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| [8024] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: ... |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 17 | |
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| 18 | #include "network_game_rules.h" |
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| 19 | |
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| 20 | using namespace std; |
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| 21 | |
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| 22 | |
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| 23 | /** |
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| 24 | * standard constructor |
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| 25 | */ |
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| 26 | NetworkGameRules::NetworkGameRules ( const TiXmlElement* root ) |
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| 27 | : GameRules( root ) |
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| 28 | { |
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| 29 | this->setClassID( CL_NETWORK_GAME_RULES, "NetworkGameRules"); |
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| 30 | } |
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| 31 | |
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| 32 | |
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| 33 | /** |
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| 34 | * standard deconstructor |
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| 35 | */ |
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| 36 | NetworkGameRules::~NetworkGameRules () |
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| 37 | { |
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| 38 | } |
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| 39 | |
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| [8147] | 40 | std::string NetworkGameRules::getPlayableModelFileName( int uesrId, int team, ClassID classId ) |
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| [8024] | 41 | { |
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| 42 | return "models/ships/reap_#.obj"; |
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| 43 | } |
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| 44 | |
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| [8147] | 45 | ClassID NetworkGameRules::getPlayableClassId( int userId, int team ) |
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| [8024] | 46 | { |
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| 47 | return CL_SPACE_SHIP; |
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| 48 | } |
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| 49 | |
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| 50 | int NetworkGameRules::getTeamForNewUser( ) |
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| 51 | { |
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| 52 | return 0; |
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| 53 | } |
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| 54 | |
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