| [4554] | 1 | /* | 
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| [3140] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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| [2931] | 16 | #include "framework.h" | 
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| [3427] | 17 |  | 
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 | 18 |  | 
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| [4294] | 19 | #include "p_node.h" | 
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 | 20 | #include "state.h" | 
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| [4272] | 21 | #include "debug.h" | 
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| [4300] | 22 | #include "light.h" | 
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| [7193] | 23 | #include "util/loading/resource_manager.h" | 
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| [4297] | 24 | #include "camera.h" | 
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| [7256] | 25 | #include "util/preferences.h" | 
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| [5485] | 26 | #include "globals.h" | 
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| [3657] | 27 |  | 
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| [3398] | 28 | int verbose; | 
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| [4293] | 29 |  | 
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| [4650] | 30 | void Framework::init(void) | 
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 | 31 | { | 
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| [7256] | 32 |   GraphicsEngine::getInstance()->initFromPreferences(); | 
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| [4785] | 33 |  | 
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 | 34 |   LightManager::getInstance(); | 
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 | 35 |  | 
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| [9110] | 36 |   std::string dataPath = //Preferences::getInstance()->getString(CONFIG_SECTION_GENERAL, CONFIG_NAME_DATADIR, ""); | 
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| [7711] | 37 |       "/home/boenzlip/orxonox/data/trunk/"; | 
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 | 38 |   printf("%s\n", dataPath.c_str()); | 
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 | 39 |   if (!dataPath.empty()) | 
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| [4650] | 40 |   { | 
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| [5030] | 41 |     if (!ResourceManager::getInstance()->setDataDir(dataPath)) | 
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| [4650] | 42 |     { | 
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| [5030] | 43 |       PRINTF(1)("Data Could not be located\n"); | 
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 | 44 |       exit(-1); | 
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| [4650] | 45 |     } | 
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 | 46 |   } | 
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 | 47 |  | 
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| [5484] | 48 |   if (!ResourceManager::getInstance()->verifyDataDir(DEFAULT_DATA_DIR_CHECKFILE)) | 
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| [4650] | 49 |   { | 
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| [5030] | 50 |     PRINTF(1)("The DataDirectory %s could not be verified\n" \ | 
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 | 51 |         "  Please Change in File %s Section %s Entry %s to a suitable value\n", | 
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| [7711] | 52 |     ResourceManager::getInstance()->getDataDir().c_str(), | 
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| [4650] | 53 |     DEFAULT_CONFIG_FILE, | 
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| [9110] | 54 |     CONFIG_SECTION_GENERAL, | 
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| [4650] | 55 |     CONFIG_NAME_DATADIR); | 
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 | 56 |     exit(-1); | 
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 | 57 |   } | 
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 | 58 | } | 
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 | 59 |  | 
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 | 60 |  | 
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| [4330] | 61 | void* Framework::mainLoop(void* tmp) | 
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| [2748] | 62 | { | 
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| [4330] | 63 |   Framework* framework = Framework::getInstance(); | 
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| [7159] | 64 |  | 
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 | 65 |   // initialize Timing | 
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 | 66 |   framework->cycle = 0; | 
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 | 67 |   for (unsigned int i = 0; i < TICK_SMOOTH_VALUE; i++) | 
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 | 68 |     framework->frameTimes[i] = 100; | 
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 | 69 |   framework->dtS = 0.0f; | 
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 | 70 |   framework->lastFrame = SDL_GetTicks (); | 
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 | 71 |  | 
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 | 72 |  | 
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| [4331] | 73 |   while(!framework->isFinished) | 
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| [4293] | 74 |     { | 
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| [4343] | 75 | #ifdef GUI_MODULE | 
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| [4358] | 76 |       while(gtk_events_pending()) | 
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| [4554] | 77 |         gtk_main_iteration(); | 
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| [4343] | 78 | #endif | 
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| [4297] | 79 |       // keyhandler returns false if sdl gets quit by some event | 
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| [4334] | 80 |       framework->eventHandler(); | 
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| [2939] | 81 |  | 
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| [4297] | 82 |       // tick the scene | 
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| [4330] | 83 |       float dt = framework->tick(); | 
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| [4297] | 84 |  | 
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| [6074] | 85 |       PNode::getNullParent()->updateNode(dt); | 
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| [4333] | 86 |  | 
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| [4293] | 87 |       // Draw the scene | 
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| [4330] | 88 |       framework->draw(dt); | 
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| [4331] | 89 |  | 
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| [4293] | 90 |     } | 
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 | 91 | } | 
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 | 92 |  | 
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| [4297] | 93 | bool Framework::draw(float dt) | 
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| [4293] | 94 | { | 
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| [2748] | 95 |   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); | 
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| [7158] | 96 |  | 
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| [7157] | 97 |   camera->apply(); | 
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 | 98 |   camera->project(); | 
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| [4554] | 99 |  | 
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| [7158] | 100 |  | 
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| [4349] | 101 |   this->moduleDraw(); | 
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| [4554] | 102 |  | 
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 | 103 |  | 
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| [2748] | 104 |   SDL_GL_SwapBuffers(); // Swap the buffers | 
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 | 105 | } | 
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| [4300] | 106 |  | 
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 | 107 |  | 
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| [4297] | 108 | float Framework::tick() | 
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| [2748] | 109 | { | 
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| [7159] | 110 |       // CALCULATE FRAMERATE | 
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 | 111 |   Uint32 frameTimesIndex; | 
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 | 112 |   Uint32 getTicks; | 
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 | 113 |   Uint32 i; | 
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| [3398] | 114 |  | 
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| [7159] | 115 |   frameTimesIndex = this->cycle % TICK_SMOOTH_VALUE; | 
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 | 116 |   getTicks = SDL_GetTicks(); | 
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 | 117 |   this->frameTimes[frameTimesIndex] = getTicks - this->lastFrame; | 
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 | 118 |   this->lastFrame = getTicks; | 
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 | 119 |   ++this->cycle; | 
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 | 120 |   this->dtS = 0; | 
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 | 121 |   for (i = 0; i < TICK_SMOOTH_VALUE; i++) | 
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 | 122 |     this->dtS += this->frameTimes[i]; | 
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 | 123 |   this->dtS = this->dtS / TICK_SMOOTH_VALUE / 1000.0f * speed; | 
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| [2963] | 124 |  | 
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| [7159] | 125 |   this->camera->tick(dtS); | 
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 | 126 |  | 
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 | 127 |   this->moduleTick(dtS); | 
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 | 128 |  | 
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 | 129 |   return dtS; | 
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| [4293] | 130 | } | 
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| [2952] | 131 |  | 
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| [2931] | 132 |  | 
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| [4334] | 133 | bool Framework::eventHandler() | 
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| [4293] | 134 | { | 
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| [2748] | 135 |   // This is the main loop for the entire program and it will run until done==TRUE | 
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 | 136 |   { | 
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 | 137 |     // And poll for events | 
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 | 138 |     SDL_Event event; | 
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| [4305] | 139 |     while(SDL_PollEvent(&event)) | 
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| [4303] | 140 |     { | 
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| [4334] | 141 |       moduleEventHandler(&event); | 
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 | 142 |  | 
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| [2748] | 143 |       switch (event.type) { | 
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| [2931] | 144 |       case SDL_MOUSEMOTION: | 
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| [4554] | 145 |         { | 
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 | 146 |           Vector view = camera->getTarget()->getAbsCoor() - camera->getAbsCoor(); | 
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 | 147 |           Vector up = Vector(0, 1, 0); | 
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 | 148 |           up = camera->getAbsDir().apply(up); | 
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 | 149 |           Vector h = up.cross(view); | 
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 | 150 |           Vector v = h.cross(view); | 
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 | 151 |           h.normalize(); | 
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 | 152 |           v.normalize(); | 
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 | 153 |           float distance = view.len(); | 
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| [4306] | 154 |  | 
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| [4554] | 155 |           Vector newCameraPos = camera->getAbsCoor(); | 
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 | 156 |           Vector newTargetPos = camera->getTarget()->getAbsCoor(); | 
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 | 157 |           int changed = 0; | 
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| [4358] | 158 |  | 
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| [4554] | 159 |           if (mouseDown[1]) | 
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 | 160 |             { | 
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 | 161 |               newCameraPos = camera->getRelCoor()+ (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; | 
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 | 162 |               changed += 1; | 
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 | 163 |             } | 
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 | 164 |           if (mouseDown[3]) | 
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 | 165 |             { | 
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 | 166 |               newTargetPos = camera->getTarget()->getRelCoor() + (h * event.motion.xrel - v * event.motion.yrel) * .005 * distance; | 
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 | 167 |               changed += 2; | 
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 | 168 |             } | 
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 | 169 |  | 
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 | 170 |           Vector newView = newTargetPos - newCameraPos; | 
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 | 171 |  | 
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 | 172 |           if (changed == 1) | 
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 | 173 |             camera->setRelCoor(newCameraPos + newView * (1- distance/newView.len())); | 
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 | 174 |           else if (changed == 2) | 
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 | 175 |             camera->getTarget()->setRelCoor(newTargetPos - newView * (1-distance/newView.len())); | 
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 | 176 |           else if (changed == 3) | 
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 | 177 |             { | 
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 | 178 |               camera->setRelCoor(newCameraPos); | 
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 | 179 |               camera->getTarget()->setRelCoor(newTargetPos); | 
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 | 180 |             } | 
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 | 181 |  | 
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 | 182 |         } | 
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 | 183 |         break; | 
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| [2931] | 184 |       case SDL_MOUSEBUTTONDOWN: | 
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| [4554] | 185 |         switch (event.button.button) | 
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 | 186 |           { | 
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 | 187 |           case 4: | 
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 | 188 |             PRINTF(4)("MouseWheel up\n"); | 
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 | 189 |             camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); | 
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 | 190 |             break; | 
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 | 191 |           case 5: | 
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 | 192 |             PRINTF(4)("MouseWheel down\n"); | 
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 | 193 |             camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); | 
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 | 194 |             break; | 
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 | 195 |           case 1: | 
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 | 196 |           case 2: | 
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 | 197 |           case 3: | 
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 | 198 |             mouseDown[event.button.button] = true; | 
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 | 199 |             break; | 
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 | 200 |           } | 
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 | 201 |  | 
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 | 202 |         break; | 
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| [2952] | 203 |       case SDL_MOUSEBUTTONUP: | 
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| [4554] | 204 |         switch (event.button.button) | 
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 | 205 |           { | 
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 | 206 |           case 1: | 
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 | 207 |           case 2: | 
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 | 208 |           case 3: | 
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 | 209 |             mouseDown[event.button.button] = false; | 
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 | 210 |             break; | 
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 | 211 |           } | 
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 | 212 |         break; | 
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| [4302] | 213 |       case SDL_VIDEORESIZE: | 
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| [4785] | 214 |         GraphicsEngine::getInstance()->resolutionChanged(event.resize); | 
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| [4554] | 215 |         break; | 
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| [3211] | 216 |       case SDL_KEYDOWN: | 
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| [4554] | 217 |         switch (event.key.keysym.sym) | 
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 | 218 |           { | 
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 | 219 |           case SDLK_q: | 
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 | 220 |           case SDLK_ESCAPE: | 
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| [4343] | 221 | #ifdef GUI_MODULE | 
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| [4554] | 222 |             quitGui(NULL, NULL); | 
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| [4343] | 223 | #else | 
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| [4554] | 224 |             this->quit(); | 
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| [4343] | 225 | #endif | 
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| [4554] | 226 |             break; | 
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| [4724] | 227 |           case SDLK_a: | 
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| [4554] | 228 |             camera->setRelCoor(camera->getRelCoor() + (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); | 
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 | 229 |             break; | 
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 | 230 |           case SDLK_z: | 
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 | 231 |             camera->setRelCoor(camera->getRelCoor() - (camera->getTarget()->getAbsCoor() - camera->getAbsCoor())*.1); | 
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 | 232 |             break; | 
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 | 233 |           case SDLK_r: | 
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 | 234 |             camera->setAbsCoor(Vector(10, 10, 10)); | 
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 | 235 |             camera->getTarget()->setAbsCoor(Vector()); | 
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 | 236 |             break; | 
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 | 237 |           case SDLK_h: | 
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 | 238 |             this->printHelp(); | 
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 | 239 |             break; | 
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| [4647] | 240 |           case SDLK_c: | 
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| [4554] | 241 |             for (int i = 0; i < 3; i++) | 
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 | 242 |               { | 
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 | 243 |                 backgroundColor[i] += .1; | 
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 | 244 |                 if (backgroundColor[i] > 1.0) | 
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 | 245 |                   backgroundColor[i] = 1.0; | 
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 | 246 |                 GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); | 
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 | 247 |               } | 
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 | 248 |             break; | 
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| [4647] | 249 |           case SDLK_x: | 
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| [4554] | 250 |             for (int i = 0; i < 3; i++) | 
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 | 251 |               { | 
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 | 252 |                 backgroundColor[i] -= .1; | 
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 | 253 |                 if (backgroundColor[i] < 0.0) | 
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 | 254 |                   backgroundColor[i] = 0.0; | 
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 | 255 |                 GraphicsEngine::setBackgroundColor(backgroundColor[0], backgroundColor[1], backgroundColor[2], backgroundColor[3]); | 
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 | 256 |               } | 
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 | 257 |             break; | 
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 | 258 |           } | 
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 | 259 |         break; | 
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 | 260 |  | 
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| [2748] | 261 |         // If a quit event was recieved | 
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| [2863] | 262 |       case SDL_QUIT: | 
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| [4554] | 263 |         // then we're done and we'll end this program | 
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| [4343] | 264 | #ifdef GUI_MODULE | 
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| [4554] | 265 |             quitGui(NULL, NULL); | 
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| [4343] | 266 | #else | 
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| [4554] | 267 |             this->quit(); | 
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| [4343] | 268 | #endif | 
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| [4554] | 269 |         break; | 
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| [2863] | 270 |       default: | 
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| [4554] | 271 |         break; | 
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| [2748] | 272 |       } | 
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| [2952] | 273 |  | 
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| [2748] | 274 |     } | 
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 | 275 |  | 
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 | 276 |     // Get the state of the keyboard keys | 
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 | 277 |     keys = SDL_GetKeyState(NULL); | 
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 | 278 |  | 
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 | 279 |     // and check if ESCAPE has been pressed. If so then quit | 
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| [4293] | 280 |     if(keys[SDLK_ESCAPE]) return false; | 
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| [2748] | 281 |   } | 
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| [4293] | 282 |   return true; | 
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 | 283 | } | 
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| [2748] | 284 |  | 
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| [4331] | 285 | void Framework::quit(void) | 
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 | 286 | { | 
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 | 287 |   this->isFinished = true; | 
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 | 288 | } | 
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 | 289 |  | 
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| [4317] | 290 | Framework* Framework::singletonRef = NULL; | 
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| [4293] | 291 |  | 
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| [4300] | 292 | Framework::Framework() | 
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| [4293] | 293 | { | 
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| [4650] | 294 |   this->init(); | 
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 | 295 |  | 
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| [4785] | 296 |   camera = new Camera(); | 
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| [4903] | 297 |   State::setCamera(camera, camera->getTarget()); | 
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| [4785] | 298 |   camera->setAbsCoor(Vector(10, 10, 10)); | 
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 | 299 |  | 
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| [4331] | 300 |   this->isFinished = false; | 
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 | 301 |  | 
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| [4304] | 302 |   this->lastFrame = 0; | 
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| [4293] | 303 |  | 
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 | 304 |  | 
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 | 305 |   // Build the font from a TGA image font.tga in the data directory | 
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 | 306 |   // Hide the mouse cursor | 
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 | 307 |   SDL_ShowCursor(2); | 
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 | 308 |  | 
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| [4374] | 309 |   for (int i = 0; i < MOUSE_BUTTON_COUNT; i++) | 
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| [4306] | 310 |     mouseDown[i] = false; | 
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| [4374] | 311 |   for (int i = 0; i < 4; i++) | 
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 | 312 |     backgroundColor[i] = 0; | 
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| [4297] | 313 | } | 
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 | 314 |  | 
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 | 315 | Framework::~Framework() | 
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 | 316 | { | 
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 | 317 |   delete GraphicsEngine::getInstance(); | 
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 | 318 |  | 
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| [9110] | 319 |   Framework::singletonRef = NULL; | 
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| [4297] | 320 | } | 
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 | 321 |  | 
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| [4307] | 322 |  | 
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 | 323 |  | 
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 | 324 | void Framework::printHelp(void) const | 
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 | 325 | { | 
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| [4309] | 326 |   PRINT(0)(" Help for the frameWork\n"); | 
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 | 327 |   PRINT(0)("========================\n"); | 
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| [4374] | 328 |   PRINT(0)("h - print this Help\n"); | 
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| [4359] | 329 |   PRINT(0)("a - zoom in\n"); | 
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 | 330 |   PRINT(0)("z - zoom out\n"); | 
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| [4360] | 331 |   PRINT(0)("r - reset camera position\n"); | 
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| [4647] | 332 |   PRINT(0)("x - background color darker\n"); | 
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 | 333 |   PRINT(0)("c - background color brighter\n"); | 
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| [4307] | 334 |  | 
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| [4374] | 335 |  | 
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| [4360] | 336 |   PRINT(0)("\n"); | 
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 | 337 |   PRINT(0)("mouse wheel - zoom\n"); | 
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 | 338 |   PRINT(0)("mouse left button - rotate the camera around its target\n"); | 
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 | 339 |   PRINT(0)("mouse right button - rotate the camera's target around the camera\n"); | 
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 | 340 |   PRINT(0)("mouse left-and-right button - move the camera and the target\n"); | 
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| [4554] | 341 |  | 
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| [4333] | 342 |   this->moduleHelp(); | 
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| [4307] | 343 |  | 
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 | 344 | } | 
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 | 345 |  | 
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| [4343] | 346 | #ifdef GUI_MODULE | 
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| [4330] | 347 | int quitGui(GtkWidget* widget, void* data) | 
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 | 348 | { | 
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 | 349 | #ifdef HAVE_GTK2 | 
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 | 350 |   while(gtk_events_pending()) gtk_main_iteration(); | 
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| [4331] | 351 |   Framework::getInstance()->quit(); | 
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| [4330] | 352 | #endif /* HAVE_GTK2 */ | 
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 | 353 | } | 
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| [4343] | 354 | #endif | 
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| [4330] | 355 |  | 
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| [4297] | 356 | int main(int argc, char *argv[]) | 
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 | 357 | { | 
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 | 358 |   verbose = 3; | 
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| [4554] | 359 |  | 
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| [4317] | 360 |   Framework* framework = Framework::getInstance(); | 
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| [4316] | 361 |  | 
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| [4343] | 362 |   framework->moduleInit(argc, argv); | 
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 | 363 | #ifdef GUI_MODULE | 
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 | 364 |   framework->moduleInitGui(argc, argv); | 
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 | 365 | #endif | 
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| [4331] | 366 |   framework->mainLoop(NULL); | 
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| [4297] | 367 |  | 
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 | 368 |   delete framework; | 
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| [2748] | 369 |   // Kill the GL & SDL screens | 
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 | 370 |   // And quit | 
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 | 371 |   return 0; | 
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 | 372 | } | 
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