source:
orxonox.OLD/trunk/src/world_entities/npc2.h
@
5674
| Last change on this file since 5674 was 5511, checked in by bensch, 20 years ago | |
|---|---|
| File size: 500 bytes | |
| Rev | Line | |
|---|---|---|
| [1853] | 1 | |
| [5266] | 2 | #ifndef _NPC22_H |
| 3 | #define _NPC2_H | |
| [1853] | 4 | |
| [2036] | 5 | #include "world_entity.h" |
| [5257] | 6 | #include "physics_interface.h" |
| [1853] | 7 | |
| [5511] | 8 | #include "glincl.h" |
| 9 | ||
| [2036] | 10 | class AI; |
| [5266] | 11 | class Shader; |
| [1904] | 12 | |
| [5266] | 13 | class NPC2 : public WorldEntity, public PhysicsInterface { |
| [1853] | 14 | |
| 15 | public: | |
| [5266] | 16 | NPC2 (); |
| 17 | ~NPC2 (); | |
| [1853] | 18 | |
| [1899] | 19 | |
| [4977] | 20 | void addAI(AI* ai); |
| [1899] | 21 | |
| [5029] | 22 | virtual void tick(float dt); |
| [5500] | 23 | virtual void draw() const; |
| [1858] | 24 | |
| [5029] | 25 | virtual void collidesWith (WorldEntity* entity, const Vector& location); |
| 26 | ||
| 27 | ||
| [1858] | 28 | private: |
| [5059] | 29 | Vector randomRotAxis; |
| [5266] | 30 | Shader* shader; |
| 31 | GLUquadricObj* obj; | |
| [5029] | 32 | |
| [1853] | 33 | }; |
| 34 | ||
| [5266] | 35 | #endif /* _NPC2_H */ |
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