Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/world_entities/cameraman.cc @ 10495

Last change on this file since 10495 was 10495, checked in by bknecht, 17 years ago

new cameraMan function to have more control over camera

File size: 10.9 KB
Line 
1  /*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24#include "blackscreen.h"
25#include "p_node.h"
26#include "camera.h"
27
28ObjectListDefinition(CameraMan);
29
30SHELL_COMMAND(camerainfo, CameraMan, cameraInfo);
31
32
33CREATE_SCRIPTABLE_CLASS(CameraMan,
34                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
35                        ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity))
36                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
37                        ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity))
38                        ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera))
39                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam))
40                        ->addMethod("toggleFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
41                        ->addMethod("initFadeBlack", Executor0<CameraMan, lua_State*>(&CameraMan::initFadeBlack))
42                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
43                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
44                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
45                        ->addMethod("jumpCurrCam", Executor3<CameraMan, lua_State*,float,float,float>(&CameraMan::jumpCurrCam))
46                        ->addMethod("jumpCam", Executor4<CameraMan, lua_State*,const std::string&,float,float,float>(&CameraMan::jumpCam))
47                        //->addMethod("setViewMode", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::setViewMode))
48                        ->addMethod("setRelCoor", Executor4<CameraMan, lua_State*,const std::string&,float,float,float>(&CameraMan::setRelCameraCoor))
49                       );
50
51
52CameraMan::CameraMan(const TiXmlElement* root)
53{
54  this->registerObject(this, CameraMan::_objectList);
55
56  this->nearClip = 1.0;
57  this->farClip = 1000.0;
58
59  this->fadeToBlack=new BlackScreen();
60
61  this->setCam( State::getCamera());
62
63  if (root != NULL)
64    this->loadParams(root);
65}
66
67
68void CameraMan::loadParams(const TiXmlElement* root)
69{
70  BaseObject::loadParams(root);
71  LoadParamXML(root, "Cameras", this, CameraMan, createCameras);
72}
73
74
75void CameraMan::createCameras(const TiXmlElement* camerasTag)
76{
77
78    LOAD_PARAM_START_CYCLE(camerasTag, object);
79    {
80      this->createCam(object);
81    }
82    LOAD_PARAM_END_CYCLE(object);
83
84}
85
86
87void CameraMan::createCam(const TiXmlElement* root)
88{
89  this->cameras.push_back(new Camera(root));
90  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
91}
92
93/*void CameraMan::setViewMode(const std::string& cameraName, const std::string& viewMode)
94{
95     BaseObject* newCam = ObjectListBase::getBaseObject("Camera", cameraName);
96     switch (viewMode)
97     {
98         default:
99         case "ViewNormal":
100         {
101             dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewNormal);
102             break;
103         }
104         case "ViewTop":
105         {
106              dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewTop);
107              break;
108         }
109         case "ViewBehind":
110         {
111              dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewBehind);
112              break;
113         }
114         case "ViewFront":
115         {
116              dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewFront);
117              break;
118         }
119         case "ViewLeft":
120         {
121              dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewLeft);
122              break;
123         }
124         case "ViewRight":
125         {
126              dynamic_cast<Camera*>(newCam)->setViewMode(Camera::ViewRight);
127         }
128     }
129}*/
130
131void CameraMan::setRelCameraCoor(const std::string& camName, float x, float y, float z)
132{
133     BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
134     dynamic_cast<Camera*>(newCam)->setRelCoor(x,y,z);
135     dynamic_cast<Camera*>(newCam)->target->setRelCoor(0,0,0);
136}
137
138
139void CameraMan::setCam(unsigned int cameraNo)
140{
141  if (cameraNo<cameras.size())
142  {
143    this->setCam( cameras[cameraNo]);
144  }
145}
146
147void CameraMan::setCam(const std::string& camName)
148{
149  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
150
151  if(object != NULL)
152  {
153    this->setCam(dynamic_cast<Camera*>(object));
154    return;
155  }
156  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
157}
158
159
160void CameraMan::setCam(Camera* camera)
161{
162  if( camera == NULL)
163  {
164    PRINTF(0)("trying to add a zero camera! uiuiui!\n");
165    return;
166  }
167 
168  this->currentCam = camera;
169
170  State::setCamera(currentCam, currentCam->getTarget());
171  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
172
173  // check if it is already added
174  if( ! this->cameraIsInVector(currentCam) )
175    this->cameras.push_back(currentCam);
176
177  this->fadeToBlack->setRelCoor(0., 0., 0.);
178  this->fadeToBlack->setParent(this->currentCam);
179}
180
181
182void CameraMan::moveCurrCam(int x, int y, int z)
183{
184  currentCam->target->trans(x,y,z);
185}
186
187
188void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
189{
190  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
191  if( object != NULL && object->isA(PNode::staticClassID()))
192  {
193    currentCam->lookAt(dynamic_cast<PNode*>(object));
194    State::setCamera(this->currentCam,  dynamic_cast<CameraTarget*>(object));
195  }
196}
197
198
199void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity)
200{
201  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
202
203  if(object != NULL && object->isA(PNode::staticClassID()))
204  {
205   this->atachTarget(this->currentCam, dynamic_cast<PNode*>(object));
206   return;
207  }
208
209printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() );
210}
211
212
213
214void CameraMan::detachCurrCamera()
215{
216  currentCam->target->detach();
217}
218
219
220
221void CameraMan::jumpCurrCam(float x, float y, float z)
222{
223  currentCam->target->jump(x, y, z);
224}
225
226void CameraMan::togglFade()
227{
228  if( this->fadeToBlack)
229    fadeToBlack->toggleFade();
230}
231
232void CameraMan::initFadeBlack()
233{
234  if( this->fadeToBlack)
235    fadeToBlack->initFadeBlack();
236}
237
238
239void CameraMan::moveCam(int x, int y, int z, int camNo)
240{
241  cameras[camNo]->target->trans(x,y,z);
242}
243
244
245void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
246{
247  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
248  if( object != NULL && object->isA(PNode::staticClassID()))
249  {
250    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
251  }
252}
253
254
255void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
256{
257  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
258  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
259  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
260  {
261    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
262    State::setCamera( dynamic_cast<Camera*>(newCam),  dynamic_cast<CameraTarget*>(object));
263  }
264}
265
266
267void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity)
268{
269  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
270  BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName);
271
272  if( object != NULL && targetCam != NULL && object->isA(PNode::staticClassID()) )
273  {
274    this->atachTarget(dynamic_cast<Camera*>(targetCam), dynamic_cast<PNode*>( object ));
275    return;
276  }
277
278  printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() );
279}
280
281
282
283void CameraMan::jumpCam(int x, int y, int z, int camNo)
284{
285  cameras[camNo]->target->jump(x, y, z);
286}
287
288
289void CameraMan::jumpCam(const std::string& cameraName, float x, float y, float z)
290{
291  BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName);
292  if( targetCam != NULL )
293  {
294    dynamic_cast<Camera*>(targetCam)->target->jump( x, y, z );
295  }
296
297}
298
299
300void CameraMan::setClipRegion(float nearCli, float farCli)
301{
302  this->nearClip=nearCli;
303  this->farClip=farCli;
304
305  for(unsigned int i = 0; i < this->cameras.size(); i++)
306    cameras[i]->setClipRegion(nearCli, farCli);
307}
308
309
310
311bool CameraMan::cameraIsInVector(Camera* camera)
312{
313
314  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
315  {
316    if( (*it) == camera)
317    {
318      return true;
319    }
320  }
321  return false;
322
323
324}
325
326
327void CameraMan::cameraInfo()
328{
329  bool sameCam = (this->currentCam == State::getCamera());
330
331
332  PRINT(0)("==== CameraMan::cameraInfo ===\n");
333  PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str());
334  PRINT(0)("=  Tests:\n");
335  PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam);
336  PRINT(0)("==  Parenting Informations:\n");
337  this->currentCam->debugNode(10);
338  PRINT(0)("==============================\n");
339}
340
341
342float CameraMan::getCurrCameraCoorX()
343{ return this->currentCam->getAbsCoorX(); }
344
345float CameraMan::getCurrCameraCoorY()
346{ return this->currentCam->getAbsCoorY(); }
347
348float CameraMan::getCurrCameraCoorZ()
349{ return this->currentCam->getAbsCoorZ(); }
350
351
352
353void CameraMan::atachTarget(Camera* cam ,PNode* target)
354{
355  cam->target->atach(target);
356  cam->setViewMode(Camera::ViewNormal);
357  State::setCamera( cam,  dynamic_cast<CameraTarget*>(target));
358
359}
360
361//how to get a class fkt pointer
362
363//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
364
365
366
367
368
369
370
371
372
373
374
375
376
377
Note: See TracBrowser for help on using the repository browser.