| [2068] | 1 |  | 
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 | 2 |  | 
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| [4832] | 3 | /* | 
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| [2068] | 4 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 5 |  | 
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 | 6 |    Copyright (C) 2004 orx | 
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 | 7 |  | 
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 | 8 |    This program is free software; you can redistribute it and/or modify | 
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 | 9 |    it under the terms of the GNU General Public License as published by | 
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 | 10 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 11 |    any later version. | 
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 | 12 |  | 
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 | 13 |    ### File Specific: | 
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| [2080] | 14 |    main-programmer: Christian Meyer | 
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| [2068] | 15 |    co-programmer: ... | 
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 | 16 | */ | 
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| [5357] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| [2068] | 18 |  | 
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 | 19 | #include "camera.h" | 
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| [3608] | 20 |  | 
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| [2100] | 21 | #include "world.h" | 
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 | 22 | #include "world_entity.h" | 
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| [3608] | 23 | #include "vector.h" | 
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| [4414] | 24 | #include "event.h" | 
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 | 25 | #include "event_handler.h" | 
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| [2068] | 26 |  | 
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 | 27 | using namespace std; | 
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 | 28 |  | 
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| [3635] | 29 | //////////// | 
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 | 30 | // CAMERA // | 
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 | 31 | //////////// | 
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 | 32 |  | 
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| [2096] | 33 | /** | 
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| [4836] | 34 |  *  creates a Camera | 
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| [2096] | 35 | */ | 
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| [4746] | 36 | Camera::Camera() | 
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| [2068] | 37 | { | 
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| [4320] | 38 |   this->setClassID(CL_CAMERA, "Camera"); | 
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| [4987] | 39 |   this->setName("camera"); | 
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| [3635] | 40 |   this->target = new CameraTarget(); | 
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| [3636] | 41 |  | 
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| [4414] | 42 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW0); | 
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 | 43 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW1); | 
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 | 44 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW2); | 
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 | 45 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW3); | 
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 | 46 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW4); | 
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 | 47 |   EventHandler::getInstance()->subscribe(this, ES_GAME, KeyMapper::PEV_VIEW5); | 
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 | 48 |  | 
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| [3641] | 49 |   this->setFovy(90); | 
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| [3636] | 50 |   this->setAspectRatio(1.2f); | 
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 | 51 |   this->setClipRegion(.1, 2000); | 
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| [3641] | 52 |  | 
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| [3639] | 53 |   this->setViewMode(VIEW_NORMAL); | 
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| [4987] | 54 |  | 
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| [5004] | 55 |   this->setParentMode(PNODE_ALL); | 
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| [2068] | 56 | } | 
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 | 57 |  | 
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| [2096] | 58 | /** | 
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| [4836] | 59 |  *  default destructor | 
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| [2096] | 60 | */ | 
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| [4746] | 61 | Camera::~Camera() | 
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| [2068] | 62 | { | 
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| [3543] | 63 | } | 
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 | 64 |  | 
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 | 65 | /** | 
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| [4836] | 66 |  *  focuses the Camera onto a Target | 
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 | 67 |  * @param target the new PNode the Camera should look at. | 
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| [2096] | 68 | */ | 
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| [3635] | 69 | void Camera::lookAt(PNode* target) | 
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| [2068] | 70 | { | 
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| [3635] | 71 |   this->target->setParent(target); | 
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| [2068] | 72 | } | 
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 | 73 |  | 
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| [3638] | 74 | /** | 
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| [4836] | 75 |  * @returns The PNode of the Target (from there you can get position and so on | 
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| [3638] | 76 | */ | 
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| [4746] | 77 | PNode* Camera::getTarget() | 
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| [2068] | 78 | { | 
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| [3635] | 79 |   return (PNode*)this->target; | 
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| [2068] | 80 | } | 
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 | 81 |  | 
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| [2096] | 82 | /** | 
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| [4836] | 83 |  *  sets a new AspectRatio | 
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 | 84 |  * @param aspectRatio the new aspect ratio to set (width / height) | 
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| [3636] | 85 | */ | 
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 | 86 | void Camera::setAspectRatio(float aspectRatio) | 
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 | 87 | { | 
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 | 88 |   this->aspectRatio = aspectRatio; | 
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 | 89 | } | 
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 | 90 |  | 
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 | 91 | /** | 
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| [4836] | 92 |  *  sets the Field of View to fofy | 
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 | 93 |  * @param fovy new field of view factor (in degrees) | 
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| [3636] | 94 | */ | 
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 | 95 | void Camera::setFovy(float fovy) | 
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 | 96 | { | 
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 | 97 |   this->fovy = fovy; | 
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 | 98 | } | 
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 | 99 |  | 
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 | 100 | /** | 
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| [4992] | 101 |  * Sets a new clipping region | 
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 | 102 |  * @param nearClip The near clip plane | 
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 | 103 |  * @param farClip The far clip plane | 
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| [3636] | 104 | */ | 
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 | 105 | void Camera::setClipRegion(float nearClip, float farClip) | 
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 | 106 | { | 
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 | 107 |   this->nearClip = nearClip; | 
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 | 108 |   this->farClip = farClip; | 
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 | 109 | } | 
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 | 110 |  | 
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| [4490] | 111 | /** | 
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| [4836] | 112 |  *  sets the new VideoMode and initializes iteration to it. | 
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 | 113 |  * @param mode the mode to change to. | 
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| [4490] | 114 | */ | 
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| [3639] | 115 | void Camera::setViewMode(ViewMode mode) | 
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 | 116 | { | 
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 | 117 |   switch (mode) | 
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 | 118 |     { | 
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 | 119 |     default: | 
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 | 120 |     case VIEW_NORMAL: | 
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 | 121 |       this->toFovy = 60.0; | 
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| [5382] | 122 |       this->setParentSoft("TrackNode"); | 
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 | 123 |       this->target->setParentSoft("TrackNode"); | 
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| [4992] | 124 |       this->setRelCoorSoft(-10, 5, 0); | 
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 | 125 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 126 |       break; | 
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 | 127 |     case VIEW_BEHIND: | 
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| [4987] | 128 | //      this->toFovy = 120.0; | 
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| [4988] | 129 | //      this->setRelCoorSoft(Vector(3.5, 0, 0)); | 
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 | 130 |   //    this->target->setRelCoorSoft(Vector(10,0,0)); | 
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| [4987] | 131 |  | 
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| [4989] | 132 |       if (!strcmp(this->target->getParent()->getName(), "Player")) | 
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| [5382] | 133 |         this->target->setParentSoft("TrackNode"); | 
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| [4989] | 134 |       else | 
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| [5382] | 135 |         this->target->setParentSoft("Player"); | 
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| [5769] | 136 |       this->getParent()->debugNode(0); | 
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| [4989] | 137 |  | 
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| [4988] | 138 | //      this->setParent("main-Turret"); | 
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 | 139 | //      this->setParentMode(PNODE_ALL); | 
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| [5382] | 140 | //      this->target->setParentSoft("Player"); | 
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| [4988] | 141 |  | 
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| [3639] | 142 |       break; | 
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 | 143 |     case VIEW_FRONT: | 
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| [4992] | 144 |       this->toFovy = 120.0; | 
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| [5382] | 145 |        this->setParentSoft("Player"); | 
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 | 146 |        this->target->setParentSoft("Player"); | 
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| [5007] | 147 |        this->setRelCoorSoft(4, 0, 0, 5); | 
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 | 148 |        this->target->setRelCoorSoft(Vector(10,0,0), 5); | 
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| [5005] | 149 | //      this->target->setRelDirSoft(Quaternion(M_PI/4.0, Vector(0,1,0))); | 
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| [3639] | 150 |       break; | 
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| [4832] | 151 |     case VIEW_LEFT: | 
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| [3639] | 152 |       this->toFovy = 90; | 
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| [5382] | 153 |       this->setParentSoft("TrackNode"); | 
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 | 154 |       this->target->setParentSoft("TrackNode"); | 
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| [4992] | 155 |       this->setRelCoorSoft(0, 1, -10, .5); | 
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 | 156 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 157 |       break; | 
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 | 158 |     case VIEW_RIGHT: | 
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 | 159 |       this->toFovy = 90; | 
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| [5382] | 160 |       this->setParentSoft("TrackNode"); | 
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 | 161 |       this->target->setParentSoft("TrackNode"); | 
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| [4987] | 162 |       this->setRelCoorSoft(Vector(0, 1, 10)); | 
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| [4992] | 163 |       this->target->setRelCoorSoft(0,0,0); | 
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| [3639] | 164 |       break; | 
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| [3643] | 165 |     case VIEW_TOP: | 
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 | 166 |       this->toFovy= 120; | 
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| [5382] | 167 |       this->setParentSoft("TrackNode"); | 
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 | 168 |       this->target->setParentSoft("TrackNode"); | 
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| [5751] | 169 |       this->setRelCoorSoft(Vector(30, 50, 0)); | 
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 | 170 |       this->target->setRelCoorSoft(35,0,0); | 
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| [3639] | 171 |     } | 
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 | 172 | } | 
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 | 173 |  | 
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 | 174 |  | 
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| [3636] | 175 | /** | 
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| [4836] | 176 |  *  Updates the position of the camera. | 
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 | 177 |  * @param dt: The time that elapsed. | 
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| [3639] | 178 | */ | 
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 | 179 | void Camera::tick(float dt) | 
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 | 180 | { | 
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| [5354] | 181 |   float tmpFovy = (this->toFovy - this->fovy) ; | 
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 | 182 |   if (tmpFovy > .01) | 
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 | 183 |     this->fovy += tmpFovy * fabsf(dt); | 
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| [3639] | 184 | } | 
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 | 185 |  | 
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 | 186 |  | 
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 | 187 | /** | 
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| [4836] | 188 |  *  initialize rendering perspective according to this camera | 
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| [4832] | 189 |  | 
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| [2551] | 190 |    This is called immediately before the rendering cycle starts, it sets all global | 
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 | 191 |    rendering options as well as the GL_PROJECTION matrix according to the camera. | 
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| [2096] | 192 | */ | 
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| [2068] | 193 | void Camera::apply () | 
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 | 194 | { | 
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| [3636] | 195 |   // switching to Projection Matrix | 
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| [2551] | 196 |   glMatrixMode (GL_PROJECTION); | 
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| [2112] | 197 |   glLoadIdentity (); | 
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| [3635] | 198 |  | 
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| [3636] | 199 |   // setting up the perspective | 
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 | 200 |   gluPerspective(this->fovy, | 
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| [4832] | 201 |                  this->aspectRatio, | 
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 | 202 |                  this->nearClip, | 
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 | 203 |                  this->farClip); | 
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| [3365] | 204 |  | 
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| [3636] | 205 |   // speed-up feature | 
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| [3635] | 206 |   Vector cameraPosition = this->getAbsCoor(); | 
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 | 207 |   Vector targetPosition = this->target->getAbsCoor(); | 
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| [4996] | 208 |   Vector up = this->getAbsDirV(); | 
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| [2551] | 209 |  | 
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| [3636] | 210 |   // Setting the Camera Eye, lookAt and up Vectors | 
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| [3635] | 211 |   gluLookAt(cameraPosition.x, cameraPosition.y, cameraPosition.z, | 
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| [4832] | 212 |             targetPosition.x, targetPosition.y, targetPosition.z, | 
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 | 213 |             up.x, up.y, up.z); | 
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| [3636] | 214 |  | 
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 | 215 |   // switching back to Modeling Matrix | 
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| [2068] | 216 |   glMatrixMode (GL_MODELVIEW); | 
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| [5384] | 217 | //  this->target->getParent()->getParent()->debugDraw(0, 2, Vector(1,0,0)); | 
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| [2068] | 218 | } | 
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 | 219 |  | 
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| [4490] | 220 | /** | 
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| [4836] | 221 |  *  processes an event | 
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 | 222 |  * @param event: the event to process | 
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| [4490] | 223 | */ | 
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| [4414] | 224 | void Camera::process(const Event &event) | 
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 | 225 | { | 
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 | 226 |   if( event.type == KeyMapper::PEV_VIEW0) | 
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 | 227 |     { | 
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 | 228 |       this->setViewMode(VIEW_NORMAL); | 
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 | 229 |     } | 
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 | 230 |   else if( event.type == KeyMapper::PEV_VIEW1) | 
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 | 231 |     { | 
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 | 232 |       this->setViewMode(VIEW_BEHIND); | 
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 | 233 |     } | 
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 | 234 |   else if( event.type == KeyMapper::PEV_VIEW2) | 
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 | 235 |     { | 
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 | 236 |       this->setViewMode(VIEW_FRONT); | 
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 | 237 |     } | 
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 | 238 |   else if( event.type == KeyMapper::PEV_VIEW3) | 
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 | 239 |     { | 
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 | 240 |       this->setViewMode(VIEW_LEFT); | 
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 | 241 |     } | 
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 | 242 |   else if( event.type == KeyMapper::PEV_VIEW4) | 
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 | 243 |     { | 
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 | 244 |       this->setViewMode(VIEW_RIGHT); | 
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 | 245 |     } | 
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 | 246 |   else if( event.type == KeyMapper::PEV_VIEW5) | 
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 | 247 |     { | 
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 | 248 |       this->setViewMode(VIEW_TOP); | 
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 | 249 |     } | 
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 | 250 | } | 
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| [3365] | 251 |  | 
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| [4414] | 252 |  | 
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| [3635] | 253 | /////////////////// | 
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 | 254 | // CAMERA-TARGET // | 
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 | 255 | /////////////////// | 
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| [2636] | 256 |  | 
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 | 257 |  | 
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| [3635] | 258 | CameraTarget::CameraTarget() | 
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| [2636] | 259 | { | 
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| [4320] | 260 |   this->setClassID(CL_CAMERA_TARGET, "CameraTarget"); | 
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| [4997] | 261 | //  this->setParentMode(PNODE_MOVEMENT); | 
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| [2636] | 262 | } | 
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| [3213] | 263 |  | 
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