source:
orxonox.OLD/trunk/src/util/state.cc
@
8278
| Last change on this file since 8278 was 8271, checked in by bensch, 19 years ago | |
|---|---|
| File size: 1.3 KB | |
| Rev | Line | |
|---|---|---|
| [4597] | 1 | /* |
| [3655] | 2 | orxonox - the future of 3D-vertical-scrollers |
| 3 | ||
| 4 | Copyright (C) 2004 orx | |
| 5 | ||
| 6 | This program is free software; you can redistribute it and/or modify | |
| 7 | it under the terms of the GNU General Public License as published by | |
| 8 | the Free Software Foundation; either version 2, or (at your option) | |
| 9 | any later version. | |
| 10 | ||
| 11 | ### File Specific: | |
| [4293] | 12 | main-programmer: Benjamin Grauer |
| [3655] | 13 | co-programmer: ... |
| 14 | */ | |
| 15 | ||
| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | |
| 17 | ||
| [4293] | 18 | #include "state.h" |
| [3655] | 19 | |
| [7014] | 20 | |
| 21 | #include "camera.h" | |
| 22 | ||
| [4381] | 23 | #ifndef NULL |
| 24 | #define NULL 0 | |
| 25 | #endif | |
| 26 | ||
| [3655] | 27 | using namespace std; |
| 28 | ||
| 29 | ||
| 30 | ||
| [7014] | 31 | Camera* State::camera = NULL; |
| 32 | CameraTarget* State::cameraTarget = NULL; | |
| [3655] | 33 | |
| [7014] | 34 | PNode* State::cameraNode = NULL; |
| 35 | PNode* State::cameraTargetNode = NULL; | |
| 36 | ||
| [6498] | 37 | SkyBox* State::skyBox = NULL; |
| [6468] | 38 | |
| [6142] | 39 | ObjectManager* State::objectManager = NULL; |
| [8271] | 40 | ScriptManager* State::scriptManager = NULL; |
| [3655] | 41 | |
| [6498] | 42 | unsigned int State::resX = 1; |
| 43 | unsigned int State::resY = 1; | |
| 44 | ||
| 45 | StoryEntity* State::storyEntity = NULL; | |
| [7039] | 46 | GameRules* State::gameRules = NULL; |
| [6498] | 47 | |
| 48 | Player* State::player = NULL; | |
| 49 | ||
| [6695] | 50 | bool State::bOnline = false; |
| [6498] | 51 | |
| [7032] | 52 | int State::menuID = -1; |
| [6874] | 53 | |
| 54 | ||
| [3655] | 55 | /** |
| [4836] | 56 | * sets camera and target of the current Camera |
| [4293] | 57 | */ |
| [7014] | 58 | void State::setCamera(Camera* camera, CameraTarget* cameraTarget) |
| [4293] | 59 | { |
| [4827] | 60 | State::camera = camera; |
| 61 | State::cameraTarget = cameraTarget; | |
| [7014] | 62 | State::cameraNode = camera; |
| 63 | State::cameraTargetNode = cameraTarget; | |
| [4293] | 64 | } |
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