| 1 | /* |
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
|---|
| 3 | |
|---|
| 4 | Copyright (C) 2004 orx |
|---|
| 5 | |
|---|
| 6 | This program is free software; you can redistribute it and/or modify |
|---|
| 7 | it under the terms of the GNU General Public License as published by |
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
|---|
| 9 | any later version. |
|---|
| 10 | |
|---|
| 11 | ### File Specific |
|---|
| 12 | main-programmer: Patrick Boenzli |
|---|
| 13 | co-programmer: |
|---|
| 14 | */ |
|---|
| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
|---|
| 16 | |
|---|
| 17 | |
|---|
| 18 | #include "collision_test_entity.h" |
|---|
| 19 | |
|---|
| 20 | #include "resource_manager.h" |
|---|
| 21 | |
|---|
| 22 | #include "vector.h" |
|---|
| 23 | #include "objModel.h" |
|---|
| 24 | #include "obb_tree.h" |
|---|
| 25 | #include "factory.h" |
|---|
| 26 | |
|---|
| 27 | using namespace std; |
|---|
| 28 | CREATE_FACTORY(CollisionTestEntity); |
|---|
| 29 | |
|---|
| 30 | /** |
|---|
| 31 | * creates an environment |
|---|
| 32 | */ |
|---|
| 33 | CollisionTestEntity::CollisionTestEntity () : WorldEntity() |
|---|
| 34 | { |
|---|
| 35 | this->init(); |
|---|
| 36 | this->loadModel("models/ships/reaplow.obj"); |
|---|
| 37 | // this->loadModel("models/ships/figther.obj"); |
|---|
| 38 | |
|---|
| 39 | this->buildObbTree(10); |
|---|
| 40 | } |
|---|
| 41 | |
|---|
| 42 | /** |
|---|
| 43 | * create an environment out of a XML-element |
|---|
| 44 | * @param root the XML-element to load the CollisionTestEntity from |
|---|
| 45 | */ |
|---|
| 46 | CollisionTestEntity::CollisionTestEntity(const TiXmlElement* root) |
|---|
| 47 | { |
|---|
| 48 | this->init(); |
|---|
| 49 | if (root != NULL) |
|---|
| 50 | this->loadParams(root); |
|---|
| 51 | } |
|---|
| 52 | |
|---|
| 53 | /** |
|---|
| 54 | * deletes an environment |
|---|
| 55 | */ |
|---|
| 56 | CollisionTestEntity::~CollisionTestEntity () |
|---|
| 57 | {} |
|---|
| 58 | |
|---|
| 59 | /** |
|---|
| 60 | * initialize an CollisionTestEntity |
|---|
| 61 | */ |
|---|
| 62 | void CollisionTestEntity::init() |
|---|
| 63 | { |
|---|
| 64 | this->setClassID(CL_ENVIRONMENT, "CollisionTestEntity"); |
|---|
| 65 | } |
|---|
| 66 | |
|---|
| 67 | /** |
|---|
| 68 | * loads the Settings of an CollisionTestEntity from an XML-element. |
|---|
| 69 | * @param root the XML-element to load the ELements properties from |
|---|
| 70 | */ |
|---|
| 71 | void CollisionTestEntity::loadParams(const TiXmlElement* root) |
|---|
| 72 | { |
|---|
| 73 | static_cast<WorldEntity*>(this)->loadParams(root); |
|---|
| 74 | } |
|---|
| 75 | |
|---|
| 76 | |
|---|
| 77 | /** |
|---|
| 78 | * ticks the environment |
|---|
| 79 | * @param time the time about which to tick |
|---|
| 80 | */ |
|---|
| 81 | void CollisionTestEntity::tick (float time) {} |
|---|
| 82 | |
|---|
| 83 | |
|---|
| 84 | /** |
|---|
| 85 | * draws the CollisionTestEntity |
|---|
| 86 | */ |
|---|
| 87 | void CollisionTestEntity::draw () |
|---|
| 88 | { |
|---|
| 89 | glMatrixMode(GL_MODELVIEW); |
|---|
| 90 | glPushMatrix(); |
|---|
| 91 | float matrix[4][4]; |
|---|
| 92 | |
|---|
| 93 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
|---|
| 94 | //rotate |
|---|
| 95 | this->getAbsDir().matrix (matrix); |
|---|
| 96 | glMultMatrixf((float*)matrix); |
|---|
| 97 | |
|---|
| 98 | this->model->draw(); |
|---|
| 99 | |
|---|
| 100 | glPopMatrix(); |
|---|
| 101 | } |
|---|
| 102 | |
|---|