Last change
on this file since 7017 was
7017,
checked in by patrick, 18 years ago
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trunk: adding game rules structure
|
File size:
516 bytes
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Rev | Line | |
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[7017] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | */ |
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| 14 | |
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| 15 | #define DEBUG_MODULE_STORY_ENTITY |
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| 16 | |
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| 17 | #include "game_rules.h" |
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| 18 | |
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| 19 | |
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| 20 | using namespace std; |
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| 21 | |
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| 22 | |
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| 23 | GameRules::GameRules() |
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| 24 | {} |
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| 25 | |
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| 26 | |
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| 27 | GameRules::~GameRules() |
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| 28 | {} |
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