1 | /*! |
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2 | * @file shell_command.h |
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3 | * Definition of a on-screen-shell |
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4 | */ |
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5 | |
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6 | #ifndef _SHELL_COMMAND_H |
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7 | #define _SHELL_COMMAND_H |
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8 | |
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9 | #include "base_object.h" |
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10 | |
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11 | #include "helper_functions.h" |
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12 | |
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13 | #include <stdarg.h> |
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14 | |
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15 | #define MAX_SHELL_COMMAND_SIZE |
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16 | |
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17 | #include "functor_list.h" |
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18 | |
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19 | |
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20 | // FORWARD DECLARATION |
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21 | template<class T> class tList; |
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22 | |
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23 | |
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24 | /////////////////////// |
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25 | // MACRO DEFINITIONS // |
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26 | /////////////////////// |
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27 | |
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28 | // COMMAND REGISTRATION |
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29 | // NO ARGUMENTS |
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30 | #define ShellCommandRegister0 \ |
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31 | static void registerCommand(const char* commandName, ClassID classID, void (T::*functionPointer)()) \ |
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32 | { \ |
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33 | if (isRegistered(commandName, classID, 0)== true) \ |
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34 | return; \ |
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35 | new ShellCommand<T>(commandName, classID, functionPointer); \ |
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36 | } |
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37 | |
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38 | |
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39 | #define ShellCommandConstructor0 \ |
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40 | void (T::*functionPointer_NULL)(); \ |
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41 | ShellCommand(const char* commandName, ClassID classID, void (T::*functionPointer)()) \ |
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42 | : ShellCommandBase (commandName, classID, 0) \ |
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43 | { \ |
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44 | this->functionPointer_NULL = functionPointer; \ |
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45 | } |
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46 | |
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47 | |
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48 | |
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49 | |
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50 | #define ShellCommandRegister2(t1, t2) \ |
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51 | static void registerCommand(const char* commandName, ClassID classID, T* object, void (T::*function)(t1##_TYPE, t2##_TYPE) \ |
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52 | t1##_TYPE default1 = t1##_DEFAULT, t2##_TYPE default2 = t2##_DEFAULT) \ |
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53 | { \ |
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54 | if (isRegistered(commandName, classID, 2, t1##_PARAM, t2##_PARAM) == true) \ |
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55 | return; \ |
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56 | else \ |
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57 | ShellCommand<T>* newCommand = new ShellCommand<T>(commandName, classID, object, function); \ |
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58 | } |
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59 | |
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60 | // CONSTRUCTORS AND POINTERS |
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61 | #define ShellCommandConstructor2(t1, t2) \ |
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62 | void (T::*functionPointer_##t1_##t2)(t1##_TYPE, t2##_TYPE); \ |
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63 | ShellCommand(const char* commandName, ClassID classID, T* object, void (T::*function)(t1##_TYPE, t2##_TYPE) \ |
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64 | t1##_TYPE default1 = t1##_DEFAULT, t2##_TYPE default2 = t2##_DEFAULT) \ |
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65 | { \ |
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66 | this->functionPointer_##t1_##t2 = function; \ |
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67 | } |
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68 | |
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69 | //#define ShellCommand |
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70 | |
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71 | |
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72 | //////////////// |
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73 | // BASE CLASS // |
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74 | //////////////// |
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75 | //! a baseClass for all possible ShellCommands |
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76 | class ShellCommandBase : public BaseObject |
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77 | { |
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78 | public: |
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79 | static bool execute (const char* executionString); |
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80 | |
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81 | static const tList<ShellCommandBase>* getCommandList() { return ShellCommandBase::commandList; }; |
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82 | |
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83 | |
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84 | protected: |
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85 | ShellCommandBase(const char* commandName, ClassID classID, unsigned int paramCount, ...); |
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86 | ~ShellCommandBase(); |
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87 | |
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88 | static bool isRegistered(const char* commandName, ClassID classID, unsigned int paramCount, ...); |
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89 | |
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90 | private: |
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91 | virtual void executeCommand (BaseObject* object, const char* parameters) = NULL; |
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92 | |
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93 | protected: |
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94 | void* functionPointer; //!< The pointeer to the function of the Class (or static pointer if ClassID == CL_NULL ) |
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95 | unsigned int paramCount; //!< the count of parameters |
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96 | ParameterType* parameters; //!< Parameters |
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97 | bool isSingleton; //!< if the Class is Singleton @todo autocheck |
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98 | |
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99 | private: |
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100 | long classID; //!< The ID of the Class associated to this Command |
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101 | const char* className; //!< The Name of the Class associated to this Command |
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102 | |
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103 | char* defaultStrings[FUNCTOR_MAX_ARGUMENTS]; |
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104 | int defaultInts[FUNCTOR_MAX_ARGUMENTS]; |
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105 | float defaultFloats[FUNCTOR_MAX_ARGUMENTS]; |
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106 | bool defaultBools[FUNCTOR_MAX_ARGUMENTS]; |
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107 | |
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108 | |
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109 | // STATIC MEMBERS |
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110 | static tList<ShellCommandBase>* commandList; //!< A list of availiable commands. |
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111 | }; |
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112 | |
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113 | template<class T> class ShellCommand; |
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114 | /* |
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115 | template<class T> class ShellCommandSingleton : public ShellCommandBase |
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116 | { |
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117 | friend class ShellCommand<T>; |
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118 | private: |
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119 | ShellCommandSingleton(const char* commandName, ClassID classID, void (T::*functionPointer)()) |
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120 | : ShellCommandBase (commandName, classID, 0) |
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121 | { |
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122 | this->functionPointer_NULL = functionPointer; |
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123 | } |
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124 | void (T::*functionPointer_NULL)(); |
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125 | |
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126 | virtual void executeCommand (const char* parameters) |
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127 | { |
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128 | if (this->paramCount == 0) |
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129 | (T::getInstance()->*functionPointer_NULL)(); |
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130 | } |
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131 | };*/ |
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132 | |
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133 | |
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134 | //! keeps information about a ShellCommand |
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135 | template<class T> class ShellCommand : public ShellCommandBase |
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136 | { |
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137 | public: |
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138 | static void unregisterCommand(const char* commandNaame, ClassID classID); |
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139 | |
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140 | #define FUNCTOR_LIST(x) ShellCommandRegister ## x |
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141 | //#include "functor_list.h" |
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142 | FUNCTOR_LIST(0); |
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143 | #undef FUNCTOR_LIST |
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144 | |
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145 | |
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146 | private: |
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147 | #define FUNCTOR_LIST(x) ShellCommandConstructor ## x |
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148 | //#include "functor_list.h" |
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149 | FUNCTOR_LIST(0); |
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150 | #undef FUNCTOR_LIST |
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151 | |
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152 | virtual void executeCommand (BaseObject* object, const char* parameters) |
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153 | { |
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154 | printf("not implemented yet\n"); |
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155 | if (this->paramCount == 0) |
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156 | (dynamic_cast<T*>(object)->*functionPointer_NULL)(); |
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157 | } |
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158 | |
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159 | |
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160 | |
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161 | #define FUNCTOR_LIST(x) ShellCommand ## x |
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162 | //#include "functor_list.h" |
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163 | //FUNCTOR_LIST(2)(l_INT, l_INT); |
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164 | #undef FUNCTOR_LIST |
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165 | |
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166 | }; |
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167 | |
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168 | |
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169 | |
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170 | #endif /* _SHELL_COMMAND_H */ |
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