| Last change
                  on this file since 5690 was
                  5451,
                  checked in by bensch, 20 years ago | 
        
          | 
orxonox/trunk: NPC's die, and emmit a power-UP
 | 
        | File size:
            413 bytes | 
      
      
        
  | Line |  | 
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| 1 |  | 
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| 2 | #ifndef _NPC_H | 
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| 3 | #define _NPC_H | 
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| 4 |  | 
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| 5 | #include "world_entity.h" | 
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| 6 | #include "physics_interface.h" | 
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| 7 |  | 
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| 8 | class AI; | 
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| 9 |  | 
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| 10 | class NPC : public WorldEntity, public PhysicsInterface { | 
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| 11 |  | 
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| 12 | public: | 
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| 13 | NPC (); | 
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| 14 | ~NPC (); | 
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| 15 |  | 
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| 16 |  | 
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| 17 | void addAI(AI* ai); | 
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| 18 |  | 
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| 19 | virtual void tick(float dt); | 
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| 20 |  | 
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| 21 | virtual void collidesWith (WorldEntity* entity, const Vector& location); | 
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| 22 |  | 
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| 23 |  | 
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| 24 | private: | 
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| 25 | Vector   randomRotAxis; | 
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| 26 |  | 
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| 27 | WorldEntity* collider; | 
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| 28 |  | 
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| 29 | }; | 
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| 30 |  | 
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| 31 | #endif /* _NPC_H */ | 
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