| 
                Last change
                  on this file since 10766 was
                  10698,
                  checked in by snellen, 18 years ago
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merged adm, hud, vs-enhancements : beni's responsible for this commit. blame him! 
 
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            File size:
            988 bytes
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| 1 | /*! | 
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| 2 |  * @file action_box.h | 
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| 3 |  */ | 
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| 4 |  | 
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| 5 | #ifndef _ACTION_BOX_H_ | 
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| 6 | #define _ACTION_BOX_H_ | 
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| 7 |  | 
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| 8 | #include "world_entity.h" | 
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| 9 | #include "plane.h" | 
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| 10 |  | 
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| 11 | class Track; | 
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| 12 |  | 
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| 13 | class ActionBox : public WorldEntity | 
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| 14 | { | 
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| 15 |   public: | 
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| 16 |     virtual void tick (float time); | 
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| 17 |     virtual void draw () const; | 
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| 18 |      | 
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| 19 |     ActionBox( Track* _track, float width_2, float height_2, float depth, float stretch ); | 
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| 20 |     ~ActionBox(); | 
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| 21 |      | 
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| 22 |         | 
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| 23 |     bool isPointInBox( const Vector& pos ); | 
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| 24 |      | 
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| 25 |     float getWidth_2(){ return width_2; } | 
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| 26 |     float getHeight_2(){ return height_2; } | 
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| 27 |     float getDepth(){ return depth; } | 
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| 28 |     float getStretch(){ return stretch; } | 
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| 29 |      | 
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| 30 |   private: | 
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| 31 |     void updatePlanes(); | 
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| 32 |      | 
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| 33 |     float width_2;   //! width/2 of near plane | 
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| 34 |     float height_2;  //! height/2 of near plane | 
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| 35 |     float depth;     //! distance between near and far plane | 
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| 36 |     float stretch;   //! far plane will be stretched by this factor | 
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| 37 |      | 
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| 38 |     Track* track; | 
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| 39 |      | 
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| 40 |     Plane planes[6];  //! planes for collision. normale must point towards middle | 
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| 41 | }; | 
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| 42 |  | 
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| 43 | #endif | 
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