[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5068] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[5068] | 18 | #include "shell.h" |
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[1853] | 19 | |
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[5072] | 20 | #include "text_engine.h" |
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| 21 | #include "list.h" |
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[5093] | 22 | #include "graphics_engine.h" |
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| 23 | #include "event_handler.h" |
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[5072] | 24 | |
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[5100] | 25 | #include "load_param.h" |
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[5103] | 26 | #include "class_list.h" |
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[5106] | 27 | |
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| 28 | #include "key_names.h" |
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[5093] | 29 | #include "debug.h" |
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[5075] | 30 | #include <stdarg.h> |
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| 31 | #include <stdio.h> |
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| 32 | |
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[1856] | 33 | using namespace std; |
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[1853] | 34 | |
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[1856] | 35 | |
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[3245] | 36 | /** |
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[4838] | 37 | * standard constructor |
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[5068] | 38 | */ |
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| 39 | Shell::Shell () |
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[3365] | 40 | { |
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[5072] | 41 | this->setClassID(CL_SHELL, "Shell"); |
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| 42 | this->setName("Shell"); |
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| 43 | |
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[5106] | 44 | this->shellHeight = 400; |
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[5072] | 45 | this->buffer = new tList<char>; |
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| 46 | |
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[5106] | 47 | this->textSize = 15; |
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| 48 | this->lineSpacing = 5; |
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[5080] | 49 | |
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[5074] | 50 | //this->bufferSize = 0; |
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[5080] | 51 | this->bufferText = NULL; |
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[5072] | 52 | this->setBufferSize(100); |
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[5106] | 53 | this->bufferDisplaySize = 10; |
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[5083] | 54 | this->setBufferDisplaySize(10); |
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[5106] | 55 | this->setAbsCoor2D(3, -400); |
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[5095] | 56 | this->delayed = 0; |
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[5097] | 57 | this->setRepeatDelay(.3, .05); |
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[5095] | 58 | this->pressedKey = SDLK_FIRST; |
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[5074] | 59 | |
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[5106] | 60 | this->inputLineText = NULL; |
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[5093] | 61 | this->inputLine = new char[1]; |
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| 62 | this->inputLine[0] = '\0'; |
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| 63 | |
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[5106] | 64 | this->rebuildText(); |
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[5103] | 65 | this->completionList = NULL; |
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[5093] | 66 | |
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[5106] | 67 | // EVENT-Handler subscription of '`' to all States, and all other keyboard commands to ES_SEHLL |
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[5093] | 68 | EventHandler* evh = EventHandler::getInstance(); |
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[5096] | 69 | evh->subscribe(this, ES_ALL, SDLK_BACKQUOTE); |
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[5095] | 70 | for (int i = 1; i < SDLK_F15; i++) |
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| 71 | evh->subscribe(this, ES_SHELL, i); |
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[5068] | 72 | } |
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[4320] | 73 | |
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[5068] | 74 | Shell* Shell::singletonRef = NULL; |
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[1853] | 75 | |
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[3245] | 76 | /** |
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[4838] | 77 | * standard deconstructor |
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[5068] | 78 | */ |
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| 79 | Shell::~Shell () |
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[3543] | 80 | { |
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[5099] | 81 | // delete the displayable Buffers |
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[5080] | 82 | for (int i = 0; i < this->bufferDisplaySize; i++) |
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| 83 | delete this->bufferText[i]; |
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[5106] | 84 | delete[] this->bufferText; |
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[5093] | 85 | |
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[5099] | 86 | // delete the inputLine |
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[5080] | 87 | delete this->inputLineText; |
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[5093] | 88 | delete this->inputLine; |
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[5079] | 89 | |
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[5099] | 90 | // delete all the Chars in the Buffers |
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| 91 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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| 92 | char* charElem = charIterator->nextElement(); |
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| 93 | while (charElem != NULL) |
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| 94 | { |
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| 95 | delete charElem; |
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| 96 | charElem = charIterator->nextElement(); |
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| 97 | } |
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| 98 | delete charIterator; |
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| 99 | |
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[5103] | 100 | // if (this->completionList != NULL) |
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| 101 | //delete this->completionList; |
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| 102 | |
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[5068] | 103 | Shell::singletonRef = NULL; |
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[3543] | 104 | } |
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[5068] | 105 | |
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[5106] | 106 | |
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| 107 | void Shell::activate() |
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| 108 | { |
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| 109 | EventHandler::getInstance()->setState(ES_SHELL); |
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| 110 | this->setRelCoorSoft2D(0, 0, 1, 5); |
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| 111 | } |
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| 112 | |
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| 113 | void Shell::deactivate() |
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| 114 | { |
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| 115 | EventHandler::getInstance()->setState(ES_GAME); |
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| 116 | this->setRelCoorSoft2D(0, -400, 1, 5); |
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| 117 | } |
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| 118 | |
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| 119 | void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing) |
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| 120 | { |
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| 121 | this->textSize = textSize; |
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| 122 | this->lineSpacing = lineSpacing; |
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| 123 | |
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| 124 | this->rebuildText(); |
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| 125 | } |
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| 126 | |
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| 127 | void Shell::rebuildText() |
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| 128 | { |
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| 129 | if (this->inputLineText == NULL) |
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| 130 | delete this->inputLineText; |
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| 131 | this->inputLineText = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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| 132 | this->inputLineText->setAlignment(TEXT_ALIGN_LEFT); |
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| 133 | this->inputLineText->setText(NULL); |
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| 134 | this->inputLineText->setParent2D(this); |
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| 135 | this->inputLineText->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize); |
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| 136 | |
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| 137 | this->setBufferDisplaySize(this->bufferDisplaySize); |
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| 138 | } |
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| 139 | |
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| 140 | |
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| 141 | |
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[5074] | 142 | /** |
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| 143 | * sets The count of Lines to display in the buffer. |
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| 144 | * @param bufferDisplaySize the count of lines to display in the Shell-Buffer. |
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| 145 | */ |
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[5072] | 146 | void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize) |
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| 147 | { |
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[5080] | 148 | if (this->bufferText != NULL) |
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[5072] | 149 | { |
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[5080] | 150 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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| 151 | delete this->bufferText[i]; |
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[5106] | 152 | delete[] this->bufferText; |
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[5072] | 153 | } |
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[5080] | 154 | |
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| 155 | this->bufferText = new Text*[bufferDisplaySize]; |
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| 156 | for (unsigned int i = 0; i < bufferDisplaySize; i++) |
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[5072] | 157 | { |
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[5106] | 158 | this->bufferText[i] = TextEngine::getInstance()->createText("fonts/Aniron_Bold.ttf", this->textSize, TEXT_DYNAMIC, 255, 0, 0); |
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[5080] | 159 | this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT); |
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[5106] | 160 | this->bufferText[i]->setRelCoor2D(5, (this->textSize + this->lineSpacing)*i); |
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[5080] | 161 | this->bufferText[i]->setText(NULL); |
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[5089] | 162 | this->bufferText[i]->setParent2D(this); |
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[5072] | 163 | } |
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[5106] | 164 | this->bufferDisplaySize = bufferDisplaySize; |
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[5080] | 165 | |
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[5106] | 166 | this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1); |
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[5072] | 167 | } |
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[5068] | 168 | |
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| 169 | /** |
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| 170 | * deletes all the Buffers |
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| 171 | */ |
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| 172 | void Shell::flushBuffers() |
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| 173 | { |
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[5072] | 174 | // remove all chars from the BufferTexts. |
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[5080] | 175 | if (this->bufferText) |
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| 176 | for (int i; i < this->bufferDisplaySize; i++) |
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| 177 | { |
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| 178 | this->bufferText[i]->setText(NULL); |
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| 179 | } |
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[5068] | 180 | |
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[5072] | 181 | |
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| 182 | // delete all the Chars in the Buffers |
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| 183 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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| 184 | char* charElem = charIterator->nextElement(); |
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| 185 | |
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| 186 | while (charElem != NULL) |
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| 187 | { |
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| 188 | delete charElem; |
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| 189 | |
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| 190 | charElem = charIterator->nextElement(); |
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| 191 | } |
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| 192 | delete charIterator; |
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[5068] | 193 | } |
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| 194 | |
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| 195 | /** |
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| 196 | * adds a new Line to the List of Buffers |
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| 197 | * @param line the Line as in the first argument in printf |
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| 198 | * @param args the arguments as a va_list |
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| 199 | */ |
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[5075] | 200 | bool Shell::addBufferLineStatic(const char* line, ...) |
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[5068] | 201 | { |
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[5075] | 202 | va_list arguments; |
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| 203 | va_start(arguments, line); |
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[5072] | 204 | |
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[5092] | 205 | #if DEBUG < 3 |
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[5075] | 206 | if (Shell::singletonRef == NULL) |
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[5089] | 207 | #endif |
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| 208 | |
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| 209 | vprintf(line, arguments); |
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[5092] | 210 | #if DEBUG < 3 |
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[5075] | 211 | else |
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[5092] | 212 | #else |
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| 213 | if (Shell::singletonRef != NULL) |
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[5089] | 214 | #endif |
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[5075] | 215 | Shell::singletonRef->addBufferLine(line, arguments); |
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| 216 | return true; |
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| 217 | } |
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[5072] | 218 | |
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[5080] | 219 | /** |
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| 220 | * add a Line to the List of Buffers |
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| 221 | * @param line |
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| 222 | * @param arguments |
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| 223 | * |
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| 224 | * This function Adds one line to the buffer. |
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| 225 | * and displays the line as the First Line of the display-buffer |
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| 226 | */ |
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[5075] | 227 | void Shell::addBufferLine(const char* line, va_list arguments) |
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| 228 | { |
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[5078] | 229 | vsprintf(this->bufferArray, line, arguments); |
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[5072] | 230 | |
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[5078] | 231 | char* newLine = new char[strlen(this->bufferArray)+1]; |
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| 232 | strcpy(newLine, this->bufferArray); |
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[5073] | 233 | |
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[5080] | 234 | this->buffer->add(newLine); |
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[5075] | 235 | |
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[5080] | 236 | if (this->buffer->getSize() > this->bufferSize) |
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| 237 | { |
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| 238 | delete this->buffer->firstElement(); |
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| 239 | this->buffer->remove(this->buffer->firstElement()); |
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| 240 | } |
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| 241 | |
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| 242 | if (likely(bufferText != NULL)) |
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| 243 | { |
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| 244 | Text* moveText = this->bufferText[this->bufferDisplaySize-1]; |
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| 245 | for (int i = this->bufferDisplaySize-1; i > 0; i--) |
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| 246 | { |
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| 247 | this->bufferText[i] = this->bufferText[i-1]; |
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| 248 | } |
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| 249 | this->bufferText[0] = moveText; |
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| 250 | } |
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| 251 | this->bufferText[0]->setText(newLine); |
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[5068] | 252 | } |
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| 253 | |
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| 254 | /** |
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| 255 | * moves the buffer around lineCount lines upwards (negative values move down) |
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| 256 | * @param lineCount the Count of lines to move upwards |
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[5072] | 257 | * |
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| 258 | * @todo |
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[5068] | 259 | */ |
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| 260 | void Shell::moveBuffer(int lineCount) |
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| 261 | { |
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| 262 | } |
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| 263 | |
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| 264 | /** |
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| 265 | * @param lineNumber the n-th line from the bottom |
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| 266 | * @returns the Buffer at Line lineNumber |
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| 267 | */ |
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| 268 | const char* Shell::getBufferLine(unsigned int lineNumber) |
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| 269 | { |
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[5072] | 270 | tIterator<char>* charIterator = this->buffer->getIterator(); |
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| 271 | char* charElem = charIterator->nextElement(); |
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| 272 | |
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| 273 | int i = 1; |
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| 274 | while (charElem != NULL) |
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| 275 | { |
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| 276 | if (i++ < lineNumber) |
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| 277 | { |
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| 278 | delete charIterator; |
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| 279 | return charElem; |
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| 280 | } |
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| 281 | |
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| 282 | charElem = charIterator->nextElement(); |
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| 283 | } |
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| 284 | delete charIterator; |
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[5068] | 285 | } |
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| 286 | |
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| 287 | /** |
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| 288 | * deletes the InputLine |
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| 289 | */ |
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| 290 | void Shell::flushInputLine() |
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| 291 | { |
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[5072] | 292 | if (likely(this->inputLine != NULL)) |
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| 293 | { |
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| 294 | delete [] this->inputLine; |
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| 295 | } |
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| 296 | this->inputLine = new char[1]; |
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| 297 | *this->inputLine = '\0'; |
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[5068] | 298 | } |
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| 299 | |
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| 300 | /** |
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| 301 | * adds one character to the inputLine |
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| 302 | * @param character the character to add to the inputLine |
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| 303 | */ |
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| 304 | void Shell::addCharacter(char character) |
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| 305 | { |
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[5072] | 306 | char* addCharLine = new char[strlen(inputLine)+2]; |
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| 307 | |
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| 308 | sprintf(addCharLine, "%s%c", this->inputLine, character); |
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| 309 | delete this->inputLine; |
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| 310 | this->inputLine = addCharLine; |
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[5093] | 311 | this->inputLineText->setText(inputLine); |
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[5068] | 312 | } |
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| 313 | |
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| 314 | /** |
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| 315 | * adds multiple Characters to thr inputLine |
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| 316 | * @param characters a '\0' terminated char-array to add to the InputLine |
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| 317 | */ |
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| 318 | void Shell::addCharacters(const char* characters) |
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| 319 | { |
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[5072] | 320 | char* addCharLine = new char[strlen(inputLine)+strlen(characters)+1]; |
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| 321 | |
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| 322 | sprintf(addCharLine, "%s%s", this->inputLine, characters); |
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| 323 | delete this->inputLine; |
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| 324 | this->inputLine = addCharLine; |
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[5093] | 325 | this->inputLineText->setText(inputLine); |
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[5068] | 326 | } |
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| 327 | |
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| 328 | /** |
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| 329 | * removes characterCount characters from the InputLine |
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| 330 | * @param characterCount the count of Characters to remove from the input Line |
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| 331 | */ |
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| 332 | void Shell::removeCharacters(unsigned int characterCount) |
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| 333 | { |
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[5093] | 334 | if (strlen(this->inputLine) == 0) |
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| 335 | return; |
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| 336 | |
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[5072] | 337 | if (characterCount > strlen(this->inputLine)) |
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| 338 | characterCount = strlen(this->inputLine); |
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| 339 | |
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| 340 | char* removeCharLine = new char[strlen(inputLine)-characterCount+1]; |
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| 341 | |
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| 342 | strncpy(removeCharLine, this->inputLine, strlen(inputLine)-characterCount); |
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[5093] | 343 | removeCharLine[strlen(inputLine)-characterCount] = '\0'; |
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[5072] | 344 | delete this->inputLine; |
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| 345 | this->inputLine = removeCharLine; |
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[5093] | 346 | this->inputLineText->setText(inputLine); |
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[5068] | 347 | } |
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| 348 | |
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[5096] | 349 | /** |
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| 350 | * executes the command stored in the inputLine |
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| 351 | * @return true if the command was commited successfully, false otherwise |
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| 352 | */ |
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| 353 | bool Shell::executeCommand() |
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| 354 | { |
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| 355 | this->addBufferLineStatic("Execute Command: %s\n", this->inputLine); |
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| 356 | delete this->inputLine; |
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| 357 | this->inputLine = new char[1]; |
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| 358 | this->inputLine[0]='\0'; |
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| 359 | this->inputLineText->setText(this->inputLine); |
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| 360 | return false; |
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| 361 | } |
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| 362 | |
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[5097] | 363 | /** |
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| 364 | * sets the Repeate-delay and rate |
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| 365 | * @param repeatDelay the Delay it takes, to repeate a key |
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| 366 | * @param repeatRate the rate to repeate a pressed key |
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| 367 | */ |
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| 368 | void Shell::setRepeatDelay(float repeatDelay, float repeatRate) |
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| 369 | { |
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| 370 | this->repeatDelay = repeatDelay; |
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| 371 | this->repeatRate = repeatRate; |
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| 372 | |
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| 373 | } |
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| 374 | |
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[5069] | 375 | /** |
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| 376 | * listens for some event |
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| 377 | * @param event the Event happened |
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| 378 | */ |
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| 379 | void Shell::process(const Event &event) |
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| 380 | { |
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[5093] | 381 | if (event.bPressed) |
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| 382 | { |
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| 383 | PRINTF(4)("Shell received command %s\n", SDLKToKeyname(event.type)); |
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| 384 | if (event.type == SDLK_BACKQUOTE) |
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| 385 | { |
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| 386 | if (EventHandler::getInstance()->getState() == ES_GAME) |
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[5094] | 387 | { |
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[5106] | 388 | this->activate(); |
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[5094] | 389 | } |
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| 390 | |
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[5093] | 391 | else |
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[5094] | 392 | { |
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[5106] | 393 | this->deactivate(); |
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[5094] | 394 | } |
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[5093] | 395 | } |
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| 396 | else if (event.type == SDLK_TAB) |
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| 397 | this->autoComplete(); |
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| 398 | else if (event.type == SDLK_BACKSPACE) |
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[5095] | 399 | { |
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| 400 | this->delayed = this->repeatDelay; |
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| 401 | this->pressedKey = SDLK_BACKSPACE; |
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[5093] | 402 | this->removeCharacters(1); |
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[5095] | 403 | } |
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[5096] | 404 | else if (event.type == SDLK_RETURN) |
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| 405 | this->executeCommand(); |
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[5097] | 406 | else if (likely(event.type < 127)) |
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[5095] | 407 | { |
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| 408 | this->delayed = this->repeatDelay; |
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| 409 | this->pressedKey = event.type; |
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[5093] | 410 | this->addCharacter(event.type); |
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[5095] | 411 | } |
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[5093] | 412 | } |
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[5095] | 413 | else // if(!event.bPressed) |
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| 414 | { |
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| 415 | if (this->pressedKey == event.type) |
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[5102] | 416 | { |
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[5095] | 417 | this->pressedKey = SDLK_FIRST; |
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[5102] | 418 | this->delayed = 0.0; |
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| 419 | } |
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[5095] | 420 | } |
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[5069] | 421 | } |
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| 422 | |
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[5068] | 423 | /** |
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| 424 | * ticks the Shell for dt Seconds |
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| 425 | * @param dt the elapsed time since the last tick(); |
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| 426 | */ |
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[5095] | 427 | void Shell::tick(float dt) |
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| 428 | { |
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| 429 | if (this->delayed > 0.0) |
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| 430 | this->delayed -= dt; |
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| 431 | else if (this->pressedKey != SDLK_FIRST ) |
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| 432 | { |
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[5097] | 433 | this->delayed = this->repeatRate; |
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[5095] | 434 | if (this->pressedKey == SDLK_BACKSPACE) |
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| 435 | this->removeCharacters(1); |
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| 436 | else if (pressedKey < 127) |
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| 437 | this->addCharacter(this->pressedKey); |
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| 438 | } |
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| 439 | } |
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[5068] | 440 | |
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| 441 | /** |
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| 442 | * displays the Shell |
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| 443 | */ |
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| 444 | void Shell::draw() const |
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| 445 | { |
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[5099] | 446 | glPushMatrix(); |
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| 447 | // transform for alignment. |
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| 448 | // setting the Blending effects |
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| 449 | |
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| 450 | glColor4f(0.0f, 0.0f, 0.8f, .4); |
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| 451 | glEnable(GL_BLEND); |
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| 452 | glDisable(GL_TEXTURE_2D); |
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| 453 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 454 | |
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| 455 | // glBindTexture(GL_TEXTURE_2D, this->texture); |
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| 456 | glBegin(GL_QUADS); |
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| 457 | |
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| 458 | // glTexCoord2f(this->texCoord.minU, this->texCoord.minV); |
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| 459 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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| 460 | |
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| 461 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.minV); |
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[5106] | 462 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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[5099] | 463 | |
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| 464 | // glTexCoord2f(this->texCoord.maxU, this->texCoord.maxV); |
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[5106] | 465 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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[5099] | 466 | |
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| 467 | // glTexCoord2f(this->texCoord.minU, this->texCoord.maxV); |
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[5106] | 468 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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[5099] | 469 | |
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| 470 | glEnd(); |
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[5068] | 471 | } |
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| 472 | |
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| 473 | |
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| 474 | /** |
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| 475 | * autocompletes the Shell's inputLine |
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| 476 | * @returns true, if a result was found, false otherwise |
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[5100] | 477 | * |
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| 478 | * @todo implement it!! |
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[5068] | 479 | */ |
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| 480 | bool Shell::autoComplete() |
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| 481 | { |
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[5100] | 482 | //PRINTF(3)("AutoCompletion not implemented yet\n"); |
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| 483 | |
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| 484 | char* completionLine = new char[strlen(inputLine)+1]; |
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| 485 | strcpy(completionLine, this->inputLine); |
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| 486 | |
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[5105] | 487 | char* commandBegin = strrchr(completionLine, ' '); |
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[5100] | 488 | if (commandBegin == NULL) |
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| 489 | commandBegin = completionLine; |
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| 490 | else |
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| 491 | { |
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| 492 | if(commandBegin >= completionLine + strlen(completionLine)) |
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| 493 | commandBegin = completionLine + strlen(completionLine); |
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| 494 | else |
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| 495 | commandBegin++; |
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| 496 | } |
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| 497 | |
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[5105] | 498 | char* objectStart; |
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| 499 | if (objectStart = strstr(commandBegin, "::")) |
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| 500 | { |
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| 501 | char* classIdentity = new char[objectStart - commandBegin +1]; |
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| 502 | strncpy(classIdentity, commandBegin, objectStart - commandBegin); |
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| 503 | classIdentity[objectStart - commandBegin] = '\0'; |
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| 504 | this->objectComplete(objectStart+2, ClassList::StringToID(classIdentity)); |
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| 505 | delete[] classIdentity; |
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| 506 | } |
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| 507 | else |
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| 508 | this->classComplete(commandBegin); |
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[5102] | 509 | |
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[5103] | 510 | delete[] completionLine; |
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[5102] | 511 | } |
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| 512 | |
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| 513 | /** |
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| 514 | * autocompletes a className |
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| 515 | * @param classBegin the Beginning of a String to autoComplete |
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| 516 | * @return true on success, false otherwise |
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| 517 | */ |
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| 518 | bool Shell::classComplete(const char* classBegin) |
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| 519 | { |
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| 520 | if (unlikely(classBegin == NULL)) |
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| 521 | return false; |
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[5105] | 522 | const tList<const char>* clList = ClassList::getClassList(); |
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| 523 | if (clList != NULL) |
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[5102] | 524 | { |
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[5105] | 525 | const tList<const char>* classList = this->createCompleteList(clList, classBegin); |
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| 526 | if (classList != NULL) |
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| 527 | this->generalComplete(classList, classBegin, "%s::", "::"); |
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| 528 | else |
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| 529 | return false; |
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| 530 | } |
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| 531 | else |
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[5102] | 532 | return false; |
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[5105] | 533 | return true; |
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| 534 | } |
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| 535 | |
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| 536 | /** |
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| 537 | * autocompletes an ObjectName |
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| 538 | * @param objectBegin the beginning string of a Object |
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| 539 | * @param classID the ID of the Class to search for. |
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| 540 | * @return true on success, false otherwise |
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| 541 | */ |
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| 542 | bool Shell::objectComplete(const char* objectBegin, long classID) |
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| 543 | { |
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| 544 | printf("%s\n", objectBegin); |
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| 545 | |
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| 546 | if (unlikely(objectBegin == NULL)) |
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| 547 | return false; |
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| 548 | tList<BaseObject>* boList = ClassList::getList(classID); |
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| 549 | if (boList != NULL) |
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| 550 | { |
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| 551 | printf("\n", boList->firstElement()->getName()); |
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| 552 | const tList<const char>* objectList = this->createCompleteList(boList, objectBegin); |
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| 553 | if (objectList != NULL) |
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| 554 | this->generalComplete(objectList, objectBegin, "%s"); |
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| 555 | else |
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| 556 | return false; |
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[5102] | 557 | } |
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[5105] | 558 | else |
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| 559 | return false; |
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| 560 | return true; |
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| 561 | } |
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[5100] | 562 | |
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[5105] | 563 | bool Shell::functionComplete(const char* functionBegin) |
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| 564 | { |
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| 565 | } |
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| 566 | |
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| 567 | /** |
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| 568 | * completes the inputline on grounds of an inputList |
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| 569 | * @param stringList the List to parse through |
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| 570 | * @param begin the String to search in the inputList, and to extend with it. |
---|
| 571 | * @param displayAs how to display the found value to the user, printf-style, !!with only one %s!! ex.: "::%s::" |
---|
| 572 | * @param addBack what should be added at the end of the completion |
---|
| 573 | * @param addFront what should be added to the front of one finished completion |
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| 574 | * @return true if ok, false otherwise |
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| 575 | */ |
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| 576 | bool Shell::generalComplete(const tList<const char>* stringList, const char* begin, const char* displayAs, const char* addBack, const char* addFront) |
---|
| 577 | { |
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| 578 | if (stringList->getSize() == 0) |
---|
| 579 | return false; |
---|
| 580 | |
---|
| 581 | const char* addString = stringList->firstElement(); |
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[5102] | 582 | unsigned int addLength = 0; |
---|
[5105] | 583 | unsigned int inputLenght = strlen(begin); |
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[5100] | 584 | |
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[5102] | 585 | if (addString != NULL) |
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| 586 | addLength = strlen(addString); |
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[5105] | 587 | tIterator<const char>* charIterator = stringList->getIterator(); |
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[5102] | 588 | const char* charElem = charIterator->nextElement(); |
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| 589 | while (charElem != NULL) |
---|
| 590 | { |
---|
[5105] | 591 | PRINTF(0)(displayAs, charElem); |
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| 592 | for (unsigned int i = inputLenght; i < addLength; i++) |
---|
| 593 | if (addString[i] != charElem[i]) |
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[5102] | 594 | { |
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[5105] | 595 | addLength = i; |
---|
| 596 | break; |
---|
[5102] | 597 | } |
---|
| 598 | charElem = charIterator->nextElement(); |
---|
| 599 | } |
---|
| 600 | delete charIterator; |
---|
| 601 | |
---|
| 602 | if (addLength >= inputLenght) |
---|
| 603 | { |
---|
| 604 | char* adder = new char[addLength+1]; |
---|
| 605 | strncpy(adder, addString, addLength); |
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| 606 | adder[addLength] = '\0'; |
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| 607 | this->removeCharacters(inputLenght); |
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| 608 | this->addCharacters(adder); |
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[5105] | 609 | if (addBack != NULL && stringList->getSize() == 1) |
---|
| 610 | this->addCharacters("::"); |
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[5102] | 611 | delete[] adder; |
---|
| 612 | } |
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[5105] | 613 | return true; |
---|
[5068] | 614 | } |
---|
| 615 | |
---|
[5102] | 616 | |
---|
| 617 | |
---|
[5103] | 618 | /** |
---|
| 619 | * searches for classes, which beginn with classNameBegin |
---|
[5105] | 620 | * @param inputList the List to parse through |
---|
| 621 | * @param classNameBegin the beginning string |
---|
[5103] | 622 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
| 623 | * !! The strings MUST NOT be deleted !! |
---|
| 624 | */ |
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[5104] | 625 | const tList<const char>* Shell::createCompleteList(const tList<const char>* inputList, const char* classNameBegin) |
---|
[5103] | 626 | { |
---|
[5105] | 627 | if (inputList == NULL || classNameBegin == NULL) |
---|
| 628 | return NULL; |
---|
[5103] | 629 | unsigned int searchLength = strlen(classNameBegin); |
---|
| 630 | if (this->completionList != NULL) |
---|
| 631 | delete this->completionList; |
---|
| 632 | this->completionList = new tList<const char>; |
---|
[5102] | 633 | |
---|
[5103] | 634 | // tList<const char>* classList = ClassList::getClassList(); |
---|
| 635 | |
---|
[5104] | 636 | tIterator<const char>* iterator = inputList->getIterator(); |
---|
[5103] | 637 | const char* enumString = iterator->nextElement(); |
---|
| 638 | while (enumString != NULL) |
---|
| 639 | { |
---|
| 640 | if (strlen(enumString)>searchLength+1 && |
---|
| 641 | !strncasecmp(enumString, classNameBegin, searchLength)) |
---|
| 642 | { |
---|
| 643 | this->completionList->add(enumString); |
---|
| 644 | } |
---|
| 645 | enumString = iterator->nextElement(); |
---|
| 646 | } |
---|
| 647 | delete iterator; |
---|
| 648 | |
---|
| 649 | return this->completionList; |
---|
| 650 | } |
---|
| 651 | |
---|
[5105] | 652 | /** |
---|
| 653 | * searches for classes, which beginn with classNameBegin |
---|
| 654 | * @param inputList the List to parse through |
---|
| 655 | * @param classNameBegin the beginning string |
---|
| 656 | * @return a NEW char-array with ClassNames. The LIST should be deleted afterwards, |
---|
| 657 | * !! The strings MUST NOT be deleted !! |
---|
| 658 | */ |
---|
| 659 | const tList<const char>* Shell::createCompleteList(const tList<BaseObject>* inputList, const char* classNameBegin) |
---|
| 660 | { |
---|
| 661 | if (inputList == NULL || classNameBegin == NULL) |
---|
| 662 | return NULL; |
---|
| 663 | unsigned int searchLength = strlen(classNameBegin); |
---|
| 664 | if (this->completionList != NULL) |
---|
| 665 | delete this->completionList; |
---|
| 666 | this->completionList = new tList<const char>; |
---|
[5103] | 667 | |
---|
[5105] | 668 | tIterator<BaseObject>* iterator = inputList->getIterator(); |
---|
| 669 | BaseObject* enumBO = iterator->nextElement(); |
---|
| 670 | while (enumBO != NULL) |
---|
| 671 | { |
---|
| 672 | if (enumBO->getName() != NULL && |
---|
| 673 | strlen(enumBO->getName())>searchLength+1 && |
---|
| 674 | !strncasecmp(enumBO->getName(), classNameBegin, searchLength)) |
---|
| 675 | { |
---|
| 676 | this->completionList->add(enumBO->getName()); |
---|
| 677 | } |
---|
| 678 | enumBO = iterator->nextElement(); |
---|
| 679 | } |
---|
| 680 | delete iterator; |
---|
[5103] | 681 | |
---|
[5105] | 682 | return this->completionList; |
---|
| 683 | } |
---|
| 684 | |
---|
[5068] | 685 | /** |
---|
| 686 | * displays some nice output from the Shell |
---|
| 687 | */ |
---|
| 688 | void Shell::debug() const |
---|
| 689 | { |
---|
[5096] | 690 | if (this->pressedKey != SDLK_FIRST) |
---|
| 691 | printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay); |
---|
[5068] | 692 | } |
---|