| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "lightning_bolt.h" | 
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| 18 |  | 
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| 19 | #include "util/loading/factory.h" | 
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| 20 | #include "material.h" | 
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| 21 |  | 
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| 22 | #include "util/loading/resource_manager.h" | 
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| 23 |  | 
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| 24 |  | 
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| 25 |  | 
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| 26 | using namespace std; | 
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| 27 |  | 
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| 28 | CREATE_FACTORY(LightningBolt, CL_LIGHTNING_BOLT); | 
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| 29 |  | 
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| 30 |  | 
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| 31 | /** | 
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| 32 |  *  standard constructor | 
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| 33 | */ | 
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| 34 | LightningBolt::LightningBolt (const TiXmlElement* root) | 
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| 35 | { | 
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| 36 |   this->setClassID(CL_LIGHTNING_BOLT, "LightningBolt"); | 
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| 37 |  | 
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| 38 |   this->toList(OM_COMMON); | 
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| 39 |  | 
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| 40 |   this->bRender = false; | 
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| 41 |   this->time = 0.0; | 
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| 42 |   this->flashFrequency = 0.6f; | 
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| 43 |   this->flashConstTime = 0.07f; | 
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| 44 |  | 
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| 45 |   this->material = new Material(); | 
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| 46 |   this->material->setDiffuseMap("maps/lightning_bolt.png"); | 
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| 47 |   //this->offset = Vector(-1440.00, 100.00, 280.00); | 
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| 48 |  | 
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| 49 |   this->setAbsCoor(offset); | 
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| 50 |   this->width = 100.0f; | 
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| 51 |   this->height = 300.0f; | 
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| 52 |   this->bNewCoordinate = false; | 
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| 53 |  | 
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| 54 |   this->seedX = 200.f; | 
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| 55 |   this->seedZ = 500.0f; | 
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| 56 |   this->seedTime = 4.0f; | 
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| 57 |  | 
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| 58 |   this->soundSource.setSourceNode(this); | 
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| 59 |  | 
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| 60 |   //load sound | 
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| 61 |   if (this->thunderBuffer != NULL) | 
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| 62 |     ResourceManager::getInstance()->unload(this->thunderBuffer); | 
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| 63 |   this->thunderBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/thunder.wav", WAV); | 
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| 64 | } | 
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| 65 |  | 
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| 66 |  | 
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| 67 | /** | 
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| 68 |  *  standard deconstructor | 
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| 69 | */ | 
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| 70 | LightningBolt::~LightningBolt () | 
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| 71 | { | 
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| 72 | } | 
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| 73 |  | 
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| 74 | void LightningBolt::activate() | 
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| 75 | { | 
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| 76 | } | 
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| 77 |  | 
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| 78 |  | 
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| 79 | void LightningBolt::deactivate() | 
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| 80 | { | 
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| 81 |  | 
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| 82 | } | 
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| 83 |  | 
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| 84 |  | 
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| 85 | /** | 
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| 86 |  *  signal tick, time dependent things will be handled here | 
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| 87 |  * @param time since last tick | 
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| 88 | */ | 
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| 89 | void LightningBolt::tick (float dt) | 
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| 90 | { | 
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| 91 |   this->time += dt; | 
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| 92 |  | 
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| 93 |   if( this->time > this->flashFrequency) | 
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| 94 |   { | 
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| 95 |     this->bRender = true; | 
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| 96 |     this->time = 0.0f; | 
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| 97 |     this->soundSource.play(this->thunderBuffer); | 
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| 98 |   } | 
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| 99 |   else if( this->bRender && this->time > this->flashConstTime) | 
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| 100 |   { | 
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| 101 |     this->bRender = false; | 
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| 102 |     this->time = 0.0f; | 
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| 103 |     this->bNewCoordinate = true; | 
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| 104 |   } | 
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| 105 |  | 
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| 106 |   if( this->bNewCoordinate) | 
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| 107 |   { | 
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| 108 |     this->flashFrequency = this->seedTime * (float)rand()/(float)RAND_MAX + 0.1; | 
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| 109 |     this->setAbsCoor( - 800.0f - this->seedX * (float)rand()/(float)RAND_MAX, 250.00, -200.0f + this->seedZ * (float)rand()/(float)RAND_MAX); | 
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| 110 |     this->bNewCoordinate = false; | 
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| 111 |   } | 
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| 112 | } | 
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| 113 |  | 
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| 114 |  | 
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| 115 | void LightningBolt::draw() const | 
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| 116 | { | 
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| 117 |   if( this->bRender) | 
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| 118 |   { | 
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| 119 |  | 
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| 120 |     glPushMatrix(); | 
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| 121 |     glTranslatef (this->getAbsCoor ().x, | 
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| 122 |                   this->getAbsCoor ().y, | 
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| 123 |                   this->getAbsCoor ().z); | 
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| 124 |  | 
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| 125 |     glRotatef(90, 0.0f,1.0f,0.0f); | 
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| 126 |  | 
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| 127 | //     Vector tmpRot = drawPart->orientation.getSpacialAxis(); | 
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| 128 | //     glRotatef (drawPart->orientation.getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); | 
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| 129 |  | 
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| 130 | //     glPushAttrib(GL_ENABLE_BIT); | 
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| 131 | //     glDisable(GL_LIGHTING); | 
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| 132 | //     glDisable(GL_BLEND); | 
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| 133 |  | 
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| 134 |     this->material->select(); | 
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| 135 |  | 
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| 136 |     glBegin(GL_QUADS); | 
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| 137 |     glTexCoord2f(1.0f, 1.0f); glVertex3f(-width/2, -height/2,  0.0f); | 
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| 138 |     glTexCoord2f(0.0f, 1.0f); glVertex3f( width/2, -height/2,  0.0f); | 
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| 139 |     glTexCoord2f(0.0f, 0.0f); glVertex3f( width/2,  height/2,  0.0f); | 
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| 140 |     glTexCoord2f(1.0f, 0.0f); glVertex3f(-width/2,  height/2,  0.0f); | 
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| 141 |     glEnd(); | 
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| 142 |  | 
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| 143 | //     glPopAttrib(); | 
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| 144 |  | 
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| 145 |     glPopMatrix(); | 
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| 146 |   } | 
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| 147 | } | 
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| 148 |  | 
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| 149 |  | 
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