| 
                Last change
                  on this file since 10365 was
                  10314,
                  checked in by patrick, 19 years ago
           | 
        
        
          | 
               
merged branche mount_point to trunk. this will add mount point abilities, bsp transparency fix and some other smaller stuff to this trunk 
 
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        | 
            File size:
            1.0 KB
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  | Rev | Line |   | 
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| [10050] | 1 | #ifndef _MOUNT_POINT_H | 
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 | 2 | #define _MOUNT_POINT_H | 
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 | 3 |  | 
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 | 4 | #include "world_entity.h" | 
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 | 5 |  | 
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 | 6 | class TiXmlElement; | 
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 | 7 |  | 
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 | 8 |  | 
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 | 9 | class MountPoint : public WorldEntity | 
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 | 10 | { | 
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 | 11 |     ObjectListDeclaration(MountPoint); | 
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 | 12 |  | 
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 | 13 |   public: | 
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| [10314] | 14 |     MountPoint (const Vector& up, const Vector& forward, const Vector& center, const std::string& name); | 
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| [10050] | 15 |     virtual ~MountPoint (); | 
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 | 16 |  | 
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 | 17 |     void init(); | 
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| [10314] | 18 |     void initMountPoint(const TiXmlElement* root); | 
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 | 19 |     void loadParam(const TiXmlElement* root); | 
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 | 20 |     void loadDetails(const TiXmlElement* root); | 
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| [10050] | 21 |  | 
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| [10314] | 22 |     void setDescription(const std::string& description); | 
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 | 23 |     void setOrxClass(const std::string& orxClass); | 
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| [10050] | 24 |  | 
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 | 25 |     virtual void tick (float time); | 
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 | 26 |     virtual void draw() const; | 
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 | 27 |  | 
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 | 28 |     void debugDraw() const; | 
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 | 29 |  | 
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| [10057] | 30 |  | 
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 | 31 |     void mount(WorldEntity* entity); | 
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 | 32 |     void unmount(); | 
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 | 33 |  | 
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 | 34 |  | 
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 | 35 |   private: | 
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| [10058] | 36 |     WorldEntity*         _mount;       //!< the entity mounted at this mount point | 
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| [10314] | 37 |     std::string          _name;        //!< the name of the mount point | 
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| [10057] | 38 |  | 
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| [10314] | 39 |     std::string          _description; //!< string containing an optional description | 
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 | 40 |  | 
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| [10050] | 41 | }; | 
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 | 42 |  | 
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 | 43 | #endif /* _MOUNT_POINT_H */ | 
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