| Last change
                  on this file since 7928 was
                  7751,
                  checked in by bensch, 19 years ago | 
        
          | 
orxonox/trunk: all Textures are shown again.
 | 
        | File size:
            1.1 KB | 
      
      
        
  | Line |  | 
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| 1 | /*! | 
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| 2 | * @file image_entity.h | 
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| 3 | *  Definition of an ImageEntity | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _IMAGE_ENTITY_H | 
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| 7 | #define _IMAGE_ENTITY_H | 
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| 8 |  | 
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| 9 | #include "p_node.h" | 
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| 10 | #include "element_2d.h" | 
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| 11 | #include "event_listener.h" | 
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| 12 |  | 
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| 13 | #include "vector.h" | 
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| 14 |  | 
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| 15 |  | 
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| 16 | // FORWARD DECLARATION | 
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| 17 | class Model; | 
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| 18 | class Material; | 
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| 19 | class TiXmlElement; | 
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| 20 |  | 
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| 21 | //! A class that enables the | 
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| 22 | class ImageEntity : public PNode, public Element2D { | 
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| 23 |  | 
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| 24 | public: | 
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| 25 | ImageEntity(const TiXmlElement* root = NULL); | 
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| 26 | virtual ~ImageEntity(); | 
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| 27 |  | 
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| 28 | void init(); | 
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| 29 | virtual void loadParams(const TiXmlElement* root); | 
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| 30 |  | 
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| 31 | void setSize(float sizeX, float sizeY); | 
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| 32 | void setTexture(const std::string& textureFile); | 
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| 33 | /** @param rotationSpeed the speed at what the crosshair should rotate */ | 
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| 34 | void setRotationSpeed(float rotationSpeed) { this->rotationSpeed = rotationSpeed; }; | 
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| 35 | void toggleBillboarding(); | 
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| 36 |  | 
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| 37 | virtual void tick(float dt); | 
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| 38 | virtual void draw() const; | 
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| 39 |  | 
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| 40 | private: | 
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| 41 | Material*        material;             //!< a material for the Aim. | 
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| 42 | float            rotationSpeed;        //!< Speed of the Rotation. | 
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| 43 | bool             bBillboarding;        //!< true if billboarding is on | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | #endif /* _IMAGE_ENTITY_H */ | 
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