| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Christian Meyer | 
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| 13 |    co-programmer: Benjamin Grauer | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "factory.h" | 
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| 18 |  | 
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| 19 | #include "shell_command.h" | 
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| 20 | #include "game_loader.h" | 
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| 21 | using namespace std; | 
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| 22 |  | 
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| 23 | SHELL_COMMAND(create, Factory, fabricate); | 
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| 24 |  | 
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| 25 |  | 
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| 26 | /*  -------------------------------------------------- | 
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| 27 |  *               Factory | 
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| 28 |  *   -------------------------------------------------- | 
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| 29 |  */ | 
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| 30 |  | 
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| 31 | /** | 
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| 32 |  *  constructor | 
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| 33 |  | 
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| 34 |    set everything to zero and define factoryName | 
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| 35 | */ | 
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| 36 | Factory::Factory (const char* factoryName, ClassID classID) | 
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| 37 | { | 
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| 38 |   this->setClassID(CL_FACTORY, "Factory"); | 
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| 39 |   this->setName(factoryName); | 
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| 40 |  | 
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| 41 |   this->next = NULL; | 
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| 42 |   this->classID = classID; | 
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| 43 |  | 
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| 44 |   Factory::registerFactory(this); | 
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| 45 | } | 
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| 46 |  | 
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| 47 | /** a reference to the First Factory */ | 
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| 48 | Factory* Factory::first = NULL; | 
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| 49 |  | 
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| 50 | /** | 
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| 51 |  *  destructor | 
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| 52 |  | 
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| 53 |    clear the Q | 
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| 54 | */ | 
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| 55 | Factory::~Factory () | 
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| 56 | { | 
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| 57 |   //  printf("%s\n", this->factoryName); | 
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| 58 |   //  Factory* tmpDel = this->next; | 
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| 59 |   //  this->next = NULL; | 
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| 60 |   if (this->next) | 
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| 61 |     delete this->next; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | /** | 
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| 65 |  *  add a Factory to the Factory Queue | 
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| 66 |  * @param factory a Factory to be registered | 
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| 67 | */ | 
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| 68 | void Factory::registerFactory( Factory* factory) | 
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| 69 | { | 
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| 70 |   assert( factory != NULL); | 
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| 71 |  | 
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| 72 |   PRINTF(5)("Registered factory for '%s'\n", factory->getName()); | 
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| 73 |  | 
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| 74 |   if( Factory::first == NULL) | 
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| 75 |   { | 
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| 76 |     Factory::first = factory; | 
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| 77 |   } | 
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| 78 |   else | 
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| 79 |   { | 
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| 80 |     Factory* tmpFac = Factory::first; | 
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| 81 |     while( tmpFac->next != NULL) | 
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| 82 |     { | 
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| 83 |       tmpFac = tmpFac->next; | 
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| 84 |     } | 
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| 85 |     tmpFac->setNext(factory); | 
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| 86 |   } | 
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| 87 | } | 
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| 88 |  | 
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| 89 | void Factory::fabricate(const char* className, const char* entityName) | 
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| 90 | { | 
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| 91 |   if (className == NULL) | 
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| 92 |     return; | 
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| 93 |   Factory* fac = Factory::first; | 
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| 94 |  | 
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| 95 |   while (fac != NULL) | 
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| 96 |   { | 
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| 97 |     if (!strcmp(className, fac->getName())) | 
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| 98 |     { | 
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| 99 |       PRINTF(3)("Create a new Object of type %s\n", fac->getName()); | 
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| 100 |       BaseObject* object = fac->fabricateDirect(); | 
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| 101 |       if (object != NULL) | 
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| 102 |       { | 
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| 103 |         object->setName(entityName); | 
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| 104 |       } | 
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| 105 |       break; | 
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| 106 |     } | 
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| 107 |     fac = fac->next; | 
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| 108 |   } | 
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| 109 | } | 
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