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| 1 | /*! | 
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| 2 | * @file state.h | 
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| 3 | *  Definition of the States-singleton Class | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _STATE_H | 
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| 7 | #define _STATE_H | 
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| 8 |  | 
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| 9 | #include "base_object.h" | 
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| 10 |  | 
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| 11 | // FORWARD DEFINITION | 
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| 12 | class PNode; | 
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| 13 | class WorldEntity; | 
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| 14 | template<class T> class tList; | 
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| 15 |  | 
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| 16 | //! A Singleton class, that handles some states about orxonox's objects | 
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| 17 | class State : public BaseObject { | 
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| 18 |  | 
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| 19 | public: | 
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| 20 | // CAMERA // | 
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| 21 | /** @param camera the PNode to the Camera, @param cameraTarget the PNode to the Camera's target */ | 
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| 22 | static void setCamera(const PNode* camera, const PNode* cameraTarget); | 
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| 23 | /** @returns a Pointer to the PNode of the Camera */ | 
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| 24 | static inline const PNode* getCamera() { return State::camera; }; | 
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| 25 | /** @returns a Pointer to the CameraTarget */ | 
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| 26 | static inline const PNode* getCameraTarget() { return State::cameraTarget; }; | 
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| 27 |  | 
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| 28 | // WORLD_ENTITY_LIST // | 
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| 29 | /** @param worldEntityList The World's List of WorldEntities */ | 
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| 30 | static inline void setWorldEntityList(tList<WorldEntity>* worldEntityList) { State::worldEntityList = worldEntityList; }; | 
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| 31 | /** @returns the List of WorldEntities */ | 
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| 32 | static inline tList<WorldEntity>* getWorldEntityList() { return State::worldEntityList; }; | 
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| 33 |  | 
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| 34 | private: | 
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| 35 | State(); | 
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| 36 |  | 
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| 37 | static const PNode*           camera;             //!< A reference to the camera | 
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| 38 | static const PNode*           cameraTarget;       //!< a reference to the cameraTarget | 
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| 39 |  | 
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| 40 | static tList<WorldEntity>*    worldEntityList;    //!< The List of the worldEntities | 
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| 41 | }; | 
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| 42 |  | 
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| 43 | #endif /* _STATE_H */ | 
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