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source: orxonox.OLD/trunk/src/util/shell_command.h @ 5159

Last change on this file since 5159 was 5155, checked in by bensch, 19 years ago

orxonox/trunk: now one should be able to create entities on the Fly

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1/*!
2 * @file shell_command.h
3 * Definition of a on-screen-shell
4*/
5
6#ifndef _SHELL_COMMAND_H
7#define _SHELL_COMMAND_H
8
9#include "base_object.h"
10
11#include "helper_functions.h"
12#include "substring.h"
13#include "functor_list.h"
14
15#include <stdarg.h>
16
17#define SHELL_COMMAND_MAX_SIZE
18
19
20
21// FORWARD DECLARATION
22template<class T> class tList;
23
24
25///////////////////////
26// MACRO DEFINITIONS //
27///////////////////////
28#define   l_BOOL_DEFGRAB(i)         this->defaultBools[i]
29#define   l_INT_DEFGRAB(i)          this->defaultInts[i]
30#define   l_UINT_DEFGRAB(i)         (unsigned int)this->defaultInts[i]
31#define   l_LONG_DEFGRAB(i)         (long)this->defaultInts[i]
32#define   l_FLOAT_DEFGRAB(i)        this->defaultFloats[i]
33#define   l_STRING_DEFGRAB(i)       this->defaultStrings[i]
34
35//////////////////////////
36// COMMAND REGISTRATION //
37//////////////////////////
38// NO ARGUMENTS
39#define ShellCommandRegister0() \
40  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)()) \
41  { \
42    if (isRegistered(commandName, classID, 0)== true) \
43      return; \
44    new ShellCommand<T>(commandName, classID, function); \
45  }
46
47#define ShellCommandRegister1(t1) \
48  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE), t1##_TYPE d1 = t1##_DEFAULT) \
49  { \
50    if (isRegistered(commandName, classID, 1, t1##_PARAM)== true) \
51      return; \
52    new ShellCommand<T>(commandName, classID, function, d1); \
53  }
54
55#define ShellCommandRegister2(t1,t2) \
56  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE), t1##_TYPE d1 = t1##_DEFAULT, t2##_TYPE d2 = t2##_DEFAULT) \
57  { \
58    if (isRegistered(commandName, classID, 2, t1##_PARAM, t2##_PARAM)== true) \
59      return; \
60    new ShellCommand<T>(commandName, classID, function, d1, d2); \
61  }
62
63#define ShellCommandRegister3(t1,t2,t3) \
64  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE), t1##_TYPE d1 = t1##_DEFAULT, t2##_TYPE d2 = t2##_DEFAULT, t3##_TYPE d3 = t3##_DEFAULT) \
65  { \
66    if (isRegistered(commandName, classID, 3, t1##_PARAM, t2##_PARAM, t3##_PARAM)== true) \
67      return; \
68    new ShellCommand<T>(commandName, classID, function, d1, d2, d3); \
69  }
70
71#define ShellCommandRegister4(t1,t2,t3,t4) \
72  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE), t1##_TYPE d1 = t1##_DEFAULT, t2##_TYPE d2 = t2##_DEFAULT, t3##_TYPE d3 = t3##_DEFAULT, t4##_TYPE d4 = t4##_DEFAULT) \
73  { \
74    if (isRegistered(commandName, classID, 4, t1##_PARAM, t2##_PARAM, t3##_PARAM, t4##_PARAM)== true) \
75      return; \
76    new ShellCommand<T>(commandName, classID, function, d1, d2, d3, d4); \
77  }
78#define ShellCommandRegister5(t1,t2,t3,t4,t5) \
79  static void registerCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE, t5##_TYPE), t1##_TYPE d1 = t1##_DEFAULT, t2##_TYPE d2 = t2##_DEFAULT, t3##_TYPE d3 = t3##_DEFAULT, t4##_TYPE d4 = t4##_DEFAULT, t5##_TYPE d5 = t5##_DEFAULT) \
80  { \
81    if (isRegistered(commandName, classID, 5, t1##_PARAM, t2##_PARAM, t3##_PARAM, t4##_PARAM, t5##_PARAM)== true) \
82      return; \
83    new ShellCommand<T>(commandName, classID, function, d1, d2, d3, d4, d5); \
84  }
85
86//////////////////
87// CONSTRUCTORS //
88/////////////////
89#define ShellCommandConstructor0() \
90  void (T::*functionPointer_0)(); \
91  ShellCommand(const char* commandName, ClassID classID, void (T::*function)()) \
92  : ShellCommandBase(commandName, classID, 0) \
93  { \
94    this->functionPointer_0 = function; \
95  }
96
97#define ShellCommandConstructor1(t1) \
98  void (T::*functionPointer_1_##t1)(t1##_TYPE); \
99  ShellCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE), t1##_TYPE d1) \
100  : ShellCommandBase(commandName, classID, 1, t1##_PARAM, d1) \
101  { \
102    this->functionPointer_1_##t1 = function; \
103  }
104
105#define ShellCommandConstructor2(t1,t2) \
106  void (T::*functionPointer_2_##t1##_##t2)(t1##_TYPE, t2##_TYPE); \
107  ShellCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE), t1##_TYPE d1, t2##_TYPE d2) \
108  : ShellCommandBase(commandName, classID, 2, t1##_PARAM, d1, t2##_PARAM, d2) \
109  { \
110    this->functionPointer_2_##t1##_##t2 = function; \
111  }
112
113#define ShellCommandConstructor3(t1,t2,t3) \
114  void (T::*functionPointer_3_##t1##_##t2##_##t3)(t1##_TYPE, t2##_TYPE, t3##_TYPE); \
115  ShellCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE), t1##_TYPE d1, t2##_TYPE d2, t3##_TYPE d3) \
116  : ShellCommandBase(commandName, classID, 3, t1##_PARAM, d1, t2##_PARAM, d2, t3##_PARAM, d3) \
117  { \
118    this->functionPointer_3_##t1##_##t2##_##t3 = function; \
119  }
120
121#define ShellCommandConstructor4(t1,t2,t3,t4) \
122  void (T::*functionPointer_4_##t1##_##t2##_##t3##_##t4)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE); \
123  ShellCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE), t1##_TYPE d1, t2##_TYPE d2, t3##_TYPE d3, t4##_TYPE d4) \
124  : ShellCommandBase(commandName, classID, 4, t1##_PARAM, d1, t2##_PARAM, d2, t3##_PARAM, d3, t4##_PARAM, d4) \
125  { \
126    this->functionPointer_4_##t1##_##t2##_##t3##_##t4 = function; \
127  }
128
129#define ShellCommandConstructor5(t1,t2,t3,t4,t5) \
130  void (T::*functionPointer_5_##t1##_##t2##_##t3##_##t4##_##t5)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE, t5##_TYPE); \
131  ShellCommand(const char* commandName, ClassID classID, void (T::*function)(t1##_TYPE, t2##_TYPE, t3##_TYPE, t4##_TYPE, t5##_TYPE), t1##_TYPE d1, t2##_TYPE d2, t3##_TYPE d3, t4##_TYPE d4, t5##_TYPE d5) \
132  : ShellCommandBase(commandName, classID, 5, t1##_PARAM, d1, t2##_PARAM, d2, t3##_PARAM, d3, t4##_PARAM, d4, t5##_PARAM, d5) \
133  { \
134    this->functionPointer_5_##t1##_##t2##_##t3##_##t4##_##t5 = function; \
135  }
136
137///////////////
138// EXECUTION //
139///////////////
140#define ShellCommandExecute0() \
141  if (this->paramCount == 0) \
142    (dynamic_cast<T*>(object)->*functionPointer_0)()
143
144#define ShellCommandExecute1(t1) \
145   else if (this->paramCount == 1 && this->parameters[0] == t1##_PARAM) \
146    (dynamic_cast<T*>(object)->*functionPointer_1_##t1)(t1##_FUNC(parameters, t1##_DEFGRAB(0)))
147
148#define ShellCommandExecute2(t1,t2) \
149   else if (this->paramCount == 2 && this->parameters[0] == t1##_PARAM && this->parameters[1] == t2##_PARAM) \
150    (dynamic_cast<T*>(object)->*functionPointer_2_##t1##_##t2)(t1##_FUNC(sub.getString(0), t1##_DEFGRAB(0)), t2##_FUNC(sub.getString(1), t2##_DEFGRAB(1)))
151
152#define ShellCommandExecute3(t1,t2,t3) \
153   else if (this->paramCount == 3 && this->parameters[0] == t1##_PARAM && this->parameters[1] == t2##_PARAM && this->parameters[2] == t3##_PARAM) \
154    (dynamic_cast<T*>(object)->*functionPointer_3_##t1##_##t2##_##t3)(t1##_FUNC(sub.getString(0), t1##_DEFGRAB(0)), t2##_FUNC(sub.getString(1), t2##_DEFGRAB(1)), t3##_FUNC(sub.getString(2), t3##_DEFGRAB(2)))
155
156#define ShellCommandExecute4(t1,t2,t3,t4) \
157   else if (this->paramCount == 4 && this->parameters[0] == t1##_PARAM && this->parameters[1] == t2##_PARAM && this->parameters[2] == t3##_PARAM && this->parameters[3] == t4##_PARAM) \
158    (dynamic_cast<T*>(object)->*functionPointer_4_##t1##_##t2##_##t3##_##t4)(t1##_FUNC(sub.getString(0), t1##_DEFGRAB(0)), t2##_FUNC(sub.getString(1), t2##_DEFGRAB(1)), t3##_FUNC(sub.getString(2), t3##_DEFGRAB(2)), t4##_FUNC(sub.getString(3), t4##_DEFGRAB(3)))
159
160#define ShellCommandExecute5(t1,t2,t3,t4,t5) \
161   else if (this->paramCount == 5 && this->parameters[0] == t1##_PARAM && this->parameters[1] == t2##_PARAM && this->parameters[2] == t3##_PARAM && this->parameters[3] == t4##_PARAM && this->parameters[4] == t5##_PARAM) \
162    (dynamic_cast<T*>(object)->*functionPointer_5_##t1##_##t2##_##t3##_##t4##_##t5)(t1##_FUNC(sub.getString(0), t1##_DEFGRAB(0)), t2##_FUNC(sub.getString(1), t2##_DEFGRAB(1)), t3##_FUNC(sub.getString(2), t3##_DEFGRAB(2)), t4##_FUNC(sub.getString(3), t4##_DEFGRAB(3)), t5##_FUNC(sub.getString(4), t5##_DEFGRAB(4)))
163
164
165
166////////////////
167// BASE CLASS //
168////////////////
169//! a baseClass for all possible ShellCommands
170class ShellCommandBase : public BaseObject
171{
172  public:
173    static bool execute (const char* executionString);
174
175    static const tList<ShellCommandBase>* getCommandList() { return ShellCommandBase::commandList; };
176
177
178  protected:
179    ShellCommandBase(const char* commandName, ClassID classID, unsigned int paramCount, ...);
180    ~ShellCommandBase();
181
182    static bool isRegistered(const char* commandName, ClassID classID, unsigned int paramCount, ...);
183    static const char* paramToString(long parameter);
184
185    void debug();
186  private:
187    virtual void executeCommand (BaseObject* object, const char* parameters) = NULL;
188
189  protected:
190    void*                            functionPointer;     //!< The pointeer to the function of the Class (or static pointer if ClassID == CL_NULL )
191    unsigned int                     paramCount;          //!< the count of parameters
192    unsigned int*                    parameters;          //!< Parameters
193    bool                             isSingleton;         //!< if the Class is Singleton @todo autocheck
194    char*                            defaultStrings[FUNCTOR_MAX_ARGUMENTS];
195    int                              defaultInts[FUNCTOR_MAX_ARGUMENTS];
196    float                            defaultFloats[FUNCTOR_MAX_ARGUMENTS];
197    bool                             defaultBools[FUNCTOR_MAX_ARGUMENTS];
198
199  private:
200    long                             classID;             //!< The ID of the Class associated to this Command
201    const char*                      className;           //!< The Name of the Class associated to this Command
202
203    // STATIC MEMBERS
204    static tList<ShellCommandBase>*  commandList;         //!< A list of availiable commands.
205};
206
207//! keeps information about a ShellCommand
208template<class T> class ShellCommand : public ShellCommandBase
209{
210  public:
211    static void unregisterCommand(const char* commandNaame, ClassID classID);
212
213#ifdef FUNCTOR_LIST
214#undef FUNCTOR_LIST
215#endif
216
217#define FUNCTOR_LIST(x) ShellCommandRegister ## x
218#include "functor_list.h"
219#undef FUNCTOR_LIST
220
221
222  private:
223#define FUNCTOR_LIST(x) ShellCommandConstructor ## x
224#include "functor_list.h"
225#undef FUNCTOR_LIST
226
227    virtual void executeCommand (BaseObject* object, const char* parameters)
228    {
229//      if (parameters != NULL)
230      SubString sub(parameters);
231#define FUNCTOR_LIST(x) ShellCommandExecute ## x
232#include "functor_list.h"
233#undef FUNCTOR_LIST
234    }
235};
236
237#endif /* _SHELL_COMMAND_H */
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