source:
orxonox.OLD/trunk/src/util/game_rules.h
@
7209
| Last change on this file since 7209 was 7044, checked in by patrick, 20 years ago | |
|---|---|
| File size: 860 bytes | |
| Rev | Line | |
|---|---|---|
| [7017] | 1 | |
| 2 | /*! | |
| 3 | * @file game_rules.h | |
| 4 | * Defines game rules for this game | |
| 5 | */ | |
| 6 | ||
| 7 | #ifndef _GAME_RULES_H | |
| 8 | #define _GAME_RULES_H | |
| 9 | ||
| 10 | #include "base_object.h" | |
| 11 | ||
| 12 | ||
| [7020] | 13 | class TiXmlElement; |
| 14 | class ObjectManager; | |
| [7034] | 15 | class Player; |
| [7017] | 16 | |
| 17 | ||
| 18 | class GameRules : public BaseObject | |
| 19 | { | |
| 20 | ||
| 21 | public: | |
| [7035] | 22 | GameRules(const TiXmlElement* root); |
| [7017] | 23 | virtual ~GameRules(); |
| 24 | ||
| [7035] | 25 | virtual void loadParams(const TiXmlElement* root = NULL); |
| [7020] | 26 | |
| 27 | ||
| [7044] | 28 | virtual void onPlayerSpawn() {} |
| 29 | virtual void onPlayerDeath() {} | |
| [7034] | 30 | |
| 31 | ||
| [7020] | 32 | virtual void tick(float dt) = 0; |
| [7034] | 33 | /** draws the stuff from the game rules if there is any need to */ |
| 34 | void draw() {} | |
| [7020] | 35 | |
| 36 | ||
| [7034] | 37 | protected: |
| 38 | virtual void checkGameRules() {} | |
| 39 | ||
| 40 | ||
| 41 | protected: | |
| [7020] | 42 | ObjectManager* pObjectManager; //!< reference to the current Object Manager |
| [7034] | 43 | Player* localPlayer; //!< reference to the local player |
| [7020] | 44 | }; |
| [7017] | 45 | |
| [7020] | 46 | |
| 47 | #endif /* _GAME_RULES_H */ |
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