| [4832] | 1 | /* | 
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| [2068] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [2080] | 12 |    main-programmer: Christian Meyer | 
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| [2068] | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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| [5357] | 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| [2068] | 16 |  | 
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 | 17 | #include "camera.h" | 
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| [3608] | 18 |  | 
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| [2100] | 19 | #include "world.h" | 
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 | 20 | #include "world_entity.h" | 
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| [3608] | 21 | #include "vector.h" | 
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| [4414] | 22 | #include "event.h" | 
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 | 23 | #include "event_handler.h" | 
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| [2068] | 24 |  | 
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 | 25 | using namespace std; | 
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 | 26 |  | 
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| [3635] | 27 | //////////// | 
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 | 28 | // CAMERA // | 
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 | 29 | //////////// | 
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 | 30 |  | 
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| [2096] | 31 | /** | 
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| [4836] | 32 |  *  creates a Camera | 
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| [2096] | 33 | */ | 
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| [4746] | 34 | Camera::Camera() | 
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| [2068] | 35 | { | 
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| [4320] | 36 |   this->setClassID(CL_CAMERA, "Camera"); | 
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| [4987] | 37 |   this->setName("camera"); | 
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| [3635] | 38 |   this->target = new CameraTarget(); | 
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| [3636] | 39 |  | 
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| [4414] | 40 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW0); | 
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 | 41 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW1); | 
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 | 42 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW2); | 
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 | 43 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW3); | 
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 | 44 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW4); | 
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 | 45 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW5); | 
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 | 46 |  | 
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| [3641] | 47 |   this->setFovy(90); | 
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| [3636] | 48 |   this->setAspectRatio(1.2f); | 
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 | 49 |   this->setClipRegion(.1, 2000); | 
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| [3641] | 50 |  | 
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| [3639] | 51 |   this->setViewMode(VIEW_NORMAL); | 
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| [4987] | 52 |  | 
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| [5004] | 53 |   this->setParentMode(PNODE_ALL); | 
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| [2068] | 54 | } | 
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 | 55 |  | 
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| [2096] | 56 | /** | 
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| [4836] | 57 |  *  default destructor | 
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| [2096] | 58 | */ | 
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| [4746] | 59 | Camera::~Camera() | 
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| [2068] | 60 | { | 
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| [3543] | 61 | } | 
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 | 62 |  | 
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 | 63 | /** | 
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| [4836] | 64 |  *  focuses the Camera onto a Target | 
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 | 65 |  * @param target the new PNode the Camera should look at. | 
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| [2096] | 66 | */ | 
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| [3635] | 67 | void Camera::lookAt(PNode* target) | 
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| [2068] | 68 | { | 
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| [3635] | 69 |   this->target->setParent(target); | 
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| [2068] | 70 | } | 
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 | 71 |  | 
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| [3638] | 72 | /** | 
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| [4836] | 73 |  * @returns The PNode of the Target (from there you can get position and so on | 
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| [3638] | 74 | */ | 
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| [4746] | 75 | PNode* Camera::getTarget() | 
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| [2068] | 76 | { | 
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| [3635] | 77 |   return (PNode*)this->target; | 
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| [2068] | 78 | } | 
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 | 79 |  | 
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| [2096] | 80 | /** | 
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| [4836] | 81 |  *  sets a new AspectRatio | 
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 | 82 |  * @param aspectRatio the new aspect ratio to set (width / height) | 
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| [3636] | 83 | */ | 
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 | 84 | void Camera::setAspectRatio(float aspectRatio) | 
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 | 85 | { | 
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 | 86 |   this->aspectRatio = aspectRatio; | 
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 | 87 | } | 
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 | 88 |  | 
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 | 89 | /** | 
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| [4836] | 90 |  *  sets the Field of View to fofy | 
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 | 91 |  * @param fovy new field of view factor (in degrees) | 
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| [3636] | 92 | */ | 
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 | 93 | void Camera::setFovy(float fovy) | 
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 | 94 | { | 
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 | 95 |   this->fovy = fovy; | 
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 | 96 | } | 
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 | 97 |  | 
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 | 98 | /** | 
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| [4992] | 99 |  * Sets a new clipping region | 
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 | 100 |  * @param nearClip The near clip plane | 
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 | 101 |  * @param farClip The far clip plane | 
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| [3636] | 102 | */ | 
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 | 103 | void Camera::setClipRegion(float nearClip, float farClip) | 
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 | 104 | { | 
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 | 105 |   this->nearClip = nearClip; | 
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 | 106 |   this->farClip = farClip; | 
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 | 107 | } | 
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 | 108 |  | 
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| [4490] | 109 | /** | 
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| [4836] | 110 |  *  sets the new VideoMode and initializes iteration to it. | 
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 | 111 |  * @param mode the mode to change to. | 
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| [4490] | 112 | */ | 
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| [3639] | 113 | void Camera::setViewMode(ViewMode mode) | 
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 | 114 | { | 
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| [6034] | 115 |   currentMode = mode; | 
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| [3639] | 116 |   switch (mode) | 
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 | 117 |     { | 
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 | 118 |     default: | 
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 | 119 |     case VIEW_NORMAL: | 
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 | 120 |       this->toFovy = 60.0; | 
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| [6222] | 121 | /*      this->setParentSoft("TrackNode"); | 
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 | 122 |       this->target->setParentSoft("TrackNode"); */ | 
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| [4992] | 123 |       this->setRelCoorSoft(-10, 5, 0); | 
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 | 124 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 125 |       break; | 
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 | 126 |     case VIEW_BEHIND: | 
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| [4987] | 127 | //      this->toFovy = 120.0; | 
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| [4988] | 128 | //      this->setRelCoorSoft(Vector(3.5, 0, 0)); | 
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 | 129 |   //    this->target->setRelCoorSoft(Vector(10,0,0)); | 
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| [4987] | 130 |  | 
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| [6222] | 131 | //       if (!strcmp(this->target->getParent()->getName(), "Player")) | 
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 | 132 | //         this->target->setParentSoft("TrackNode"); | 
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 | 133 | //       else | 
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 | 134 | //         this->target->setParentSoft("Player"); | 
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 | 135 | //       this->getParent()->debugNode(0); | 
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| [4989] | 136 |  | 
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| [4988] | 137 | //      this->setParent("main-Turret"); | 
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 | 138 | //      this->setParentMode(PNODE_ALL); | 
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| [5382] | 139 | //      this->target->setParentSoft("Player"); | 
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| [4988] | 140 |  | 
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| [3639] | 141 |       break; | 
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 | 142 |     case VIEW_FRONT: | 
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| [4992] | 143 |       this->toFovy = 120.0; | 
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| [6222] | 144 | /*       this->setParentSoft("Player"); | 
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 | 145 |        this->target->setParentSoft("Player");*/ | 
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| [5007] | 146 |        this->setRelCoorSoft(4, 0, 0, 5); | 
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 | 147 |        this->target->setRelCoorSoft(Vector(10,0,0), 5); | 
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| [5005] | 148 | //      this->target->setRelDirSoft(Quaternion(M_PI/4.0, Vector(0,1,0))); | 
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| [3639] | 149 |       break; | 
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| [4832] | 150 |     case VIEW_LEFT: | 
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| [3639] | 151 |       this->toFovy = 90; | 
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| [6222] | 152 | /*      this->setParentSoft("TrackNode"); | 
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 | 153 |       this->target->setParentSoft("TrackNode");*/ | 
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| [4992] | 154 |       this->setRelCoorSoft(0, 1, -10, .5); | 
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 | 155 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 156 |       break; | 
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 | 157 |     case VIEW_RIGHT: | 
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 | 158 |       this->toFovy = 90; | 
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| [6222] | 159 | /*      this->setParentSoft("TrackNode"); | 
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 | 160 |       this->target->setParentSoft("TrackNode");*/ | 
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| [4987] | 161 |       this->setRelCoorSoft(Vector(0, 1, 10)); | 
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| [4992] | 162 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 163 |       break; | 
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| [3643] | 164 |     case VIEW_TOP: | 
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 | 165 |       this->toFovy= 120; | 
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| [6222] | 166 | /*      this->setParentSoft("TrackNode"); | 
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 | 167 |       this->target->setParentSoft("TrackNode");*/ | 
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| [5751] | 168 |       this->setRelCoorSoft(Vector(30, 50, 0)); | 
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 | 169 |       this->target->setRelCoorSoft(35,0,0); | 
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| [3639] | 170 |     } | 
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 | 171 | } | 
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 | 172 |  | 
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 | 173 |  | 
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| [3636] | 174 | /** | 
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| [4836] | 175 |  *  Updates the position of the camera. | 
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 | 176 |  * @param dt: The time that elapsed. | 
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| [3639] | 177 | */ | 
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 | 178 | void Camera::tick(float dt) | 
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 | 179 | { | 
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| [5354] | 180 |   float tmpFovy = (this->toFovy - this->fovy) ; | 
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| [6034] | 181 |   if (tmpFovy > 0.01) | 
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| [5354] | 182 |     this->fovy += tmpFovy * fabsf(dt); | 
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| [3639] | 183 | } | 
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 | 184 |  | 
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 | 185 |  | 
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 | 186 | /** | 
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| [4836] | 187 |  *  initialize rendering perspective according to this camera | 
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| [4832] | 188 |  | 
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| [2551] | 189 |    This is called immediately before the rendering cycle starts, it sets all global | 
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 | 190 |    rendering options as well as the GL_PROJECTION matrix according to the camera. | 
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| [2096] | 191 | */ | 
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| [2068] | 192 | void Camera::apply () | 
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 | 193 | { | 
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| [3636] | 194 |   // switching to Projection Matrix | 
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| [2551] | 195 |   glMatrixMode (GL_PROJECTION); | 
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| [2112] | 196 |   glLoadIdentity (); | 
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| [3635] | 197 |  | 
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| [3636] | 198 |   // setting up the perspective | 
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 | 199 |   gluPerspective(this->fovy, | 
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| [4832] | 200 |                  this->aspectRatio, | 
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 | 201 |                  this->nearClip, | 
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 | 202 |                  this->farClip); | 
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| [3365] | 203 |  | 
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| [3636] | 204 |   // speed-up feature | 
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| [3635] | 205 |   Vector cameraPosition = this->getAbsCoor(); | 
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 | 206 |   Vector targetPosition = this->target->getAbsCoor(); | 
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| [4996] | 207 |   Vector up = this->getAbsDirV(); | 
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| [6034] | 208 |   Vector delay = Vector(0,0,0); | 
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 | 209 |   if( currentMode != VIEW_FRONT) delay = (this->target->getAbsDirX() * this->target->getSpeed())/30; | 
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| [2551] | 210 |  | 
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| [3636] | 211 |   // Setting the Camera Eye, lookAt and up Vectors | 
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| [6034] | 212 |   gluLookAt(cameraPosition.x - delay.x, cameraPosition.y - delay.y, cameraPosition.z - delay.z, | 
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| [4832] | 213 |             targetPosition.x, targetPosition.y, targetPosition.z, | 
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 | 214 |             up.x, up.y, up.z); | 
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| [3636] | 215 |  | 
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 | 216 |   // switching back to Modeling Matrix | 
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| [2068] | 217 |   glMatrixMode (GL_MODELVIEW); | 
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| [5384] | 218 | //  this->target->getParent()->getParent()->debugDraw(0, 2, Vector(1,0,0)); | 
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| [2068] | 219 | } | 
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 | 220 |  | 
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| [4490] | 221 | /** | 
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| [4836] | 222 |  *  processes an event | 
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 | 223 |  * @param event: the event to process | 
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| [4490] | 224 | */ | 
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| [4414] | 225 | void Camera::process(const Event &event) | 
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 | 226 | { | 
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 | 227 |   if( event.type == KeyMapper::PEV_VIEW0) | 
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 | 228 |     { | 
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 | 229 |       this->setViewMode(VIEW_NORMAL); | 
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 | 230 |     } | 
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 | 231 |   else if( event.type == KeyMapper::PEV_VIEW1) | 
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 | 232 |     { | 
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 | 233 |       this->setViewMode(VIEW_BEHIND); | 
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 | 234 |     } | 
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 | 235 |   else if( event.type == KeyMapper::PEV_VIEW2) | 
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 | 236 |     { | 
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 | 237 |       this->setViewMode(VIEW_FRONT); | 
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 | 238 |     } | 
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 | 239 |   else if( event.type == KeyMapper::PEV_VIEW3) | 
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 | 240 |     { | 
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 | 241 |       this->setViewMode(VIEW_LEFT); | 
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 | 242 |     } | 
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 | 243 |   else if( event.type == KeyMapper::PEV_VIEW4) | 
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 | 244 |     { | 
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 | 245 |       this->setViewMode(VIEW_RIGHT); | 
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 | 246 |     } | 
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 | 247 |   else if( event.type == KeyMapper::PEV_VIEW5) | 
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 | 248 |     { | 
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 | 249 |       this->setViewMode(VIEW_TOP); | 
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 | 250 |     } | 
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 | 251 | } | 
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| [3365] | 252 |  | 
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| [4414] | 253 |  | 
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| [3635] | 254 | /////////////////// | 
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 | 255 | // CAMERA-TARGET // | 
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 | 256 | /////////////////// | 
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| [2636] | 257 |  | 
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 | 258 |  | 
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| [3635] | 259 | CameraTarget::CameraTarget() | 
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| [2636] | 260 | { | 
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| [4320] | 261 |   this->setClassID(CL_CAMERA_TARGET, "CameraTarget"); | 
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| [4997] | 262 | //  this->setParentMode(PNODE_MOVEMENT); | 
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| [2636] | 263 | } | 
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| [3213] | 264 |  | 
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