| [10696] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2007 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: Fabian 'x3n' Landau | 
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 | 13 |    co-programmer: | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #include "sound/resource_sound_buffer.h" | 
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 | 17 | #include "sound_engine.h" | 
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 | 18 | #include "util/loading/load_param_xml.h" | 
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 | 19 | #include "util/loading/load_param.h" | 
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 | 20 | #include "util/loading/factory.h" | 
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 | 21 | #include "mover.h" | 
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 | 22 |  | 
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 | 23 | #define CLOSED 0 | 
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 | 24 | #define OPEN 1 | 
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 | 25 | #define MOVE 2 | 
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 | 26 | #define WAIT 3 | 
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 | 27 | #define NEXT 4 | 
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 | 28 | #define DELAY 5 | 
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 | 29 | #define STAY 6 | 
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 | 30 |  | 
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 | 31 | ObjectListDefinition(Mover); | 
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 | 32 | CREATE_FACTORY(Mover); | 
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 | 33 |  | 
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 | 34 |  | 
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 | 35 | Mover::Mover(const TiXmlElement* root) | 
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 | 36 | { | 
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 | 37 |     PRINTF(0)("1_1 Mover %p created\n", this); | 
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 | 38 |     this->registerObject(this, Mover::_objectList); | 
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 | 39 |     this->toList(OM_ENVIRON); | 
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 | 40 |  | 
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 | 41 |     this->bLoop = false; | 
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 | 42 |     this->bRepeat = false; | 
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 | 43 |     this->bWaitAfterEachStation = false; | 
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 | 44 |     this->bOnlyMoveWhileTriggered = false; | 
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 | 45 |     this->bAttachTrigger = false; | 
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 | 46 |     this->bReopen = false; | 
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 | 47 |     this->bReclose = false; | 
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 | 48 |      | 
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 | 49 |     this->triggers = 0; | 
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 | 50 |     this->stations = 0; | 
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 | 51 |  | 
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 | 52 |     this->repeats = 0; | 
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 | 53 |     this->state = CLOSED; | 
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 | 54 |     this->station = 0; | 
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 | 55 |     this->repeatsToGo = 0; | 
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 | 56 |     this->time = 0; | 
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 | 57 |      | 
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 | 58 |     this->originCoor = Vector(0, 0, 0); | 
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 | 59 |     this->originDir = Vector(0, 0, 0); | 
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 | 60 |  | 
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 | 61 |     this->soundSource_starting.setSourceNode(this); | 
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 | 62 |     this->soundSource_moving.setSourceNode(this); | 
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 | 63 |     this->soundSource_ending.setSourceNode(this); | 
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 | 64 |  | 
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 | 65 |     PRINTF(0)("1_2\n"); | 
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 | 66 |     if (root != NULL) | 
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 | 67 |         this->loadParams(root); | 
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 | 68 |          | 
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 | 69 |     this->updateNode(0.001); | 
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 | 70 |          | 
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 | 71 |     this->originCoor = this->getAbsCoor(); | 
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 | 72 |     this->originDir = this->getAbsDir().getRotation(); | 
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 | 73 |  | 
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 | 74 |     PRINTF(0)("1_3\n"); | 
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 | 75 |     if (this->stations) | 
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 | 76 |         this->station = this->stations->getNextStation(0); | 
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 | 77 |     PRINTF(0)("1_4\n"); | 
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 | 78 |     if (this->triggers) | 
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 | 79 |         this->triggers->setBaseCoor(this->getAbsCoor()); | 
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 | 80 |     PRINTF(0)("1_5\n"); | 
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 | 81 | } | 
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 | 82 |  | 
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 | 83 | Mover::~Mover() | 
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 | 84 | { | 
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 | 85 |     if (this->triggers) | 
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 | 86 |         delete this->triggers; | 
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 | 87 |     if (this->stations) | 
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 | 88 |         delete this->stations; | 
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 | 89 |      | 
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 | 90 |     if (this->soundSource_starting.isPlaying()) | 
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 | 91 |         this->soundSource_starting.stop(); | 
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 | 92 |     if (this->soundSource_moving.isPlaying()) | 
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 | 93 |         this->soundSource_moving.stop(); | 
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 | 94 |     if (this->soundSource_ending.isPlaying()) | 
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 | 95 |         this->soundSource_ending.stop(); | 
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 | 96 | } | 
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 | 97 |  | 
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 | 98 | void Mover::loadParams(const TiXmlElement* root) | 
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 | 99 | { | 
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 | 100 |     PRINTF(0)("2_1\n"); | 
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 | 101 |     WorldEntity::loadParams(root); | 
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 | 102 |  | 
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 | 103 |     LoadParam(root, "bLoop", this, Mover, setLoop) | 
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 | 104 |         .describe("After getting triggered, the mover loops forever.") | 
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 | 105 |         .defaultValues(false); | 
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 | 106 |     LoadParam(root, "bRepeat", this, Mover, setRepeat) | 
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 | 107 |         .describe("After getting triggered, the mover moves n times.") | 
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 | 108 |         .defaultValues(1); | 
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 | 109 |     LoadParam(root, "bWaitAfterEachStation", this, Mover, setWaitAfterEachStation) | 
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 | 110 |         .describe("After each station, the mover waits until he gets triggered.") | 
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 | 111 |         .defaultValues(false); | 
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 | 112 |     LoadParam(root, "bOnlyMoveWhileTriggered", this, Mover, setOnlyMoveWhileTriggered) | 
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 | 113 |         .describe("The mover stops as soon as he gets untriggered.") | 
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 | 114 |         .defaultValues(false); | 
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 | 115 |     LoadParam(root, "bAttachTrigger", this, Mover, setAttachTrigger) | 
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 | 116 |         .describe("The trigger follows the mover.") | 
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 | 117 |         .defaultValues(false); | 
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 | 118 |     LoadParam(root, "bReopen", this, Mover, setReopen) | 
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 | 119 |         .describe("Stops closing and reopens the mover when he gets triggered again.") | 
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 | 120 |         .defaultValues(false); | 
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 | 121 |     LoadParam(root, "bReclose", this, Mover, setReclose) | 
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 | 122 |         .describe("Stops opening and recloses the mover when he gets untriggered.") | 
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 | 123 |         .defaultValues(false); | 
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 | 124 |     PRINTF(0)("2_2\n"); | 
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 | 125 |     LoadParamXML(root, "triggers", this, Mover, setTriggers) | 
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 | 126 |         .describe("Adds a trigger that releases the mover."); | 
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 | 127 |     PRINTF(0)("2_3\n"); | 
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 | 128 |     LoadParamXML(root, "stations", this, Mover, setStations) | 
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 | 129 |         .describe("Adds a station to the movers stations-list."); | 
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 | 130 |     PRINTF(0)("2_4\n"); | 
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 | 131 | } | 
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 | 132 |  | 
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 | 133 | void Mover::setTriggers(const TiXmlElement* root) | 
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 | 134 | { | 
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 | 135 |     PRINTF(0)("3_1\n"); | 
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 | 136 |     this->triggers = new MoverTriggerList(); | 
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 | 137 |     const TiXmlElement* element = root->FirstChildElement(); | 
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 | 138 |      | 
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 | 139 |     PRINTF(0)("3_2\n"); | 
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 | 140 |     while (element != NULL) | 
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 | 141 |     { | 
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 | 142 |         PRINTF(0)("3_3\n"); | 
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 | 143 | //        PRINTF(0)("TiXmlElement Value:   %s\n", element->Value()); | 
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 | 144 |         BaseObject *newObj = Factory::fabricate(element); | 
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 | 145 | //        PRINTF(0)("BaseObject ClassName: %s\n", newObj->getClassCName()); | 
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 | 146 | //        MoverTrigger *newTrigger = ((MoverTrigger*)(&newObj)); | 
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 | 147 |         MoverTrigger *newTrigger = (dynamic_cast< MoverTrigger *> ( newObj )); | 
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 | 148 |         this->triggers->addTrigger(newTrigger); | 
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 | 149 | //        this->triggers->addTrigger(MoverTrigger::createTrigger(element)); | 
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 | 150 |         PRINTF(0)("3_4\n"); | 
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 | 151 |         element = element->NextSiblingElement(); | 
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 | 152 |         PRINTF(0)("3_5\n"); | 
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 | 153 |     } | 
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 | 154 |     PRINTF(0)("3_6\n"); | 
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 | 155 | } | 
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 | 156 |  | 
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 | 157 | void Mover::setStations(const TiXmlElement* root) | 
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 | 158 | { | 
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 | 159 |     PRINTF(0)("4_1\n"); | 
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 | 160 |     this->stations = new MoverStationList(); | 
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 | 161 |     const TiXmlElement* element = root->FirstChildElement(); | 
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 | 162 |  | 
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 | 163 |     PRINTF(0)("4_2\n"); | 
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 | 164 |     while (element != NULL) | 
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 | 165 |     { | 
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 | 166 |         PRINTF(0)("4_3\n"); | 
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 | 167 |         this->stations->addStation(new MoverStation(element)); | 
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 | 168 |         element = element->NextSiblingElement(); | 
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 | 169 |     } | 
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 | 170 |     PRINTF(0)("4_4\n"); | 
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 | 171 | } | 
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 | 172 |  | 
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 | 173 | void Mover::tick(float dt) | 
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 | 174 | { | 
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 | 175 | //    PRINTF(0)("15_1 mover state of mover %p is %i, triggerlist is %p\n", this, this->state, this->triggers); | 
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 | 176 |     if (this->state == DELAY || this->state == MOVE || this->state == STAY) | 
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 | 177 |         this->time += dt; | 
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 | 178 |  | 
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 | 179 |     if (this->state == NEXT) | 
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 | 180 |         this->changeState(this->next()); | 
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 | 181 |          | 
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 | 182 |     if (this->state == WAIT) | 
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 | 183 |         this->changeState(this->wait()); | 
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 | 184 |          | 
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 | 185 |     if (this->state == CLOSED) | 
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 | 186 |         this->changeState(this->closed()); | 
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 | 187 |  | 
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 | 188 |     if (this->state == OPEN) | 
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 | 189 |         this->changeState(this->open()); | 
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 | 190 |  | 
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 | 191 |     if (this->state == DELAY) | 
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 | 192 |         this->changeState(this->delay()); | 
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 | 193 |  | 
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 | 194 |     if (this->state == MOVE) | 
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 | 195 |         this->changeState(this->move(dt)); | 
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 | 196 |  | 
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 | 197 |     if (this->state == STAY) | 
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 | 198 |         this->changeState(this->stay()); | 
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 | 199 | } | 
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 | 200 |  | 
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 | 201 | void Mover::changeState(int state) | 
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 | 202 | { | 
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 | 203 |     if (this->state == state) | 
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 | 204 |         return; | 
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 | 205 |          | 
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 | 206 |     this->state = state; | 
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 | 207 |      | 
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 | 208 |     if (this->state == DELAY || this->state == STAY) | 
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 | 209 |         this->time = 0; | 
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 | 210 | } | 
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 | 211 |  | 
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 | 212 | int Mover::closed() | 
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 | 213 | { | 
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 | 214 |     if (this->triggers && this->triggers->isTriggered()) | 
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 | 215 |     { | 
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 | 216 |         if (this->bRepeat) | 
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 | 217 |             this->repeatsToGo = this->repeats; | 
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 | 218 |              | 
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 | 219 |         return DELAY; | 
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 | 220 |     } | 
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 | 221 |  | 
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 | 222 |     return CLOSED; | 
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 | 223 | } | 
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 | 224 |  | 
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 | 225 | int Mover::open() | 
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 | 226 | { | 
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 | 227 |     if (this->triggers && !this->triggers->isTriggered()) | 
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 | 228 |     { | 
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 | 229 |         return DELAY; | 
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 | 230 |     } | 
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 | 231 |  | 
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 | 232 |     return OPEN; | 
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 | 233 | } | 
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 | 234 |  | 
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 | 235 | int Mover::wait() | 
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 | 236 | { | 
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 | 237 |     if (this->triggers && this->triggers->isTriggered()) | 
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 | 238 |     { | 
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 | 239 |         this->soundSource_moving.play(this->stations->getMovingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5, true); | 
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 | 240 |         return MOVE; | 
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 | 241 |     } | 
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 | 242 |  | 
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 | 243 |     return WAIT; | 
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 | 244 | } | 
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 | 245 |  | 
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 | 246 | int Mover::next() | 
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 | 247 | { | 
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 | 248 |     bool isOpen = false; | 
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 | 249 |     bool isClosed = false; | 
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 | 250 |     if (this->stations) | 
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 | 251 |     { | 
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 | 252 |         isOpen = this->stations->isOpen(station); | 
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 | 253 |         isClosed = this->stations->isClosed(station); | 
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 | 254 |         this->station = this->stations->getNextStation(this->station); | 
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 | 255 |     } | 
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 | 256 |  | 
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 | 257 |     if (isClosed && this->bRepeat) | 
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 | 258 |         this->repeatsToGo--; | 
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 | 259 |          | 
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 | 260 |     if (isClosed && (!this->bLoop && this->repeatsToGo <= 0)) | 
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 | 261 |         return CLOSED; | 
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 | 262 |  | 
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 | 263 |     if (isOpen && (!this->bLoop && this->repeatsToGo <= 0)) | 
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 | 264 |         return OPEN; | 
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 | 265 |  | 
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 | 266 |     if (this->bWaitAfterEachStation) | 
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 | 267 |         return WAIT; | 
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 | 268 |  | 
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 | 269 |     if ((this->bLoop || this->repeats > 0) || (!isOpen && !isClosed)) | 
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 | 270 |         return DELAY; | 
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 | 271 |          | 
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 | 272 |     return NEXT; | 
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 | 273 | } | 
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 | 274 |  | 
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 | 275 | int Mover::delay() | 
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 | 276 | { | 
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 | 277 |     if (!this->stations || (this->time < this->stations->getDelay(this->station))) | 
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 | 278 |         return DELAY; | 
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 | 279 |  | 
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 | 280 |     if (this->stations->getStartingSound(this->station).loaded()) | 
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 | 281 |         this->soundSource_starting.play(this->stations->getStartingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5); | 
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 | 282 |     if (this->stations->getMovingSound(this->station).loaded()) | 
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 | 283 |         this->soundSource_moving.play(this->stations->getMovingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5, true); | 
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 | 284 |  | 
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 | 285 |     this->time = 0; | 
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 | 286 |      | 
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 | 287 |     return MOVE; | 
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 | 288 | } | 
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 | 289 |  | 
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 | 290 | int Mover::move(float dt) | 
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 | 291 | { | 
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 | 292 |     if (this->stations) | 
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 | 293 |     { | 
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 | 294 |         this->setAbsCoor(this->originCoor + this->stations->getVelocity(this->station) * this->time); | 
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 | 295 |         this->setAbsDir(VtoQ(this->originDir + this->stations->getRotation(this->station) * this->time)); | 
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 | 296 |     } | 
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 | 297 |      | 
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 | 298 |     if (this->bAttachTrigger && this->triggers) | 
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 | 299 |         this->triggers->setBaseCoor(this->getAbsCoor()); | 
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 | 300 |  | 
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 | 301 |     if (!this->bLoop && this->repeatsToGo <= 0) | 
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 | 302 |     { | 
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 | 303 |         if (this->stations && this->triggers && this->stations->changeDirection(this->bReopen, this->bReclose, this->triggers->isTriggered())) | 
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 | 304 |         { | 
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 | 305 |             this->time = this->stations->getMovingTime(this->station) - this->time; | 
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 | 306 |             this->originCoor = this->originCoor - this->stations->getRelTargetCoor(this->station); | 
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 | 307 |             this->originDir = this->originDir - this->stations->getRelTargetDir(this->station); | 
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 | 308 |         } | 
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 | 309 |     } | 
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 | 310 |  | 
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 | 311 |     if (/*this->reachedStationsTarget(dt) || */(this->stations && (this->time >= 1.0 * this->stations->getMovingTime(this->station)))) | 
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 | 312 | //    if (this->stations && (this->time >= this->stations->getMovingTime(this->station))) | 
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 | 313 |     { | 
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 | 314 |         this->setAbsCoor(this->originCoor + this->stations->getRelTargetCoor(this->station)); | 
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 | 315 |         this->setAbsDir(VtoQ(this->originDir + this->stations->getRelTargetDir(this->station))); | 
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 | 316 |  | 
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 | 317 |         if (this->stations->getEndingSound(this->station).loaded()) | 
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 | 318 |             this->soundSource_ending.play(this->stations->getEndingSound(this->station), OrxSound::SoundEngine::getInstance()->getEffectsVolume(), 0.5); | 
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 | 319 |         this->soundSource_moving.stop(); | 
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 | 320 |  | 
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 | 321 |         this->originCoor = this->originCoor + this->stations->getRelTargetCoor(this->station); | 
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 | 322 |         this->originDir = this->originDir + this->stations->getRelTargetDir(this->station); | 
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 | 323 |          | 
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 | 324 |         return STAY; | 
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 | 325 |     } | 
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 | 326 |          | 
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 | 327 |     if (this->triggers && this->bOnlyMoveWhileTriggered && (!this->triggers->isTriggered())) | 
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 | 328 |     { | 
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 | 329 |         this->soundSource_moving.stop(); | 
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 | 330 |         return WAIT; | 
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 | 331 |     } | 
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 | 332 |  | 
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 | 333 |     return MOVE; | 
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 | 334 | } | 
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 | 335 |  | 
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 | 336 | int Mover::stay() | 
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 | 337 | { | 
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 | 338 |     if (!this->stations || (this->time < this->stations->getStayOpenTime(this->station))) | 
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 | 339 |         return STAY; | 
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 | 340 |  | 
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 | 341 |     return NEXT; | 
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 | 342 | } | 
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 | 343 |  | 
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 | 344 | bool Mover::reachedStationsTarget(float dt) | 
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 | 345 | { | 
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 | 346 |     if (this->stations) | 
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 | 347 |         if ((this->getAbsCoor() - (this->originCoor + this->stations->getRelTargetCoor(this->station))).len() <= 1.2 * (this->stations->getVelocity(this->station) * dt).len()) | 
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 | 348 |             if ((this->getAbsDir().getRotation() - (this->originDir + this->stations->getRelTargetDir(this->station))).len() <= 1.2 * (this->stations->getRotation(this->station) * dt).len()) | 
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 | 349 |                 return true; | 
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 | 350 |  | 
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 | 351 |     return false; | 
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 | 352 | } | 
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 | 353 |  | 
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