPC { |
| 11 | |
| 12 | public: |
| 13 | NPC2 (); |
| 14 | virtual ~NPC2 (); |
| 15 | |
| 16 | |
| 17 | void addAI(AI* ai); |
| 18 | |
| 19 | virtual void tick(float dt); |
| 20 | virtual void draw() const; |
| 21 | |
| 22 | private: |
| 23 | Vector randomRotAxis; |
| 24 | Shader* shader; |
| 25 | GLUquadricObj* obj; |
| 26 | |
| 27 | }; |
| 28 | |
| 29 | #endif /* _NPC2_H */ |
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