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| 2 | |
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| 3 | /* |
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| 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | co-programmer: |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD |
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| 20 | |
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| 21 | |
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| 22 | #include "story_entity.h" |
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| 23 | |
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| 24 | #include "load_param.h" |
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| 25 | |
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| 26 | |
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| 27 | using namespace std; |
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| 28 | |
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| 29 | |
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| 30 | /** |
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| 31 | * default constructor initializes all needed data |
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| 32 | */ |
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| 33 | StoryEntity::StoryEntity () |
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| 34 | { |
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| 35 | this->setClassID(CL_STORY_ENTITY, "StoryEntity"); |
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| 36 | |
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| 37 | this->isInit = false; |
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| 38 | this->isPaused = false; |
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| 39 | this->isRunning = false; |
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| 40 | |
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| 41 | this->storyID = -1; |
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| 42 | this->description = NULL; |
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| 43 | this->menuItemImage = "pictures/menu/DefaultMenuItem.png"; |
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| 44 | this->nextStoryID = WORLD_ID_GAMEEND; |
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| 45 | this->bMenuEntry = false; |
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| 46 | } |
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| 47 | |
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| 48 | |
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| 49 | /** |
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| 50 | * deconstructor |
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| 51 | */ |
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| 52 | StoryEntity::~StoryEntity () |
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| 53 | {} |
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| 54 | |
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| 55 | |
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| 56 | /** |
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| 57 | * loads the Parameters of a Campaign |
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| 58 | * @param root: The XML-element to load from |
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| 59 | */ |
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| 60 | void StoryEntity::loadParams(const TiXmlElement* root) |
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| 61 | { |
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| 62 | BaseObject::loadParams(root); |
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| 63 | |
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| 64 | LoadParam(root, "identifier", this, StoryEntity, setStoryID) |
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| 65 | .describe("A Unique Identifier for this StoryEntity"); |
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| 66 | |
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| 67 | LoadParam(root, "nextid", this, StoryEntity, setNextStoryID) |
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| 68 | .describe("Sets the ID of the next StoryEntity"); |
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| 69 | |
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| 70 | LoadParam(root, "description", this, StoryEntity, setDescription) |
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| 71 | .describe("Sets the description of this StoryEntity"); |
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| 72 | |
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| 73 | LoadParam(root, "menu-entry", this, StoryEntity, addToGameMenu) |
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| 74 | .describe("If this entry is 1, the world is contained in the SimpleGameMenu"); |
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| 75 | |
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| 76 | LoadParam(root, "menu-item-image", this, StoryEntity, setMenuItemImage) |
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| 77 | .describe("If this entry is 1, the world is contained in the SimpleGameMenu"); |
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| 78 | |
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| 79 | LoadParam(root, "menu-screenshoot", this, StoryEntity, setMenuScreenshoot) |
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| 80 | .describe("If this entry is 1, the world is contained in the SimpleGameMenu"); |
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| 81 | |
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| 82 | PRINTF(4)("Loaded StoryEntity specific stuff\n"); |
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| 83 | } |
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