| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2005 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |    main-programmer: David Hasenfratz, Stefan Lienhard | 
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| 13 |    co-programmer: | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "movie_entity.h" | 
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| 17 |  | 
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| 18 | #include "media_container.h" | 
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| 19 | #include "util/loading/load_param.h" | 
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| 20 | #include "util/loading/factory.h" | 
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| 21 |  | 
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| 22 | using namespace std; | 
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| 23 |  | 
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| 24 | CREATE_FACTORY(MovieEntity, CL_MOVIE_ENTITY); | 
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| 25 |  | 
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| 26 | /** | 
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| 27 |  *  standard constructor | 
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| 28 |  */ | 
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| 29 | MovieEntity::MovieEntity (const TiXmlElement* root) | 
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| 30 | { | 
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| 31 |   this->setClassID(CL_MOVIE_ENTITY, "MovieEntity"); | 
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| 32 |  | 
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| 33 |   media_container = new MediaContainer(); | 
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| 34 |  | 
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| 35 |   axis = 0; | 
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| 36 |   rotation = 0; | 
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| 37 |   height = 20; | 
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| 38 |   width = 20; | 
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| 39 |   mediaLoaded = false; | 
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| 40 |  | 
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| 41 |   this->toList(OM_COMMON); | 
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| 42 |  | 
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| 43 |   if( root != NULL) | 
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| 44 |     this->loadParams(root); | 
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| 45 |  | 
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| 46 |   counter = 0; | 
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| 47 |   timer = 0; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | /** | 
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| 51 |  *  standard destructor | 
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| 52 |  */ | 
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| 53 | MovieEntity::~MovieEntity () | 
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| 54 | { | 
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| 55 |   if( this->media_container) | 
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| 56 |     delete this->media_container; | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void MovieEntity::loadParams(const TiXmlElement* root) | 
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| 60 | { | 
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| 61 |   WorldEntity::loadParams(root); | 
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| 62 |  | 
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| 63 |   LoadParam(root, "name", this, MovieEntity, loadMovie); | 
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| 64 |   LoadParam(root, "axis", this, MovieEntity, setAxis); | 
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| 65 |   LoadParam(root, "rotation", this, MovieEntity, setRotation); | 
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| 66 |   LoadParam(root, "size", this, MovieEntity, setSize); | 
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| 67 |   LoadParam(root, "fps", this, MovieEntity, setFPS); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | void MovieEntity::setFPS(float fps) | 
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| 71 | { | 
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| 72 |   this->fps = fps; | 
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| 73 | //PRINTF(0)("fps: %f\n", fps); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | void MovieEntity::loadMovie(const std::string& filename) | 
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| 77 | { | 
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| 78 |   if(media_container->loadMedia(filename)) | 
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| 79 |   { | 
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| 80 |     mediaLoaded = true; | 
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| 81 |     fps = media_container->getFPS(); | 
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| 82 |   } | 
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| 83 |   else | 
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| 84 |     mediaLoaded = false; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void MovieEntity::setAxis(float axis) | 
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| 88 | { | 
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| 89 | //PRINTF(0)("fps: %f\n", fps); | 
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| 90 |   this->axis = axis; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | // Seconds for one loop | 
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| 94 | void MovieEntity::setRotation(float rotation) | 
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| 95 | { | 
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| 96 |   this->rotation = rotation; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void MovieEntity::setSize(float width, float height) | 
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| 100 | { | 
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| 101 |   this->width = width; | 
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| 102 |   this->height = height; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | /** | 
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| 106 |  *  this method is called every frame | 
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| 107 |  * @param time: the time in seconds that has passed since the last tick | 
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| 108 |  | 
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| 109 |    Handle all stuff that should update with time inside this method (movement, animation, etc.) | 
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| 110 |  */ | 
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| 111 | void MovieEntity::tick(float time) | 
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| 112 | { | 
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| 113 |   if(!mediaLoaded) | 
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| 114 |     return; | 
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| 115 |  | 
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| 116 |   timer += time; | 
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| 117 |  | 
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| 118 |   if(counter != fps * timer) | 
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| 119 |   { | 
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| 120 |     counter = (int)(fps * timer); | 
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| 121 |  | 
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| 122 |     if ((unsigned int)counter >= media_container->getFrameCount()) | 
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| 123 |     { | 
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| 124 |       timer = 0; | 
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| 125 |       counter = 0; | 
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| 126 |     } | 
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| 127 |   } | 
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| 128 |  | 
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| 129 |   axis += (time * rotation/360.0); | 
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| 130 | } | 
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| 131 |  | 
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| 132 |  | 
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| 133 | /** | 
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| 134 |  *  the entity is drawn onto the screen with this function | 
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| 135 |  | 
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| 136 |    This is a central function of an entity: call it to let the entity painted to the screen. Just override this function with whatever you want to be drawn. | 
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| 137 |  */ | 
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| 138 | void MovieEntity::draw() const | 
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| 139 | { | 
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| 140 | //   if(!mediaLoaded) | 
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| 141 | //     false; | 
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| 142 |  | 
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| 143 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 144 |   glDisable(GL_LIGHTING); | 
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| 145 |   glDisable(GL_BLEND); | 
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| 146 |  | 
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| 147 |   glEnable(GL_TEXTURE_2D); | 
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| 148 |   glBindTexture(GL_TEXTURE_2D, media_container->getFrameTexture(counter)); | 
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| 149 |  | 
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| 150 |   glPushMatrix(); | 
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| 151 |   glTranslatef (this->getAbsCoor ().x, | 
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| 152 |                 this->getAbsCoor ().y, | 
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| 153 |                 this->getAbsCoor ().z); | 
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| 154 |   glRotatef(axis, 0.0f, 1.0f, 0.0f); | 
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| 155 | //PRINTF(0)("axis: %f\n", axis); | 
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| 156 |  | 
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| 157 |   glColor3f(1.0, 1.0, 1.0); | 
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| 158 |  | 
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| 159 |   glBegin(GL_QUADS); | 
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| 160 |     glTexCoord2f(1.0f, 1.0f); glVertex3f(-width/2, -height/2,  0.0f); | 
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| 161 |     glTexCoord2f(0.0f, 1.0f); glVertex3f( width/2, -height/2,  0.0f); | 
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| 162 |     glTexCoord2f(0.0f, 0.0f); glVertex3f( width/2,  height/2,  0.0f); | 
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| 163 |     glTexCoord2f(1.0f, 0.0f); glVertex3f(-width/2,  height/2,  0.0f); | 
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| 164 |   glEnd(); | 
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| 165 |  | 
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| 166 |   glPopMatrix(); | 
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| 167 |   glPopAttrib(); | 
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| 168 | } | 
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