| [4744] | 1 | /* | 
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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| [1855] | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [6437] | 12 | main-programmer: Benjamin Grauer | 
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| [1855] | 13 | co-programmer: ... | 
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| [1853] | 14 | */ | 
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|  | 15 |  | 
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| [3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| [1853] | 17 |  | 
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| [6437] | 18 | #include "hud.h" | 
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| [1853] | 19 |  | 
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| [6441] | 20 | #include "state.h" | 
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| [8976] | 21 | #include "debug.h" | 
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| [6441] | 22 |  | 
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| [6442] | 23 | #include "world_entities/weapons/weapon_manager.h" | 
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| [8448] | 24 | #include "glgui_widget.h" | 
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| [6442] | 25 |  | 
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| [8518] | 26 | #include "glgui_inputline.h" | 
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|  | 27 | #include "specials/glgui_notifier.h" | 
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| [8994] | 28 | #include "elements/glgui_radar.h" | 
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| [8518] | 29 |  | 
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| [8996] | 30 |  | 
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|  | 31 |  | 
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|  | 32 | /// HACK | 
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|  | 33 | #include "player.h" | 
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|  | 34 | #include "playable.h" | 
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|  | 35 |  | 
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| [3245] | 36 | /** | 
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| [4838] | 37 | * standard constructor | 
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|  | 38 | * @todo this constructor is not jet implemented - do it | 
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| [3245] | 39 | */ | 
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| [6437] | 40 | Hud::Hud () | 
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| [3365] | 41 | { | 
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| [6438] | 42 | this->setClassID(CL_HUD, "Hud"); | 
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| [4320] | 43 |  | 
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| [6441] | 44 | //this->setSize2D( | 
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| [6442] | 45 | this->weaponManager = NULL; | 
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| [6440] | 46 | this->energyWidget = NULL; | 
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|  | 47 | this->shieldWidget = NULL; | 
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|  | 48 | this->armorWidget = NULL; | 
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| [6441] | 49 | this->resX = 1; | 
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|  | 50 | this->resY = 1; | 
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| [6442] | 51 |  | 
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| [8518] | 52 | this->inputLine = new OrxGui::GLGuiInputLine(); | 
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|  | 53 | this->inputLine->setParent2D(this); | 
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|  | 54 | this->notifier = new OrxGui::GLGuiNotifier(); | 
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|  | 55 | this->notifier->setParent2D(this); | 
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|  | 56 | notifier->setAbsCoor2D(100,100); | 
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|  | 57 |  | 
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| [8995] | 58 | this->_radar = new OrxGui::GLGuiRadar(); | 
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| [8994] | 59 |  | 
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| [8990] | 60 | this->subscribeEvent(ES_ALL, EV_VIDEO_RESIZE); | 
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| [9003] | 61 | this->subscribeEvent(ES_ALL, SDLK_TAB); | 
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| [8518] | 62 |  | 
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|  | 63 |  | 
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| [3365] | 64 | } | 
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| [1853] | 65 |  | 
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|  | 66 |  | 
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| [3245] | 67 | /** | 
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| [4838] | 68 | * standard deconstructor | 
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| [3245] | 69 | */ | 
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| [6437] | 70 | Hud::~Hud () | 
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| [3543] | 71 | { | 
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| [8518] | 72 | delete this->inputLine; | 
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|  | 73 | delete this->notifier; | 
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| [8994] | 74 |  | 
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| [8995] | 75 | delete this->_radar; | 
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| [3543] | 76 | // delete what has to be deleted here | 
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|  | 77 | } | 
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| [6438] | 78 |  | 
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|  | 79 |  | 
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|  | 80 | void Hud::loadParams(const TiXmlElement* root) | 
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|  | 81 | { | 
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| [6512] | 82 | Element2D::loadParams(root); | 
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| [6438] | 83 | } | 
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|  | 84 |  | 
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| [8518] | 85 | void Hud::notifyUser(const std::string& message) | 
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| [6438] | 86 | { | 
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| [8518] | 87 | this->notifier->pushNotifyMessage(message); | 
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| [6438] | 88 | } | 
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|  | 89 |  | 
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| [8518] | 90 | void Hud::setBackGround() | 
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|  | 91 | {} | 
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|  | 92 |  | 
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| [8145] | 93 | void Hud::setEnergyWidget(OrxGui::GLGuiWidget* widget) | 
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| [6438] | 94 | { | 
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| [6440] | 95 | // decopple old widget | 
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|  | 96 | if (this->energyWidget != NULL) | 
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|  | 97 | { | 
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|  | 98 | this->energyWidget->hide(); | 
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|  | 99 | } | 
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| [6438] | 100 |  | 
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| [6440] | 101 | this->energyWidget = widget; | 
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|  | 102 | if (this->energyWidget != NULL) | 
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|  | 103 | { | 
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|  | 104 | this->energyWidget->show(); | 
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| [8619] | 105 | this->energyWidget->setBackgroundTexture( "hud_energy_background.png"); | 
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| [8518] | 106 | /*    this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); | 
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|  | 107 | this->energyWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ | 
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| [6440] | 108 | } | 
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|  | 109 |  | 
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| [6441] | 110 | this->updateResolution(); | 
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| [6438] | 111 | } | 
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|  | 112 |  | 
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| [8145] | 113 | void Hud::setShiledWidget(OrxGui::GLGuiWidget* widget) | 
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| [8518] | 114 | {} | 
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| [6438] | 115 |  | 
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| [8145] | 116 | void Hud::setArmorWidget(OrxGui::GLGuiWidget* widget) | 
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| [8518] | 117 | {} | 
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| [6438] | 118 |  | 
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| [6442] | 119 | void Hud::setWeaponManager(WeaponManager* weaponMan) | 
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|  | 120 | { | 
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|  | 121 | if (this->weaponManager != NULL) | 
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|  | 122 | { | 
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|  | 123 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) | 
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|  | 124 | { | 
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|  | 125 | Weapon* weapon = this->weaponManager->getWeapon(i); | 
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|  | 126 | if (weapon != NULL) | 
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|  | 127 | { | 
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|  | 128 | weapon->getEnergyWidget()->hide(); | 
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|  | 129 | this->weaponsWidgets.remove(weapon->getEnergyWidget()); | 
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|  | 130 | } | 
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|  | 131 | } | 
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|  | 132 | } | 
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|  | 133 |  | 
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|  | 134 | this->weaponManager = weaponMan; | 
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|  | 135 |  | 
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| [6445] | 136 | this->updateWeaponManager(); | 
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| [8996] | 137 | //  this->updateResolution(); | 
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| [6438] | 138 | } | 
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|  | 139 |  | 
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| [6443] | 140 | void Hud::updateWeaponManager() | 
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|  | 141 | { | 
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|  | 142 | // hide all the Widgets | 
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| [8145] | 143 | std::list<OrxGui::GLGuiWidget*>::iterator weaponWidget; | 
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| [6443] | 144 | for (weaponWidget = this->weaponsWidgets.begin(); weaponWidget != this->weaponsWidgets.end(); weaponWidget++) | 
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|  | 145 | { | 
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|  | 146 | (*weaponWidget)->hide(); | 
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|  | 147 | } | 
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|  | 148 | this->weaponsWidgets.clear(); | 
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| [6442] | 149 |  | 
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| [6443] | 150 | // add all that we need again. | 
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|  | 151 | if (this->weaponManager != NULL) | 
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|  | 152 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) | 
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|  | 153 | { | 
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| [8518] | 154 | Weapon* weapon = this->weaponManager->getWeapon(i); | 
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|  | 155 | if (weapon != NULL) | 
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|  | 156 | { | 
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| [9406] | 157 | //PRINTF(0)("WEAPON %s::%s in Slots\n", weapon->getClassCName(), weapon->getName()); | 
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| [8518] | 158 | weapon->getEnergyWidget()->show(); | 
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| [8619] | 159 | weapon->getEnergyWidget()->setBackgroundColor(Color(.8,.2,.11, 0.1)); | 
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| [8518] | 160 | weapon->getEnergyWidget()->setFrontColor(Color( .2,.5,.7,.6)); | 
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|  | 161 | //      weapon->getEnergyWidget()->frontMaterial().setTransparency(.6); | 
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|  | 162 | this->weaponsWidgets.push_back(weapon->getEnergyWidget()); | 
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|  | 163 | } | 
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| [6443] | 164 | } | 
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|  | 165 | this->updateResolution(); | 
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|  | 166 | } | 
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|  | 167 |  | 
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| [8145] | 168 | void Hud::addWeaponWidget(OrxGui::GLGuiWidget* widget) | 
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| [8518] | 169 | {} | 
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| [6438] | 170 |  | 
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| [8145] | 171 | void Hud::removeWeaponWidget(OrxGui::GLGuiWidget* widget) | 
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| [8518] | 172 | {} | 
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| [6438] | 173 |  | 
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| [6441] | 174 | void Hud::updateResolution() | 
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|  | 175 | { | 
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| [6498] | 176 | this->resX = State::getResX(); | 
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|  | 177 | this->resY = State::getResY(); | 
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| [8976] | 178 |  | 
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|  | 179 | this->setSize2D(.2 * this->resX, this->resY); | 
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| [8989] | 180 | this->notifier->setAbsCoor2D(0.7 * this->resX, 0.3 * this->resY); | 
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|  | 181 | this->notifier->setWidgetSize(0.25 * this->resX, 0.6 * this->resY); | 
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| [8976] | 182 |  | 
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| [8995] | 183 |  | 
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| [8996] | 184 | if (State::getPlayer() && State::getPlayer()->getPlayable() && State::getObjectManager()) | 
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|  | 185 | { | 
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|  | 186 | printf("UPDATING RADAR\n"); | 
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|  | 187 | this->_radar->setCenterNode(State::getPlayer()->getPlayable()); | 
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| [9000] | 188 | this->_radar->addEntityList(&State::getObjectManager()->getObjectList((OM_LIST)(State::getPlayer()->getPlayable()->getOMListNumber()+1)), Color(.4, .4, 1.0)); | 
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| [9235] | 189 | this->_radar->addEntityList(&State::getObjectManager()->getObjectList(OM_GROUP_02), Color(1.0, .2, .2)); | 
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| [9001] | 190 | this->_radar->setAbsCoor2D(0.8 * this->resX, 0.01 * this->resY); | 
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| [8996] | 191 | this->_radar->setWidgetSize(0.2 * this->resX, 0.2 * this->resY); | 
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| [9014] | 192 | this->_radar->setRange(300); | 
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| [8996] | 193 | this->_radar->show(); | 
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|  | 194 | } | 
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|  | 195 |  | 
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|  | 196 |  | 
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| [6441] | 197 | if (this->energyWidget != NULL) | 
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|  | 198 | { | 
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| [8986] | 199 | this->energyWidget->setAbsCoor2D(0.0 * this->resX, 0.85 * this->resY); | 
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| [8975] | 200 | this->energyWidget->setWidgetSize(.25 * this->resX, 0.1 * this->resY); | 
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| [6441] | 201 | } | 
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| [6442] | 202 |  | 
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|  | 203 |  | 
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| [8145] | 204 | std::list<OrxGui::GLGuiWidget*>::iterator weaponWidget; | 
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| [8988] | 205 | Vector2D pos(0.3, .9); | 
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| [8987] | 206 | for (weaponWidget = this->weaponsWidgets.begin(); weaponWidget != this->weaponsWidgets.end(); weaponWidget++, pos.x+=.2) | 
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| [6442] | 207 | { | 
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| [8987] | 208 | if (pos.x > .8) | 
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|  | 209 | { | 
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|  | 210 | pos.x = 0.3; | 
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|  | 211 | pos.y -= .1; | 
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|  | 212 |  | 
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|  | 213 | } | 
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|  | 214 | (*weaponWidget)->setAbsCoor2D(pos.x*this->resX, pos.y*this->resY); | 
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| [8976] | 215 | (*weaponWidget)->setWidgetSize(.02*this->resX, .1 *this->resY); | 
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|  | 216 | (*weaponWidget)->show(); | 
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| [9406] | 217 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); | 
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| [6442] | 218 | } | 
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| [6441] | 219 | } | 
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|  | 220 |  | 
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| [8990] | 221 | void Hud::draw() const | 
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| [6441] | 222 | { | 
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| [8990] | 223 | //  GLGuiWidget::draw(); | 
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| [6441] | 224 | } | 
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|  | 225 |  | 
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| [8990] | 226 |  | 
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|  | 227 | void Hud::process(const Event &event) | 
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| [6441] | 228 | { | 
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| [8990] | 229 | if (event.type == EV_VIDEO_RESIZE) | 
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|  | 230 | this->updateResolution(); | 
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| [9003] | 231 | else if (event.type == SDLK_TAB) | 
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|  | 232 | { | 
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|  | 233 | /// TODO SHOW THE INPUT-LINE | 
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|  | 234 | //  this->inputLine->select(); | 
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|  | 235 | } | 
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|  | 236 |  | 
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|  | 237 |  | 
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| [6441] | 238 | } | 
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|  | 239 |  | 
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|  | 240 |  | 
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