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source: orxonox.OLD/trunk/src/world_entities/Makefile.am @ 6634

Last change on this file since 6634 was 6634, checked in by bensch, 18 years ago

orxonox/trunk: merged the network-branche back to the trunk

merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/network . -r6500:HEAD
minor conflicts in texture and one Makefile resolved to the trunk

also made a small patch to texture, so it Modulates with GL_REPEAT

File size: 4.9 KB
Line 
1#MAINSRCDIR=..
2#include $(MAINSRCDIR)/defs/include_paths.am
3
4#noinst_LIBRARIES = libORXworld_entities.a
5#libORXworld_entities_a_SOURCES =
6#subdirs = .
7
8WorldEntities_SOURCES_ = \
9                  world_entities/world_entity.cc \
10                  world_entities/camera.cc \
11                  world_entities/playable.cc \
12                  world_entities/player.cc \
13                  world_entities/npcs/npc.cc \
14                  world_entities/npcs/npc_test1.cc \
15                  world_entities/npcs/npc_test.cc \
16                  world_entities/npcs/ground_turret.cc \
17                  world_entities/environment.cc \
18                  world_entities/skysphere.cc \
19                  world_entities/skybox.cc \
20                  world_entities/terrain.cc \
21                  world_entities/satellite.cc \
22                  world_entities/movie_entity.cc \
23                  world_entities/character_attributes.cc \
24                  world_entities/test_entity.cc \
25                  world_entities/image_entity.cc \
26                  world_entities/planet.cc \
27                  \
28                  world_entities/weapons/weapon_manager.cc \
29                  world_entities/weapons/weapon.cc \
30                  world_entities/weapons/test_gun.cc \
31                  world_entities/weapons/turret.cc \
32                  world_entities/weapons/aiming_turret.cc \
33                  world_entities/weapons/targeting_turret.cc \
34                  world_entities/weapons/cannon.cc \
35                  world_entities/weapons/aim.cc \
36                  world_entities/weapons/crosshair.cc \
37                  \
38                  world_entities/projectiles/projectile.cc \
39                  world_entities/projectiles/bomb.cc \
40                  world_entities/projectiles/laser.cc \
41                  world_entities/projectiles/test_bullet.cc \
42                  world_entities/projectiles/rocket.cc \
43                  world_entities/projectiles/guided_missile.cc \
44                  \
45                  world_entities/power_ups/power_up.cc \
46                  world_entities/power_ups/turret_power_up.cc \
47                  world_entities/power_ups/laser_power_up.cc \
48                  world_entities/power_ups/weapon_power_up.cc \
49                  world_entities/power_ups/param_power_up.cc \
50                  \
51                  world_entities/space_ships/space_ship.cc \
52                  world_entities/space_ships/helicopter.cc \
53                  world_entities/creatures/md2_creature.cc \
54                  \
55                  world_entities/spawning_point.cc \
56                  \
57                  world_entities/environments/water.cc
58
59WorldEntities_HEADERS_ = \
60                 world_entities/world_entity.h \
61                 world_entities/camera.h \
62                 world_entities/extendable.h \
63                 world_entities/playable.h \
64                 world_entities/player.h \
65                 world_entities/npcs/npc.h \
66                 world_entities/npcs/npc_test.h \
67                 world_entities/npcs/npc_test1.h \
68                 world_entities/environment.h \
69                 world_entities/skysphere.h \
70                 world_entities/skybox.h \
71                 world_entities/terrain.h \
72                 world_entities/satellite.h \
73                 world_entities/movie_entity.h \
74                 world_entities/character_attributes.h \
75                 world_entities/test_entity.h \
76                 world_entities/image_entity.h \
77                 world_entities/planet.h \
78                 \
79                 world_entities/weapons/weapon_manager.h \
80                 world_entities/weapons/weapon.h \
81                 world_entities/weapons/test_gun.h \
82                 world_entities/weapons/cannon.h \
83                 world_entities/weapons/turret.h \
84                 world_entities/weapons/aiming_turret.h \
85                 world_entities/weapons/targeting_turret.h \
86                 world_entities/weapons/aim.h \
87                 world_entities/weapons/crosshair.h \
88                 \
89                 world_entities/projectiles/projectile.h \
90                 world_entities/projectiles/bomb.h \
91                 world_entities/projectiles/laser.h \
92                 world_entities/projectiles/test_bullet.h \
93                 world_entities/projectiles/rocket.h \
94                 world_entities/projectiles/guided_missile.h \
95                 \
96                 world_entities/power_ups/power_up.h \
97                 world_entities/power_ups/turret_power_up.h \
98                 world_entities/power_ups/laser_power_up.h \
99                 world_entities/power_ups/param_power_up.h \
100                 world_entities/power_ups/weapon_power_up.h \
101                 \
102                 world_entities/space_ships/space_ship.h \
103                 world_entities/space_ships/helicopter.h \
104                 world_entities/creatures/md2_creature.h \
105                 \
106                 world_entities/spawning_point.h \
107                 \
108                 world_entities/environments/water.h
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