[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5068] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[5068] | 18 | #include "shell.h" |
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[1853] | 19 | |
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[5072] | 20 | #include "text_engine.h" |
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| 21 | #include "list.h" |
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[5093] | 22 | #include "graphics_engine.h" |
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| 23 | #include "event_handler.h" |
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[5072] | 24 | |
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[5100] | 25 | #include "load_param.h" |
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[5113] | 26 | #include "class_list.h" |
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| 27 | |
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| 28 | #include "key_names.h" |
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[5093] | 29 | #include "debug.h" |
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[5075] | 30 | #include <stdarg.h> |
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| 31 | #include <stdio.h> |
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| 32 | |
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[1856] | 33 | using namespace std; |
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[1853] | 34 | |
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[1856] | 35 | |
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[3245] | 36 | /** |
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[4838] | 37 | * standard constructor |
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[5068] | 38 | */ |
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| 39 | Shell::Shell () |
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[3365] | 40 | { |
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[5072] | 41 | this->setClassID(CL_SHELL, "Shell"); |
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| 42 | this->setName("Shell"); |
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| 43 | |
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[5113] | 44 | this->shellHeight = 400; |
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| 45 | this->bActive = false; |
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[5072] | 46 | this->buffer = new tList<char>; |
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| 47 | |
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[5113] | 48 | this->textSize = 15; |
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| 49 | this->lineSpacing = 5; |
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[5080] | 50 | |
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[5074] | 51 | //this->bufferSize = 0; |
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[5080] | 52 | this->bufferText = NULL; |
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[5072] | 53 | this->setBufferSize(100); |
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[5113] | 54 | this->bufferDisplaySize = 10; |
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[5083] | 55 | this->setBufferDisplaySize(10); |
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[5113] | 56 | this->setAbsCoor2D(3, -400); |
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[5095] | 57 | this->delayed = 0; |
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[5097] | 58 | this->setRepeatDelay(.3, .05); |
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[5095] | 59 | this->pressedKey = SDLK_FIRST; |
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[5074] | 60 | |
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[5113] | 61 | this->inputLineText = NULL; |
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[5093] | 62 | this->inputLine = new char[1]; |
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| 63 | this->inputLine[0] = '\0'; |
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| 64 | |
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[5113] | 65 | this->rebuildText(); |
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| 66 | this->completionList = NULL; |
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[5093] | 67 | |
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[5113] | 68 | // EVENT-Handler subscription of '`' to all States, and all other keyboard commands to ES_SEHLL |
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[5093] | 69 | EventHandler* evh = EventHandler::getInstance(); |
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[5096] | 70 | evh->subscribe(this, ES_ALL, SDLK_BACKQUOTE); |
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[5095] | 71 | for (int i = 1; i < SDLK_F15; i++) |
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| 72 | evh->subscribe(this, ES_SHELL, i); |
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[5068] | 73 | } |
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[4320] | 74 | |
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[5068] | 75 | Shell* Shell::singletonRef = NULL; |
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[1853] | 76 | |
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[3245] | 77 | /** |
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[4838] | 78 | * standard deconstructor |
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[5068] | 79 | */ |
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| 80 | Shell::~Shell () |
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[3543] | 81 | { |
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[5099] | 82 | // delete the displayable Buffers |
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[5080] | 83 | for (int i = 0; i < this->bufferDisplaySize; i++) |
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| 84 | delete this->bufferText[i]; |
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[5113] | 85 | delete[] this->bufferText; |
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[5093] | 86 | |
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[5099] | 87 | // delete the inputLine |
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[5080] | 88 | delete this->inputLineText; |
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[5093] | 89 | delete this->inputLine; |
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[5079] | 90 | |
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[5099] | 91 | // delete all the Chars in the Buffers |
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| 92 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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[5115] | 93 | char* charElem = charIterator->firstElement(); |
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[5099] | 94 | while (charElem != NULL) |
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| 95 | { |
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| 96 | delete charElem; |
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| 97 | charElem = charIterator->nextElement(); |
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| 98 | } |
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| 99 | delete charIterator; |
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| 100 | |
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[5113] | 101 | // if (this->completionList != NULL) |
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| 102 | //delete this->completionList; |
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| 103 | |
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[5068] | 104 | Shell::singletonRef = NULL; |
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[3543] | 105 | } |
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[5068] | 106 | |
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[5113] | 107 | |
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| 108 | void Shell::activate() |
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| 109 | { |
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| 110 | if (this->bActive == true) |
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| 111 | PRINTF(3)("The shell is already active\n"); |
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| 112 | this->bActive = true; |
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| 113 | |
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| 114 | EventHandler::getInstance()->setState(ES_SHELL); |
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| 115 | this->setRelCoorSoft2D(0, 0, 1, 5); |
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| 116 | } |
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| 117 | |
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| 118 | void Shell::deactivate() |
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| 119 | { |
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| 120 | if (this->bActive == false) |
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| 121 | PRINTF(3)("The shell is already inactive\n"); |
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| 122 | this->bActive = false; |
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| 123 | |
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| 124 | EventHandler::getInstance()->setState(ES_GAME); |
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| 125 | this->setRelCoorSoft2D(0, -400, 1, 5); |
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| 126 | } |
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| 127 | |
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| 128 | void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing) |
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| 129 | { |
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| 130 | this->textSize = textSize; |
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| 131 | this->lineSpacing = lineSpacing; |
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| 132 | |
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| 133 | this->rebuildText(); |
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| 134 | } |
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| 135 | |
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| 136 | void Shell::rebuildText() |
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| 137 | { |
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| 138 | if (this->inputLineText == NULL) |
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| 139 | delete this->inputLineText; |
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| 140 | this->inputLineText = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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| 141 | this->inputLineText->setAlignment(TEXT_ALIGN_LEFT); |
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| 142 | this->inputLineText->setText(NULL); |
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| 143 | this->inputLineText->setParent2D(this); |
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| 144 | this->inputLineText->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize); |
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| 145 | |
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| 146 | this->setBufferDisplaySize(this->bufferDisplaySize); |
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| 147 | } |
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| 148 | |
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| 149 | |
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| 150 | |
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[5074] | 151 | /** |
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| 152 | * sets The count of Lines to display in the buffer. |
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| 153 | * @param bufferDisplaySize the count of lines to display in the Shell-Buffer. |
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| 154 | */ |
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[5072] | 155 | void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize) |
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| 156 | { |
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[5080] | 157 | if (this->bufferText != NULL) |
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[5072] | 158 | { |
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[5080] | 159 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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| 160 | delete this->bufferText[i]; |
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[5113] | 161 | delete[] this->bufferText; |
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[5072] | 162 | } |
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[5080] | 163 | |
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| 164 | this->bufferText = new Text*[bufferDisplaySize]; |
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| 165 | for (unsigned int i = 0; i < bufferDisplaySize; i++) |
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[5072] | 166 | { |
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[5113] | 167 | this->bufferText[i] = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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[5080] | 168 | this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT); |
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[5113] | 169 | this->bufferText[i]->setRelCoor2D(5, (this->textSize + this->lineSpacing)*(bufferDisplaySize - i -1)); |
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[5080] | 170 | this->bufferText[i]->setText(NULL); |
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[5089] | 171 | this->bufferText[i]->setParent2D(this); |
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[5072] | 172 | } |
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[5113] | 173 | this->bufferDisplaySize = bufferDisplaySize; |
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[5111] | 174 | |
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[5113] | 175 | this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1); |
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[5072] | 176 | } |
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[5068] | 177 | |
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| 178 | /** |
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| 179 | * deletes all the Buffers |
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| 180 | */ |
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| 181 | void Shell::flushBuffers() |
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| 182 | { |
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[5072] | 183 | // remove all chars from the BufferTexts. |
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[5080] | 184 | if (this->bufferText) |
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| 185 | for (int i; i < this->bufferDisplaySize; i++) |
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| 186 | { |
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| 187 | this->bufferText[i]->setText(NULL); |
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| 188 | } |
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[5068] | 189 | |
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[5072] | 190 | |
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| 191 | // delete all the Chars in the Buffers |
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| 192 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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[5115] | 193 | char* charElem = charIterator->firstElement(); |
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[5072] | 194 | |
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| 195 | while (charElem != NULL) |
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| 196 | { |
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| 197 | delete charElem; |
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| 198 | |
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| 199 | charElem = charIterator->nextElement(); |
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| 200 | } |
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| 201 | delete charIterator; |
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[5068] | 202 | } |
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| 203 | |
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| 204 | /** |
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| 205 | * adds a new Line to the List of Buffers |
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| 206 | * @param line the Line as in the first argument in printf |
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| 207 | * @param args the arguments as a va_list |
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| 208 | */ |
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[5075] | 209 | bool Shell::addBufferLineStatic(const char* line, ...) |
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[5068] | 210 | { |
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[5075] | 211 | va_list arguments; |
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| 212 | va_start(arguments, line); |
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[5072] | 213 | |
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[5092] | 214 | #if DEBUG < 3 |
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[5075] | 215 | if (Shell::singletonRef == NULL) |
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[5089] | 216 | #endif |
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| 217 | |
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| 218 | vprintf(line, arguments); |
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[5092] | 219 | #if DEBUG < 3 |
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[5075] | 220 | else |
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[5092] | 221 | #else |
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| 222 | if (Shell::singletonRef != NULL) |
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[5089] | 223 | #endif |
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[5075] | 224 | Shell::singletonRef->addBufferLine(line, arguments); |
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| 225 | return true; |
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| 226 | } |
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[5072] | 227 | |
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[5080] | 228 | /** |
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| 229 | * add a Line to the List of Buffers |
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| 230 | * @param line |
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| 231 | * @param arguments |
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| 232 | * |
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| 233 | * This function Adds one line to the buffer. |
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| 234 | * and displays the line as the First Line of the display-buffer |
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| 235 | */ |
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[5075] | 236 | void Shell::addBufferLine(const char* line, va_list arguments) |
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| 237 | { |
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[5078] | 238 | vsprintf(this->bufferArray, line, arguments); |
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[5072] | 239 | |
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[5078] | 240 | char* newLine = new char[strlen(this->bufferArray)+1]; |
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| 241 | strcpy(newLine, this->bufferArray); |
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[5073] | 242 | |
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[5080] | 243 | this->buffer->add(newLine); |
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[5075] | 244 | |
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[5080] | 245 | if (this->buffer->getSize() > this->bufferSize) |
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| 246 | { |
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| 247 | delete this->buffer->firstElement(); |
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| 248 | this->buffer->remove(this->buffer->firstElement()); |
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| 249 | } |
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| 250 | |
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[5113] | 251 | if (this->bActive && likely(bufferText != NULL)) |
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[5080] | 252 | { |
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[5113] | 253 | Text* lastText = this->bufferText[this->bufferDisplaySize-1]; |
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| 254 | Vector firstCoord = this->bufferText[0]->getRelCoorSoft2D(); |
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| 255 | |
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| 256 | Text* swapText; |
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| 257 | Text* moveText = this->bufferText[0]; |
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| 258 | this->bufferText[0]->setRelCoorSoft2D(this->bufferText[1]->getRelCoorSoft2D(), 5); |
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| 259 | for (unsigned int i = 1; i < this->bufferDisplaySize; i++) |
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[5080] | 260 | { |
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[5113] | 261 | if ( i < this->bufferDisplaySize-1) |
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| 262 | this->bufferText[i]->setRelCoorSoft2D(this->bufferText[i+1]->getRelCoorSoft2D(),5); |
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| 263 | swapText = this->bufferText[i]; |
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| 264 | this->bufferText[i] = moveText; |
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| 265 | moveText = swapText; |
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[5080] | 266 | } |
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[5113] | 267 | lastText->setRelCoor2D(firstCoord); |
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| 268 | this->bufferText[0] = lastText; |
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| 269 | |
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| 270 | this->bufferText[0]->setText(newLine); |
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[5080] | 271 | } |
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[5068] | 272 | } |
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| 273 | |
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| 274 | /** |
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| 275 | * moves the buffer around lineCount lines upwards (negative values move down) |
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| 276 | * @param lineCount the Count of lines to move upwards |
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[5072] | 277 | * |
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| 278 | * @todo |
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[5068] | 279 | */ |
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| 280 | void Shell::moveBuffer(int lineCount) |
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| 281 | { |
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| 282 | } |
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| 283 | |
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| 284 | /** |
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| 285 | * @param lineNumber the n-th line from the bottom |
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| 286 | * @returns the Buffer at Line lineNumber |
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| 287 | */ |
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| 288 | const char* Shell::getBufferLine(unsigned int lineNumber) |
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| 289 | { |
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[5072] | 290 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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[5115] | 291 | char* charElem = charIterator->firstElement(); |
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[5072] | 292 | |
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| 293 | int i = 1; |
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| 294 | while (charElem != NULL) |
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| 295 | { |
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| 296 | if (i++ < lineNumber) |
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| 297 | { |
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| 298 | delete charIterator; |
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| 299 | return charElem; |
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| 300 | } |
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| 301 | |
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| 302 | charElem = charIterator->nextElement(); |
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| 303 | } |
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| 304 | delete charIterator; |
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[5068] | 305 | } |
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| 306 | |
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| 307 | /** |
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| 308 | * deletes the InputLine |
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| 309 | */ |
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| 310 | void Shell::flushInputLine() |
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| 311 | { |
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[5072] | 312 | if (likely(this->inputLine != NULL)) |
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| 313 | { |
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| 314 | delete [] this->inputLine; |
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| 315 | } |
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| 316 | this->inputLine = new char[1]; |
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| 317 | *this->inputLine = '\0'; |
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[5068] | 318 | } |
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| 319 | |
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| 320 | /** |
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| 321 | * adds one character to the inputLine |
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| 322 | * @param character the character to add to the inputLine |
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| 323 | */ |
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| 324 | void Shell::addCharacter(char character) |
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| 325 | { |
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[5072] | 326 | char* addCharLine = new char[strlen(inputLine)+2]; |
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| 327 | |
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| 328 | sprintf(addCharLine, "%s%c", this->inputLine, character); |
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| 329 | delete this->inputLine; |
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| 330 | this->inputLine = addCharLine; |
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[5093] | 331 | this->inputLineText->setText(inputLine); |
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[5068] | 332 | } |
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| 333 | |
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| 334 | /** |
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| 335 | * adds multiple Characters to thr inputLine |
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| 336 | * @param characters a '\0' terminated char-array to add to the InputLine |
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| 337 | */ |
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| 338 | void Shell::addCharacters(const char* characters) |
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| 339 | { |
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[5072] | 340 | char* addCharLine = new char[strlen(inputLine)+strlen(characters)+1]; |
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| 341 | |
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| 342 | sprintf(addCharLine, "%s%s", this->inputLine, characters); |
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| 343 | delete this->inputLine; |
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| 344 | this->inputLine = addCharLine; |
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[5093] | 345 | this->inputLineText->setText(inputLine); |
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[5068] | 346 | } |
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| 347 | |
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| 348 | /** |
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| 349 | * removes characterCount characters from the InputLine |
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| 350 | * @param characterCount the count of Characters to remove from the input Line |
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| 351 | */ |
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| 352 | void Shell::removeCharacters(unsigned int characterCount) |
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| 353 | { |
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[5093] | 354 | if (strlen(this->inputLine) == 0) |
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| 355 | return; |
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| 356 | |
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[5072] | 357 | if (characterCount > strlen(this->inputLine)) |
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| 358 | characterCount = strlen(this->inputLine); |
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| 359 | |
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| 360 | char* removeCharLine = new char[strlen(inputLine)-characterCount+1]; |
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| 361 | |
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| 362 | strncpy(removeCharLine, this->inputLine, strlen(inputLine)-characterCount); |
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[5093] | 363 | removeCharLine[strlen(inputLine)-characterCount] = '\0'; |
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[5072] | 364 | delete this->inputLine; |
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| 365 | this->inputLine = removeCharLine; |
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[5093] | 366 | this->inputLineText->setText(inputLine); |
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[5068] | 367 | } |
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| 368 | |
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[5096] | 369 | /** |
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| 370 | * executes the command stored in the inputLine |
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| 371 | * @return true if the command was commited successfully, false otherwise |
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| 372 | */ |
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| 373 | bool Shell::executeCommand() |
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| 374 | { |
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| 375 | this->addBufferLineStatic("Execute Command: %s\n", this->inputLine); |
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| 376 | delete this->inputLine; |
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| 377 | this->inputLine = new char[1]; |
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| 378 | this->inputLine[0]='\0'; |
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| 379 | this->inputLineText->setText(this->inputLine); |
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| 380 | return false; |
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| 381 | } |
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| 382 | |
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[5097] | 383 | /** |
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| 384 | * sets the Repeate-delay and rate |
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| 385 | * @param repeatDelay the Delay it takes, to repeate a key |
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| 386 | * @param repeatRate the rate to repeate a pressed key |
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| 387 | */ |
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| 388 | void Shell::setRepeatDelay(float repeatDelay, float repeatRate) |
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| 389 | { |
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| 390 | this->repeatDelay = repeatDelay; |
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| 391 | this->repeatRate = repeatRate; |
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| 392 | |
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| 393 | } |
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| 394 | |
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[5069] | 395 | /** |
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| 396 | * listens for some event |
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| 397 | * @param event the Event happened |
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| 398 | */ |
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| 399 | void Shell::process(const Event &event) |
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| 400 | { |
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[5093] | 401 | if (event.bPressed) |
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| 402 | { |
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| 403 | PRINTF(4)("Shell received command %s\n", SDLKToKeyname(event.type)); |
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| 404 | if (event.type == SDLK_BACKQUOTE) |
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| 405 | { |
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| 406 | if (EventHandler::getInstance()->getState() == ES_GAME) |
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[5094] | 407 | { |
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[5113] | 408 | this->activate(); |
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[5094] | 409 | } |
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| 410 | |
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[5093] | 411 | else |
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[5094] | 412 | { |
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[5113] | 413 | this->deactivate(); |
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[5094] | 414 | } |
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[5093] | 415 | } |
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| 416 | else if (event.type == SDLK_TAB) |
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| 417 | this->autoComplete(); |
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| 418 | else if (event.type == SDLK_BACKSPACE) |
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[5095] | 419 | { |
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| 420 | this->delayed = this->repeatDelay; |
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| 421 | this->pressedKey = SDLK_BACKSPACE; |
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[5093] | 422 | this->removeCharacters(1); |
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[5095] | 423 | } |
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[5096] | 424 | else if (event.type == SDLK_RETURN) |
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| 425 | this->executeCommand(); |
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[5097] | 426 | else if (likely(event.type < 127)) |
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[5095] | 427 | { |
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| 428 | this->delayed = this->repeatDelay; |
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| 429 | this->pressedKey = event.type; |
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[5093] | 430 | this->addCharacter(event.type); |
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[5095] | 431 | } |
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[5093] | 432 | } |
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[5095] | 433 | else // if(!event.bPressed) |
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| 434 | { |
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| 435 | if (this->pressedKey == event.type) |
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[5113] | 436 | { |
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[5095] | 437 | this->pressedKey = SDLK_FIRST; |
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[5113] | 438 | this->delayed = 0.0; |
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| 439 | } |
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[5095] | 440 | } |
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[5069] | 441 | } |
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| 442 | |
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[5068] | 443 | /** |
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| 444 | * ticks the Shell for dt Seconds |
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| 445 | * @param dt the elapsed time since the last tick(); |
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| 446 | */ |
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[5095] | 447 | void Shell::tick(float dt) |
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| 448 | { |
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| 449 | if (this->delayed > 0.0) |
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| 450 | this->delayed -= dt; |
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| 451 | else if (this->pressedKey != SDLK_FIRST ) |
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| 452 | { |
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[5097] | 453 | this->delayed = this->repeatRate; |
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[5095] | 454 | if (this->pressedKey == SDLK_BACKSPACE) |
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| 455 | this->removeCharacters(1); |
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| 456 | else if (pressedKey < 127) |
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| 457 | this->addCharacter(this->pressedKey); |
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| 458 | } |
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| 459 | } |
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[5068] | 460 | |
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| 461 | /** |
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| 462 | * displays the Shell |
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| 463 | */ |
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| 464 | void Shell::draw() const |
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| 465 | { |
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[5099] | 466 | glPushMatrix(); |
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| 467 | // transform for alignment. |
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| 468 | // setting the Blending effects |
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| 469 | |
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| 470 | glColor4f(0.0f, 0.0f, 0.8f, .4); |
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| 471 | glEnable(GL_BLEND); |
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| 472 | glDisable(GL_TEXTURE_2D); |
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| 473 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 474 | |
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| 475 | // glBindTexture(GL_TEXTURE_2D, this->texture); |
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| 476 | glBegin(GL_QUADS); |
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| 477 | |
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| 478 | // glTexCoord2f(this->texCoord.minU, this->texCoord.minV); |
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| 479 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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| 480 | |
---|
| 481 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.minV); |
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[5113] | 482 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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[5099] | 483 | |
---|
| 484 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.maxV); |
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[5113] | 485 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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[5099] | 486 | |
---|
| 487 | // glTexCoord2f(this->texCoord.minU, this->texCoord.maxV); |
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[5113] | 488 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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[5099] | 489 | |
---|
| 490 | glEnd(); |
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[5068] | 491 | } |
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| 492 | |
---|
| 493 | |
---|
| 494 | /** |
---|
| 495 | * autocompletes the Shell's inputLine |
---|
| 496 | * @returns true, if a result was found, false otherwise |
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[5100] | 497 | * |
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| 498 | * @todo implement it!! |
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[5068] | 499 | */ |
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| 500 | bool Shell::autoComplete() |
---|
| 501 | { |
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[5100] | 502 | //PRINTF(3)("AutoCompletion not implemented yet\n"); |
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| 503 | |
---|
| 504 | char* completionLine = new char[strlen(inputLine)+1]; |
---|
| 505 | strcpy(completionLine, this->inputLine); |
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| 506 | |
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[5113] | 507 | char* commandBegin = strrchr(completionLine, ' '); |
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[5100] | 508 | if (commandBegin == NULL) |
---|
| 509 | commandBegin = completionLine; |
---|
| 510 | else |
---|
| 511 | { |
---|
| 512 | if(commandBegin >= completionLine + strlen(completionLine)) |
---|
| 513 | commandBegin = completionLine + strlen(completionLine); |
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| 514 | else |
---|
| 515 | commandBegin++; |
---|
| 516 | } |
---|
| 517 | |
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[5113] | 518 | char* objectStart; |
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| 519 | if (objectStart = strstr(commandBegin, "::")) |
---|
| 520 | { |
---|
| 521 | char* classIdentity = new char[objectStart - commandBegin +1]; |
---|
| 522 | strncpy(classIdentity, commandBegin, objectStart - commandBegin); |
---|
| 523 | classIdentity[objectStart - commandBegin] = '\0'; |
---|
| 524 | this->objectComplete(objectStart+2, ClassList::StringToID(classIdentity)); |
---|
| 525 | delete[] classIdentity; |
---|
| 526 | } |
---|
| 527 | else |
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| 528 | this->classComplete(commandBegin); |
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[5102] | 529 | |
---|
[5113] | 530 | delete[] completionLine; |
---|
| 531 | } |
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[5102] | 532 | |
---|
[5113] | 533 | /** |
---|
| 534 | * autocompletes a className |
---|
| 535 | * @param classBegin the Beginning of a String to autoComplete |
---|
| 536 | * @return true on success, false otherwise |
---|
| 537 | */ |
---|
| 538 | bool Shell::classComplete(const char* classBegin) |
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| 539 | { |
---|
| 540 | if (unlikely(classBegin == NULL)) |
---|
| 541 | return false; |
---|
| 542 | const tList<const char>* clList = ClassList::getClassList(); |
---|
| 543 | if (clList != NULL) |
---|
| 544 | { |
---|
| 545 | const tList<const char>* classList = this->createCompleteList(clList, classBegin); |
---|
| 546 | if (classList != NULL) |
---|
| 547 | this->generalComplete(classList, classBegin, "%s::", "::"); |
---|
| 548 | else |
---|
| 549 | return false; |
---|
| 550 | } |
---|
| 551 | else |
---|
| 552 | return false; |
---|
| 553 | return true; |
---|
[5105] | 554 | } |
---|
| 555 | |
---|
| 556 | /** |
---|
[5113] | 557 | * autocompletes an ObjectName |
---|
| 558 | * @param objectBegin the beginning string of a Object |
---|
| 559 | * @param classID the ID of the Class to search for. |
---|
| 560 | * @return true on success, false otherwise |
---|
| 561 | */ |
---|
| 562 | bool Shell::objectComplete(const char* objectBegin, long classID) |
---|
| 563 | { |
---|
| 564 | printf("%s\n", objectBegin); |
---|
| 565 | |
---|
| 566 | if (unlikely(objectBegin == NULL)) |
---|
| 567 | return false; |
---|
| 568 | tList<BaseObject>* boList = ClassList::getList(classID); |
---|
| 569 | if (boList != NULL) |
---|
| 570 | { |
---|
| 571 | printf("\n", boList->firstElement()->getName()); |
---|
| 572 | const tList<const char>* objectList = this->createCompleteList(boList, objectBegin); |
---|
| 573 | if (objectList != NULL) |
---|
| 574 | this->generalComplete(objectList, objectBegin, "%s"); |
---|
| 575 | else |
---|
| 576 | return false; |
---|
| 577 | } |
---|
| 578 | else |
---|
| 579 | return false; |
---|
| 580 | return true; |
---|
| 581 | } |
---|
| 582 | |
---|
| 583 | bool Shell::functionComplete(const char* functionBegin) |
---|
| 584 | { |
---|
| 585 | } |
---|
| 586 | |
---|
| 587 | /** |
---|
| 588 | * completes the inputline on grounds of an inputList |
---|
| 589 | * @param stringList the List to parse through |
---|
| 590 | * @param begin the String to search in the inputList, and to extend with it. |
---|
| 591 | * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::" |
---|
| 592 | * @param addBack what should be added at the end of the completion |
---|
| 593 | * @param addFront what should be added to the front of one finished completion |
---|
| 594 | * @return true if ok, false otherwise |
---|
| 595 | */ |
---|
| 596 | bool Shell::generalComplete(const tList<const char>* stringList, const char* begin, const char* displayAs, const char* addBack, const char* addFront) |
---|
| 597 | { |
---|
| 598 | if (stringList->getSize() == 0) |
---|
| 599 | return false; |
---|
| 600 | |
---|
| 601 | const char* addString = stringList->firstElement(); |
---|
| 602 | unsigned int addLength = 0; |
---|
| 603 | unsigned int inputLenght = strlen(begin); |
---|
| 604 | |
---|
| 605 | if (addString != NULL) |
---|
| 606 | addLength = strlen(addString); |
---|
| 607 | tIterator<const char>* charIterator = stringList->getIterator(); |
---|
[5115] | 608 | const char* charElem = charIterator->firstElement(); |
---|
[5113] | 609 | while (charElem != NULL) |
---|
| 610 | { |
---|
| 611 | PRINTF(0)(displayAs, charElem); |
---|
| 612 | for (unsigned int i = inputLenght; i < addLength; i++) |
---|
| 613 | if (addString[i] != charElem[i]) |
---|
| 614 | { |
---|
| 615 | addLength = i; |
---|
| 616 | break; |
---|
| 617 | } |
---|
| 618 | charElem = charIterator->nextElement(); |
---|
| 619 | } |
---|
| 620 | delete charIterator; |
---|
| 621 | |
---|
| 622 | if (addLength >= inputLenght) |
---|
| 623 | { |
---|
| 624 | char* adder = new char[addLength+1]; |
---|
| 625 | strncpy(adder, addString, addLength); |
---|
| 626 | adder[addLength] = '\0'; |
---|
| 627 | this->removeCharacters(inputLenght); |
---|
| 628 | this->addCharacters(adder); |
---|
| 629 | if (addBack != NULL && stringList->getSize() == 1) |
---|
| 630 | this->addCharacters("::"); |
---|
| 631 | delete[] adder; |
---|
| 632 | } |
---|
| 633 | return true; |
---|
| 634 | } |
---|
| 635 | |
---|
| 636 | |
---|
| 637 | |
---|
| 638 | /** |
---|
| 639 | * searches for classes, which beginn with classNameBegin |
---|
| 640 | * @param inputList the List to parse through |
---|
| 641 | * @param classNameBegin the beginning string |
---|
| 642 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
| 643 | * !! The strings MUST NOT be deleted !! |
---|
| 644 | */ |
---|
| 645 | const tList<const char>* Shell::createCompleteList(const tList<const char>* inputList, const char* classNameBegin) |
---|
| 646 | { |
---|
| 647 | if (inputList == NULL || classNameBegin == NULL) |
---|
| 648 | return NULL; |
---|
| 649 | unsigned int searchLength = strlen(classNameBegin); |
---|
| 650 | if (this->completionList != NULL) |
---|
| 651 | delete this->completionList; |
---|
| 652 | this->completionList = new tList<const char>; |
---|
| 653 | |
---|
| 654 | // tList<const char>* classList = ClassList::getClassList(); |
---|
| 655 | |
---|
| 656 | tIterator<const char>* iterator = inputList->getIterator(); |
---|
[5115] | 657 | const char* enumString = iterator->firstElement(); |
---|
[5113] | 658 | while (enumString != NULL) |
---|
| 659 | { |
---|
| 660 | if (strlen(enumString)>searchLength+1 && |
---|
| 661 | !strncasecmp(enumString, classNameBegin, searchLength)) |
---|
| 662 | { |
---|
| 663 | this->completionList->add(enumString); |
---|
| 664 | } |
---|
| 665 | enumString = iterator->nextElement(); |
---|
| 666 | } |
---|
| 667 | delete iterator; |
---|
| 668 | |
---|
| 669 | return this->completionList; |
---|
| 670 | } |
---|
| 671 | |
---|
| 672 | /** |
---|
| 673 | * searches for classes, which beginn with classNameBegin |
---|
| 674 | * @param inputList the List to parse through |
---|
| 675 | * @param classNameBegin the beginning string |
---|
| 676 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
| 677 | * !! The strings MUST NOT be deleted !! |
---|
| 678 | */ |
---|
| 679 | const tList<const char>* Shell::createCompleteList(const tList<BaseObject>* inputList, const char* classNameBegin) |
---|
| 680 | { |
---|
| 681 | if (inputList == NULL || classNameBegin == NULL) |
---|
| 682 | return NULL; |
---|
| 683 | unsigned int searchLength = strlen(classNameBegin); |
---|
| 684 | if (this->completionList != NULL) |
---|
| 685 | delete this->completionList; |
---|
| 686 | this->completionList = new tList<const char>; |
---|
| 687 | |
---|
| 688 | tIterator<BaseObject>* iterator = inputList->getIterator(); |
---|
[5115] | 689 | BaseObject* enumBO = iterator->firstElement(); |
---|
[5113] | 690 | while (enumBO != NULL) |
---|
| 691 | { |
---|
| 692 | if (enumBO->getName() != NULL && |
---|
| 693 | strlen(enumBO->getName())>searchLength+1 && |
---|
| 694 | !strncasecmp(enumBO->getName(), classNameBegin, searchLength)) |
---|
| 695 | { |
---|
| 696 | this->completionList->add(enumBO->getName()); |
---|
| 697 | } |
---|
| 698 | enumBO = iterator->nextElement(); |
---|
| 699 | } |
---|
| 700 | delete iterator; |
---|
| 701 | |
---|
| 702 | return this->completionList; |
---|
| 703 | } |
---|
| 704 | |
---|
| 705 | /** |
---|
[5068] | 706 | * displays some nice output from the Shell |
---|
| 707 | */ |
---|
| 708 | void Shell::debug() const |
---|
| 709 | { |
---|
[5096] | 710 | if (this->pressedKey != SDLK_FIRST) |
---|
| 711 | printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay); |
---|
[5068] | 712 | } |
---|