| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Claudio Botta | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "bsp_entity.h" | 
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| 17 |  | 
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| 18 | #include "debug.h" | 
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| 19 | #include "loading/resource_manager.h" | 
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| 20 |  | 
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| 21 |  | 
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| 22 | ObjectListDefinition(BspEntity); | 
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| 23 | CREATE_FACTORY(BspEntity); | 
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| 24 |  | 
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| 25 |  | 
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| 26 | /** | 
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| 27 | * constructs and loads a BspEntity from a XML-element | 
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| 28 | * @param root the XML-element to load from | 
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| 29 | */ | 
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| 30 | BspEntity::BspEntity(const TiXmlElement* root) | 
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| 31 | { | 
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| 32 | this->init(); | 
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| 33 |  | 
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| 34 | if (root != NULL) | 
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| 35 | this->loadParams(root); | 
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| 36 | } | 
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| 37 |  | 
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| 38 |  | 
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| 39 | /** | 
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| 40 | * standard deconstructor | 
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| 41 | */ | 
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| 42 | BspEntity::~BspEntity () | 
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| 43 | { | 
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| 44 | if( this->bspManager != NULL) | 
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| 45 | delete this->bspManager; | 
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| 46 | } | 
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| 47 |  | 
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| 48 |  | 
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| 49 |  | 
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| 50 | /** | 
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| 51 | * initializes the BspEntity | 
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| 52 | * @todo change this to what you wish | 
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| 53 | */ | 
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| 54 | void BspEntity::init() | 
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| 55 | { | 
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| 56 | this->registerObject(this, BspEntity::_objectList); | 
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| 57 |  | 
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| 58 | this->bspManager = NULL; | 
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| 59 | this->sortTransparency = 1; | 
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| 60 | this->sortTransparencyMore = 0; | 
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| 61 |  | 
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| 62 |  | 
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| 63 | this->name_handle = registerVarId( new SynchronizeableString( &this->name, &this->name_write, "name", PERMISSION_MASTER_SERVER ) ); | 
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| 64 |  | 
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| 65 | this->setSynchronized( true ); | 
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| 66 | } | 
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| 67 |  | 
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| 68 |  | 
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| 69 | void BspEntity::setName(const std::string& name) | 
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| 70 | { | 
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| 71 | PRINTF(0)("+++++++++++ LOADING NAME %s\n", name.c_str()); | 
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| 72 |  | 
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| 73 | this->name = name; | 
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| 74 |  | 
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| 75 | // Check wether file exists.... | 
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| 76 | if ( File(Resources::ResourceManager::getInstance()->prependAbsoluteMainPath(name)).exists()  ) { | 
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| 77 |  | 
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| 78 | this->bspManager = new BspManager(this); | 
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| 79 | this->bspManager->sortTransparency = this->sortTransparency; | 
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| 80 | this->bspManager->sortTransparencyMore = this->sortTransparencyMore; | 
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| 81 |  | 
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| 82 | if(this->bspManager->load(name.c_str(), 0.1f) == -1 ) { | 
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| 83 | this->bspManager = NULL; | 
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| 84 |  | 
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| 85 | } else { | 
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| 86 | this->toList(OM_ENVIRON); // Success!!! | 
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| 87 | } | 
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| 88 | } else { | 
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| 89 | this->bspManager = NULL; | 
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| 90 | this->toList(OM_DEAD); | 
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| 91 | } | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void BspEntity::setTransparency(int sort, int sortMore) | 
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| 95 | { | 
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| 96 | this->sortTransparency = sort; | 
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| 97 | this->sortTransparencyMore = sortMore; | 
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| 98 |  | 
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| 99 | if (this->bspManager != NULL) | 
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| 100 | { | 
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| 101 | this->bspManager->sortTransparency = sort; | 
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| 102 | this->bspManager->sortTransparencyMore = sortMore; | 
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| 103 | } | 
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| 104 | } | 
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| 105 |  | 
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| 106 | /** | 
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| 107 | * loads a BspEntity from a XML-element | 
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| 108 | * @param root the XML-element to load from | 
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| 109 | * @todo make the class Loadable | 
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| 110 | */ | 
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| 111 | void BspEntity::loadParams(const TiXmlElement* root) | 
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| 112 | { | 
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| 113 | // all the clases this Entity is directly derived from must be called in this way, to load all settings. | 
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| 114 | // WorldEntity::loadParam(root); | 
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| 115 |  | 
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| 116 | LoadParam(root, "Name", this, BspEntity, setName) | 
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| 117 | .describe("Sets the of the BSP file."); | 
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| 118 |  | 
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| 119 | LoadParam(root, "Transparency", this, BspEntity, setTransparency) | 
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| 120 | .describe("1. argument: true -> sort transparent textures; 2. argument: true -> better but slower sorting") | 
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| 121 | .defaultValues(1, 0); | 
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| 122 |  | 
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| 123 | /*  LoadParam(root, "Scale", this, BSpEntity, setScale) | 
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| 124 | .describe("Sets the scale factore of the bsp level."); | 
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| 125 | */ | 
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| 126 |  | 
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| 127 | /** | 
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| 128 | * @todo: make the class Loadable | 
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| 129 | */ | 
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| 130 | } | 
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| 131 |  | 
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| 132 |  | 
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| 133 | /** | 
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| 134 | * advances the BspEntity about time seconds | 
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| 135 | * @param time the Time to step | 
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| 136 | */ | 
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| 137 | void BspEntity::tick(float time) | 
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| 138 | { | 
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| 139 | this->bspManager->tick(time); | 
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| 140 | } | 
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| 141 |  | 
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| 142 |  | 
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| 143 | /** | 
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| 144 | * draws this worldEntity | 
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| 145 | */ | 
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| 146 | void BspEntity::draw () const | 
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| 147 | { | 
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| 148 | this->bspManager->draw(); | 
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| 149 | } | 
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| 150 |  | 
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| 151 |  | 
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| 152 | /** | 
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| 153 | * | 
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| 154 | * | 
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| 155 | */ | 
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| 156 | void BspEntity::collidesWith (WorldEntity* entity, const Vector& location) | 
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| 157 | {} | 
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| 158 |  | 
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| 159 | void BspEntity::varChangeHandler( std::list< int > & id ) | 
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| 160 | { | 
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| 161 | if ( std::find( id.begin(), id.end(), this->name_handle ) != id.end() ) | 
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| 162 | { | 
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| 163 | this->setName( this->name_write ); | 
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| 164 | } | 
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| 165 | } | 
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