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| [7461] | 1 | /*! | 
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 | 2 |  * @file mission_goal.h | 
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 | 3 |  * @brief Definition of a killtarget mission goal | 
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 | 4 | */ | 
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 | 5 |  | 
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 | 6 | #ifndef _KILL_TARGET_H | 
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 | 7 | #define _KILL_TARGET_H | 
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 | 8 |  | 
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 | 9 | #include "mission_goal.h" | 
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 | 10 |  | 
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 | 11 |  | 
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 | 12 | class TiXmlElement; | 
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 | 13 |  | 
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 | 14 |  | 
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 | 15 |  | 
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 | 16 | //! A class representing a mission goal to kill a specific amount of a specific object type | 
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| [7462] | 17 | class KillTarget : public MissionGoal | 
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 | 18 | { | 
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| [9869] | 19 |   ObjectListDeclaration(KillTarget); | 
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| [7461] | 20 |  | 
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| [7462] | 21 |   public: | 
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 | 22 |     KillTarget(const TiXmlElement* root); | 
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 | 23 |     virtual ~KillTarget(); | 
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| [7461] | 24 |  | 
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| [7462] | 25 |     virtual void loadParams(const TiXmlElement* root); | 
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| [7461] | 26 |  | 
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 | 27 |  | 
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| [7462] | 28 |     void setNumberOfKills( int kills) { this->numberOfKills = kills; } | 
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| [7463] | 29 |     void setTargetClassID( int classID) { this->targetClassID = classID; } | 
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 | 30 |     void setTargetClassName( char* className) {} | 
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| [7461] | 31 |  | 
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 | 32 |  | 
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| [7464] | 33 |     virtual MissionState checkMissionGoal(float dt); | 
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| [7462] | 34 |  | 
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 | 35 |  | 
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 | 36 |   private: | 
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 | 37 |     int numberOfKills;                                                 //!< the amount of kills of this kind | 
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 | 38 |     int targetClassID;                                                 //!< id of the target class | 
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| [7461] | 39 | }; | 
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 | 40 |  | 
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 | 41 | #endif /* _KILL_TARGET_H */ | 
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