| Last change
                  on this file since 10596 was
                  10368,
                  checked in by patrick, 19 years ago | 
        
          | 
merged the branche playability into the trunk
 | 
        | File size:
            1.4 KB | 
      
      
        
  | Line |  | 
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| 1 | /*! | 
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| 2 | * @file trail.h | 
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| 3 | */ | 
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| 4 |  | 
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| 5 | #ifndef _TRAIL_H_ | 
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| 6 | #define _TRAIL_H_ | 
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| 7 |  | 
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| 8 | #include "world_entity.h" | 
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| 9 |  | 
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| 10 | class Material; | 
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| 11 |  | 
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| 12 |  | 
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| 13 |  | 
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| 14 | class Trail : public WorldEntity | 
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| 15 | { | 
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| 16 | ObjectListDeclaration(Trail); | 
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| 17 | public: | 
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| 18 | Trail(float maxLength, int sections, float radius, PNode* parent); | 
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| 19 | Trail(const TiXmlElement* root = NULL); | 
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| 20 | virtual ~Trail(); | 
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| 21 |  | 
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| 22 | virtual void loadParams(const TiXmlElement* root); | 
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| 23 |  | 
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| 24 | void setTexture(const std::string& textureFile); | 
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| 25 |  | 
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| 26 | virtual void tick(float dt); | 
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| 27 | virtual void draw() const; | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | *  length of the trail. | 
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| 31 | */ | 
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| 32 | inline void setLength(float length) { this->length = length;}; | 
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| 33 | inline float getLength() { return this->length;}; | 
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| 34 |  | 
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| 35 | /** | 
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| 36 | *  Amount of sections (parts) of the trail. The more, the rounder it will look | 
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| 37 | */ | 
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| 38 | inline void setSections(int sections) { this->sections = sections;}; | 
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| 39 | inline int getSections() { return this->sections;}; | 
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| 40 |  | 
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| 41 | /** | 
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| 42 | *  Radius of the trail object | 
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| 43 | */ | 
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| 44 | inline void setRadius(float radius) { this->radius = radius;}; | 
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| 45 | inline float getRadius() { return this->radius;}; | 
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| 46 |  | 
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| 47 | private: | 
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| 48 | void init(); | 
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| 49 | inline Vector catmull(Vector P0, Vector P1, Vector P2, Vector P3, float t) const {return (P1*2 + (P2 - P0)*t + (P0*2 - P1*5- P2*4 - P3)*t*t + (P1*3 -P0 - P2*3 + P3)*t*t*t); }; | 
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| 50 |  | 
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| 51 |  | 
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| 52 | Material*              material; | 
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| 53 |  | 
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| 54 | float maxLength; | 
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| 55 | float length; | 
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| 56 | float radius; | 
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| 57 | int   sections; | 
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| 58 |  | 
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| 59 | Vector*  nodeList; | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | #endif /* _TRAIL_H_ */ | 
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