[4554] | 1 | /* |
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[3140] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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[2931] | 16 | #include "framework.h" |
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[3427] | 17 | |
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| 18 | |
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[4294] | 19 | #include "p_node.h" |
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| 20 | #include "state.h" |
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[4272] | 21 | #include "debug.h" |
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[4300] | 22 | #include "light.h" |
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[4295] | 23 | #include "resource_manager.h" |
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[4297] | 24 | #include "camera.h" |
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[5944] | 25 | #include "parser/ini_parser/ini_parser.h" |
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[5485] | 26 | #include "globals.h" |
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[3657] | 27 | |
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[3398] | 28 | int verbose; |
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[4293] | 29 | |
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[4650] | 30 | void Framework::init(void) |
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| 31 | { |
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| 32 | // create parser |
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[5030] | 33 | char* configFileName = ResourceManager::homeDirCheck(DEFAULT_CONFIG_FILE); |
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[4785] | 34 | |
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[5030] | 35 | IniParser iniParser (configFileName); |
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| 36 | delete configFileName; |
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| 37 | |
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| 38 | GraphicsEngine::getInstance()->initFromIniFile(&iniParser); |
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| 39 | |
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[4785] | 40 | LightManager::getInstance(); |
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| 41 | |
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[5030] | 42 | const char* dataPath; |
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| 43 | if ((dataPath = iniParser.getVar(CONFIG_NAME_DATADIR, CONFIG_SECTION_DATA))!= NULL) |
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[4650] | 44 | { |
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[5030] | 45 | if (!ResourceManager::getInstance()->setDataDir(dataPath)) |
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[4650] | 46 | { |
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[5030] | 47 | PRINTF(1)("Data Could not be located\n"); |
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| 48 | exit(-1); |
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[4650] | 49 | } |
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| 50 | } |
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| 51 | |
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[5484] | 52 | if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE)) |
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[4650] | 53 | { |
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[5030] | 54 | PRINTF(1)("The DataDirectory %s could not be verified\n" \ |
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| 55 | " Please Change in File %s Section %s Entry %s to a suitable value\n", |
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[4650] | 56 | ResourceManager::getInstance()->getDataDir(), |
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| 57 | DEFAULT_CONFIG_FILE, |
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| 58 | CONFIG_SECTION_DATA, |
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| 59 | CONFIG_NAME_DATADIR); |
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| 60 | exit(-1); |
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| 61 | } |
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| 62 | } |
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| 63 | |
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| 64 | |
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[4330] | 65 | void* Framework::mainLoop(void* tmp) |
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[2748] | 66 | { |
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[4330] | 67 | Framework* framework = Framework::getInstance(); |
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[4331] | 68 | while(!framework->isFinished) |
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[4293] | 69 | { |
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[4343] | 70 | #ifdef GUI_MODULE |
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[4358] | 71 | while(gtk_events_pending()) |
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[4554] | 72 | gtk_main_iteration(); |
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[4343] | 73 | #endif |
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[4297] | 74 | // keyhandler returns false if sdl gets quit by some event |
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[4334] | 75 | framework->eventHandler(); |
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[2939] | 76 | |
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[4297] | 77 | // tick the scene |
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[4330] | 78 | float dt = framework->tick(); |
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[4297] | 79 | |
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[6074] | 80 | PNode::getNullParent()->updateNode(dt); |
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[4333] | 81 | |
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[4293] | 82 | // Draw the scene |
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[4330] | 83 | framework->draw(dt); |
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[4331] | 84 | |
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[4293] | 85 | } |
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| 86 | } |
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| 87 | |
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[4297] | 88 | bool Framework::draw(float dt) |
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[4293] | 89 | { |
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[2748] | 90 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
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[7158] | 91 | |
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[7157] | 92 | camera->apply(); |
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| 93 | camera->project(); |
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[4554] | 94 | |
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[7158] | 95 | |
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[4349] | 96 | this->moduleDraw(); |
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[4554] | 97 | |
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| 98 | |
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[2748] | 99 | SDL_GL_SwapBuffers(); // Swap the buffers |
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| 100 | } |
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[4300] | 101 | |
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| 102 | |
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[4297] | 103 | float Framework::tick() |
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[2748] | 104 | { |
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[4293] | 105 | currFrame = SDL_GetTicks(); |
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[4300] | 106 | float dt = (float)(currFrame - lastFrame) / 1000.0; |
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| 107 | lastFrame = currFrame; |
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[7158] | 108 | this->camera->tick(dt); |
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[3398] | 109 | |
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[4333] | 110 | this->moduleTick(dt); |
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[2963] | 111 | |
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[4294] | 112 | return dt; |
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[4293] | 113 | } |
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[2952] | 114 | |
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[2931] | 115 | |
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[4334] | 116 | bool Framework::eventHandler() |
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[4293] | 117 | { |
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[2748] | 118 | // This is the main loop for the entire program and it will run until done==TRUE |
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| 119 | { |
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| 120 | // And poll for events |
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| 121 | SDL_Event event; |
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[4305] | 122 | while(SDL_PollEvent(&event)) |
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[4303] | 123 | { |
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[4334] | 124 | moduleEventHandler(&event); |
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| 125 | |
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[2748] | 126 | switch (event.type) { |
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[2931] | 127 | case SDL_MOUSEMOTION: |
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[4554] | 128 | { |
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| 129 | Vector view = camera->getTarget()->getAbsCoor() - camera->getAbsCoor(); |
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| 130 | Vector up = Vector(0, 1, 0); |
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| 131 | up = camera->getAbsDir().apply(up); |
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| 132 | Vector h = up.cross(view); |
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| 133 | Vector v = h.cross(view); |
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| 134 | h.normalize(); |
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| 135 | v.normalize(); |
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| 136 | float distance = view.len(); |
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[4306] | 137 | |
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[4554] | 138 | Vector newCameraPos = camera->getAbsCoor(); |
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| 139 | Vector newTargetPos = camera->getTarget()->getAbsCoor(); |
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| 140 | int changed = 0; |
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[4358] | 141 | |
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[4554] | 142 | if (mouseDown[1]) |
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| 143 | { |
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| 144 | newCameraPos = camera->getRelCoor()+ (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
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| 145 | changed += 1; |
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| 146 | } |
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| 147 | if (mouseDown[3]) |
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| 148 | { |
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| 149 | newTargetPos = camera->getTarget()->getRelCoor() + (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; |
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| 150 | changed += 2; |
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| 151 | } |
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| 152 | |
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| 153 | Vector newView = newTargetPos - newCameraPos; |
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| 154 | |
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| 155 | if (changed == 1) |
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| 156 | camera->setRelCoor(newCameraPos + newView * (1- distance/newView.len())); |
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| 157 | else if (changed == 2) |
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| 158 | camera->getTarget()->setRelCoor(newTargetPos - newView * (1-distance/newView.len())); |
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| 159 | else if (changed == 3) |
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| 160 | { |
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| 161 | camera->setRelCoor(newCameraPos); |
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| 162 | camera->getTarget()->setRelCoor(newTargetPos); |
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| 163 | } |
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| 164 | |
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| 165 | } |
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| 166 | break; |
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[2931] | 167 | case SDL_MOUSEBUTTONDOWN: |
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[4554] | 168 | switch (event.button.button) |
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| 169 | { |
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| 170 | case 4: |
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| 171 | PRINTF(4)("MouseWheel up\n"); |
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| 172 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 173 | break; |
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| 174 | case 5: |
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| 175 | PRINTF(4)("MouseWheel down\n"); |
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| 176 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 177 | break; |
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| 178 | case 1: |
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| 179 | case 2: |
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| 180 | case 3: |
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| 181 | mouseDown[event.button.button] = true; |
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| 182 | break; |
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| 183 | } |
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| 184 | |
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| 185 | break; |
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[2952] | 186 | case SDL_MOUSEBUTTONUP: |
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[4554] | 187 | switch (event.button.button) |
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| 188 | { |
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| 189 | case 1: |
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| 190 | case 2: |
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| 191 | case 3: |
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| 192 | mouseDown[event.button.button] = false; |
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| 193 | break; |
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| 194 | } |
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| 195 | break; |
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[4302] | 196 | case SDL_VIDEORESIZE: |
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[4785] | 197 | GraphicsEngine::getInstance()->resolutionChanged(event.resize); |
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[4554] | 198 | break; |
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[3211] | 199 | case SDL_KEYDOWN: |
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[4554] | 200 | switch (event.key.keysym.sym) |
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| 201 | { |
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| 202 | case SDLK_q: |
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| 203 | case SDLK_ESCAPE: |
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[4343] | 204 | #ifdef GUI_MODULE |
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[4554] | 205 | quitGui(NULL, NULL); |
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[4343] | 206 | #else |
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[4554] | 207 | this->quit(); |
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[4343] | 208 | #endif |
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[4554] | 209 | break; |
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[4724] | 210 | case SDLK_a: |
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[4554] | 211 | camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 212 | break; |
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| 213 | case SDLK_z: |
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| 214 | camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); |
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| 215 | break; |
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| 216 | case SDLK_r: |
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| 217 | camera->setAbsCoor(Vector(10, 10, 10)); |
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| 218 | camera->getTarget()->setAbsCoor(Vector()); |
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| 219 | break; |
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| 220 | case SDLK_h: |
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| 221 | this->printHelp(); |
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| 222 | break; |
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[4647] | 223 | case SDLK_c: |
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[4554] | 224 | for (int i = 0; i < 3; i++) |
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| 225 | { |
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| 226 | backgroundColor[i] += .1; |
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| 227 | if (backgroundColor[i] > 1.0) |
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| 228 | backgroundColor[i] = 1.0; |
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| 229 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
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| 230 | } |
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| 231 | break; |
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[4647] | 232 | case SDLK_x: |
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[4554] | 233 | for (int i = 0; i < 3; i++) |
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| 234 | { |
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| 235 | backgroundColor[i] -= .1; |
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| 236 | if (backgroundColor[i] < 0.0) |
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| 237 | backgroundColor[i] = 0.0; |
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| 238 | GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); |
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| 239 | } |
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| 240 | break; |
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| 241 | } |
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| 242 | break; |
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| 243 | |
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[2748] | 244 | // If a quit event was recieved |
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[2863] | 245 | case SDL_QUIT: |
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[4554] | 246 | // then we're done and we'll end this program |
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[4343] | 247 | #ifdef GUI_MODULE |
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[4554] | 248 | quitGui(NULL, NULL); |
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[4343] | 249 | #else |
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[4554] | 250 | this->quit(); |
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[4343] | 251 | #endif |
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[4554] | 252 | break; |
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[2863] | 253 | default: |
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[4554] | 254 | break; |
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[2748] | 255 | } |
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[2952] | 256 | |
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[2748] | 257 | } |
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| 258 | |
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| 259 | // Get the state of the keyboard keys |
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| 260 | keys = SDL_GetKeyState(NULL); |
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| 261 | |
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| 262 | // and check if ESCAPE has been pressed. If so then quit |
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[4293] | 263 | if(keys[SDLK_ESCAPE]) return false; |
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[2748] | 264 | } |
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[4293] | 265 | return true; |
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| 266 | } |
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[2748] | 267 | |
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[4331] | 268 | void Framework::quit(void) |
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| 269 | { |
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| 270 | this->isFinished = true; |
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| 271 | } |
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| 272 | |
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[4317] | 273 | Framework* Framework::singletonRef = NULL; |
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[4293] | 274 | |
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[4300] | 275 | Framework::Framework() |
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[4293] | 276 | { |
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[4650] | 277 | this->init(); |
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| 278 | |
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[4785] | 279 | camera = new Camera(); |
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[4903] | 280 | State::setCamera(camera, camera->getTarget()); |
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[4785] | 281 | camera->setAbsCoor(Vector(10, 10, 10)); |
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| 282 | |
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[4331] | 283 | this->isFinished = false; |
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| 284 | |
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[4304] | 285 | this->lastFrame = 0; |
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[4293] | 286 | |
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| 287 | |
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| 288 | // Build the font from a TGA image font.tga in the data directory |
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| 289 | // Hide the mouse cursor |
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| 290 | SDL_ShowCursor(2); |
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| 291 | |
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[4374] | 292 | for (int i = 0; i < MOUSE_BUTTON_COUNT; i++) |
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[4306] | 293 | mouseDown[i] = false; |
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[4374] | 294 | for (int i = 0; i < 4; i++) |
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| 295 | backgroundColor[i] = 0; |
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[4297] | 296 | } |
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| 297 | |
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| 298 | Framework::~Framework() |
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| 299 | { |
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| 300 | delete GraphicsEngine::getInstance(); |
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| 301 | |
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| 302 | } |
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| 303 | |
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[4307] | 304 | |
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| 305 | |
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| 306 | void Framework::printHelp(void) const |
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| 307 | { |
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[4309] | 308 | PRINT(0)(" Help for the frameWork\n"); |
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| 309 | PRINT(0)("========================\n"); |
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[4374] | 310 | PRINT(0)("h - print this Help\n"); |
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[4359] | 311 | PRINT(0)("a - zoom in\n"); |
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| 312 | PRINT(0)("z - zoom out\n"); |
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[4360] | 313 | PRINT(0)("r - reset camera position\n"); |
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[4647] | 314 | PRINT(0)("x - background color darker\n"); |
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| 315 | PRINT(0)("c - background color brighter\n"); |
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[4307] | 316 | |
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[4374] | 317 | |
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[4360] | 318 | PRINT(0)("\n"); |
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| 319 | PRINT(0)("mouse wheel - zoom\n"); |
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| 320 | PRINT(0)("mouse left button - rotate the camera around its target\n"); |
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| 321 | PRINT(0)("mouse right button - rotate the camera's target around the camera\n"); |
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| 322 | PRINT(0)("mouse left-and-right button - move the camera and the target\n"); |
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[4554] | 323 | |
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[4333] | 324 | this->moduleHelp(); |
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[4307] | 325 | |
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| 326 | } |
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| 327 | |
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[4343] | 328 | #ifdef GUI_MODULE |
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[4330] | 329 | int quitGui(GtkWidget* widget, void* data) |
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| 330 | { |
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| 331 | #ifdef HAVE_GTK2 |
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| 332 | while(gtk_events_pending()) gtk_main_iteration(); |
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[4331] | 333 | Framework::getInstance()->quit(); |
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[4330] | 334 | #endif /* HAVE_GTK2 */ |
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| 335 | } |
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[4343] | 336 | #endif |
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[4330] | 337 | |
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[4297] | 338 | int main(int argc, char *argv[]) |
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| 339 | { |
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| 340 | verbose = 3; |
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[4554] | 341 | |
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[4317] | 342 | Framework* framework = Framework::getInstance(); |
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[4316] | 343 | |
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[4343] | 344 | framework->moduleInit(argc, argv); |
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| 345 | #ifdef GUI_MODULE |
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| 346 | framework->moduleInitGui(argc, argv); |
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| 347 | #endif |
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[4331] | 348 | framework->mainLoop(NULL); |
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[4297] | 349 | |
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| 350 | delete framework; |
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[2748] | 351 | // Kill the GL & SDL screens |
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| 352 | // And quit |
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| 353 | return 0; |
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| 354 | } |
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