| [6524] | 1 | /*! | 
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 | 2 |  * @file planet.h | 
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 | 3 |  *  Definition of the Planet, that handles the Display of an atmosphere for orxonox. | 
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 | 4 |  */ | 
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 | 5 |  | 
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 | 6 | #ifndef _PLANET_H | 
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 | 7 | #define _PLANET_H | 
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 | 8 |  | 
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 | 9 | /* INCLUDES */ | 
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 | 10 | #include "world_entity.h" | 
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| [7221] | 11 | #include "material.h" | 
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| [6524] | 12 | /* FORWARD DECLARATION */ | 
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 | 13 | class Texture; | 
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| [10432] | 14 | class Billboard; | 
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| [6524] | 15 |  | 
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 | 16 | //! A Class to handle a Planet | 
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 | 17 | class Planet : public WorldEntity | 
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 | 18 | { | 
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| [9869] | 19 |   ObjectListDeclaration(Planet); | 
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 | 20 |  | 
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| [6524] | 21 |  public: | 
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 | 22 |   Planet(const TiXmlElement* root); | 
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 | 23 |  | 
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 | 24 |   virtual ~Planet(); | 
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 | 25 |  | 
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| [6959] | 26 |   virtual void loadParams(const TiXmlElement* root); | 
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| [6524] | 27 |  | 
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 | 28 |   void setSize(float size); | 
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 | 29 |   /** assumes jpg as input-format */ | 
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| [7221] | 30 |   void setTexture(const std::string& textureName); | 
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| [10387] | 31 |   void setCloudTexture(const std::string& textureName); | 
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| [10391] | 32 |   void setCloudRotation(float rotationSpeed); | 
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| [6524] | 33 |  | 
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 | 34 |  | 
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| [10387] | 35 |  | 
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| [10391] | 36 |   virtual void tick( float dt); | 
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| [6524] | 37 |   virtual void draw() const; | 
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 | 38 |  | 
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 | 39 |  | 
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 | 40 |  | 
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 | 41 |  private: | 
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| [10387] | 42 |   Material        materialPlanet;  //!< Materials for the Planet. sorted by number (0-5) top, bottom, left, right, front, back | 
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 | 43 |   Material        materialCloud;   //!< the material for the cloud surrounding the planet | 
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| [6524] | 44 |  | 
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| [10387] | 45 |   Model*          cloudModel;      //!< the model for the cloud | 
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 | 46 |  | 
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| [10392] | 47 |   bool            bClouds;         //!< true if there are clouds defined | 
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| [10391] | 48 |   float           rotSpeedCloud;   //! cloud rotation speed | 
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 | 49 |   float           rotSpeedPlanet;  //! planet rotation speed | 
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| [6524] | 50 |   float           size;            //!< Size of the Planet. This should match the frustum maximum range. | 
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 | 51 |   float           textureSize;     //!< this is the length of a texture (assumes a square texture) | 
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 | 52 |   char*           textureName;     //!< Name of the Texture | 
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 | 53 |  | 
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 | 54 | }; | 
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 | 55 |  | 
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 | 56 | #endif  /* _PLANET_H */ | 
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 | 57 |  | 
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 | 58 |  | 
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 | 59 |  | 
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