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source: orxonox.OLD/trunk/src/util/track/track.h @ 10498

Last change on this file since 10498 was 10498, checked in by bknecht, 17 years ago

use pauseCamera in scripts to pause the track of the camera. this works also with pause on NPCs and spaceships with tracks

File size: 2.0 KB
Line 
1/*!
2 * @file track.h
3 */
4
5#ifndef _TRACK_H_
6#define _TRACK_H_
7
8#include "curve.h"
9#include "base_object.h"
10
11// Forward Definition
12class PNode;
13class TiXmlElement;
14
15class Track : public BaseObject
16{
17  ObjectListDeclaration(Track);
18
19 public:
20   Track();
21   Track(const TiXmlElement* root);
22   virtual ~Track();
23
24   virtual void loadParams(const TiXmlElement* root);
25   void addPoint(float x, float y, float z);
26   void addPointV(Vector newPoint);
27   void setSpeed(float speed);
28   void setMode(int newMode);
29   void pauseTrack(bool stop);
30
31   //void finalize();
32   inline Vector calcPos() const;
33   inline Vector calcDir() const;
34   void tick(float dt);
35
36   PNode* getTrackNode();
37
38   void drawGraph(float dt = 0.01) const;
39
40   //float                 startingTime;         //!< The time at which this Track begins.
41   float                 speed;
42   float                 duration;             //!< The time used to cross this Track (curve).
43   float                 endTime;              //!< The time at which this Track ends.
44   float                 width;                //!< Th width of the Path. This tells the Player(s), how far he(they) can go to the left/right.
45
46   int                   nodeCount;            //!< The count of points this Track has.
47   Curve*                curve;                //!< The Curve of this Track
48
49 private:
50   void init();
51
52
53 private:
54   CurveType            curveType;              //!< The CurveType the entire TrackSystem will have.
55   float                localTime;              //!< The time that has been passed since the traveling the Track.
56   PNode*               trackNode;              //!< The node that is slave to the Track. This node will be moved while update the Track, and must NOT move itself.
57   int                  mode;                   //!< Defines the behaviour of the Track.
58   bool                 pause;                  //!< Defines if the track runs (false) or not (true)
59};
60
61#endif /* _TRACK_H */
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