| [4597] | 1 | /*! | 
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| [5039] | 2 | * @file animation.h | 
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| [3849] | 3 | A Subclass for all animations in orxonox | 
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| [3781] | 4 | */ | 
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|  | 5 |  | 
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|  | 6 | #ifndef _ANIMATION_H | 
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|  | 7 | #define _ANIMATION_H | 
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|  | 8 |  | 
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| [3833] | 9 | #include "base_object.h" | 
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| [4381] | 10 | #include "debug.h" | 
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| [3833] | 11 |  | 
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| [6222] | 12 | #include "list.h" | 
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| [5405] | 13 | // FORWARD DECLARATION | 
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| [3782] | 14 |  | 
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| [3853] | 15 | //! An enumerator of Functions to describe the flow of the Animation | 
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| [3863] | 16 | /** | 
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| [4836] | 17 | @todo check with Patrick it of | 
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| [3863] | 18 |  | 
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|  | 19 | description in speed to the next keyframe: | 
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|  | 20 | ANIM_CONSTANT: 0, infinity. | 
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|  | 21 | ANIM_LINEAR: equal | 
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|  | 22 | ANIM_SINE: fast, slow, fast | 
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|  | 23 | ANIM_COSINE: slow, fast, slow | 
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| [3867] | 24 | ANIM_EXP: slow, fast | 
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|  | 25 | ANIM_NEG_EXP: fast, slow | 
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| [3863] | 26 | ANIM_RANDOM: eratic | 
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| [3978] | 27 |  | 
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|  | 28 | ANIM_NULL: !!DO NOT USE THIS!! only for internal handling | 
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|  | 29 |  | 
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| [3863] | 30 | deprecated QUADRATIC | 
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|  | 31 | */ | 
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| [4597] | 32 | typedef enum ANIM_FUNCTION | 
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|  | 33 | { | 
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| [5062] | 34 | ANIM_NULL         = 0, | 
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|  | 35 | ANIM_CONSTANT     = 1, | 
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|  | 36 | ANIM_LINEAR       = 2, | 
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|  | 37 | ANIM_SINE         = 3, | 
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|  | 38 | ANIM_COSINE       = 4, | 
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|  | 39 | ANIM_EXP          = 5, | 
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|  | 40 | ANIM_NEG_EXP      = 6, | 
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|  | 41 | ANIM_QUADRATIC    = 7, | 
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|  | 42 | ANIM_RANDOM       = 8, | 
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| [4597] | 43 | }; | 
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|  | 44 |  | 
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| [3979] | 45 | #define ANIM_DEFAULT_FUNCTION ANIM_LINEAR      //!< A default function to choose from the above set | 
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| [3787] | 46 |  | 
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| [3853] | 47 | //! An enumerator describing what the animation should do after the last keyframe. | 
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| [3858] | 48 | /** | 
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|  | 49 | ANIM_INF_CONSTANT stays at the end of the animation | 
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| [3863] | 50 | ANIM_INF_REPLAY loops back to the beginning and replays the animation | 
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|  | 51 | ANIM_INF_REWIND loops back to the beginning and then stops the animation | 
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|  | 52 | ANIM_INF_DELETE deletes the animation. !! THIS IS DANGEROUS !! only do this with non-class variables | 
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| [3858] | 53 | */ | 
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| [4597] | 54 | typedef enum ANIM_INFINITY | 
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|  | 55 | { | 
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|  | 56 | ANIM_INF_CONSTANT, | 
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|  | 57 | ANIM_INF_REPLAY, | 
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|  | 58 | ANIM_INF_REWIND, | 
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|  | 59 | ANIM_INF_DELETE | 
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|  | 60 | }; //, ANIM_INF_LINEAR, ANIM_INF_PINGPONG}; | 
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| [3543] | 61 |  | 
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| [3853] | 62 | //! A Superclass for describing an animation (all animations will be derived from this one) | 
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|  | 63 | /** implement in subclasses: | 
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| [4597] | 64 | * | 
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| [3853] | 65 | * De-/Constructor | 
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|  | 66 | * Animation Functions | 
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|  | 67 | * virtual tick | 
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| [3860] | 68 | * addKeyFrame | 
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| [3853] | 69 | * List of keyFrames | 
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|  | 70 | * currentKeyFrame/nextKeyFrame | 
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|  | 71 | * virtual rewind, to go to the first Keyframe. (other functions will call this one) | 
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|  | 72 | */ | 
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| [4597] | 73 | class Animation : public BaseObject | 
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| [3782] | 74 | { | 
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| [3785] | 75 | public: | 
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| [4746] | 76 | virtual ~Animation(); | 
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| [3794] | 77 |  | 
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|  | 78 | void setInfinity(ANIM_INFINITY postInfinity = ANIM_INF_CONSTANT); | 
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|  | 79 |  | 
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|  | 80 | void play(); // equals resume(); | 
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| [3982] | 81 | void playNextKeyframes(int n = 1); | 
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| [3794] | 82 | void stop(); | 
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|  | 83 | void pause(); | 
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|  | 84 | void replay(); | 
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| [3853] | 85 | //! A virtual function that should change to the first keyframe. | 
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| [3797] | 86 | virtual void rewind() = 0; | 
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| [4485] | 87 |  | 
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| [4837] | 88 | /** A virtual function that ticks the animation @param dt the time passed */ | 
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| [3852] | 89 | virtual void tick(float dt) = 0; | 
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| [3794] | 90 |  | 
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| [4836] | 91 | /** @returns the BaseObject, this animation operates on */ | 
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| [4746] | 92 | BaseObject* getBaseObject() const { return this->baseObject; }; | 
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| [3833] | 93 |  | 
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| [4836] | 94 | /** @returns if the Animation should be deleted */ | 
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| [4746] | 95 | inline bool ifDelete() { return bDelete; }; | 
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| [3860] | 96 |  | 
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| [3782] | 97 | protected: | 
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| [4746] | 98 | Animation(); | 
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| [3782] | 99 |  | 
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| [4746] | 100 | void handleInfinity(); | 
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| [4485] | 101 |  | 
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|  | 102 | protected: | 
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| [3784] | 103 | // variables | 
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| [4485] | 104 | float                 localTime;              //!< The Time passed since the beginning of the currentKeyFrame. | 
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|  | 105 | ANIM_INFINITY         postInfinity;           //!< describing what the animation should do after the last keyframe. | 
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| [3794] | 106 |  | 
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| [4485] | 107 | BaseObject*           baseObject;             //!< The same as object in the derived classes, but with reference to BaseObject | 
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|  | 108 | unsigned int          keyFrameCount;          //!< The Count of KeyFrames. | 
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|  | 109 | int                   keyFramesToPlay;        //!< How many more Keyframes to play. if negative it will be ignored if 0 stop. | 
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|  | 110 | bool                  bRunning;               //!< If the animation is running | 
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|  | 111 | bool                  bDelete;                //!< If true, the animation will be deleted through the AnimationPlayer. | 
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| [3782] | 112 | }; | 
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|  | 113 |  | 
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|  | 114 |  | 
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| [4485] | 115 |  | 
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|  | 116 |  | 
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| [3833] | 117 | /**********************TEST*******************************/ | 
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| [4485] | 118 | //! a simple testClass for the animation | 
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| [3833] | 119 | class aTest | 
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|  | 120 | { | 
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|  | 121 | public: | 
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| [4485] | 122 | inline aTest() { last = 0.0;} | 
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| [4837] | 123 | /** a little debug information to show the results of this class @param f new value */ | 
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| [4485] | 124 | inline void littleDebug(float f) {  diff = f - last; printf("f=%f, diff=%f\n", f,diff); last = f;} | 
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| [3833] | 125 | private: | 
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| [4485] | 126 | float     diff;           //!< difference from the last value | 
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|  | 127 | float     last;           //!< the last calculated value | 
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| [3833] | 128 | }; | 
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|  | 129 |  | 
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|  | 130 | //aTest::aTest() {} | 
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|  | 131 | //aTest::~aTest() {} | 
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|  | 132 |  | 
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|  | 133 | //void aTest::littleDebug(float f) | 
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|  | 134 |  | 
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|  | 135 | /**********************TEST*******************************/ | 
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|  | 136 |  | 
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|  | 137 |  | 
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| [3781] | 138 | #endif /* _ANIMATION_H */ | 
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