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source: orxonox.OLD/trunk/src/story_entities/story_entity.cc @ 6848

Last change on this file since 6848 was 6848, checked in by patrick, 18 years ago

trunk: switching to element2sd

File size: 2.0 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17
18
19#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD
20
21
22#include "story_entity.h"
23
24#include "load_param.h"
25
26
27using namespace std;
28
29
30/**
31 *  default constructor initializes all needed data
32 */
33StoryEntity::StoryEntity ()
34{
35  this->setClassID(CL_STORY_ENTITY, "StoryEntity");
36
37  this->isInit = false;
38  this->isPaused = false;
39  this->isRunning = false;
40
41  this->storyID = -1;
42  this->description = NULL;
43  this->menuItemImage = "pictures/menu/DefaultMenuItem.png";
44  this->nextStoryID = WORLD_ID_GAMEEND;
45  this->bMenuEntry = false;
46}
47
48
49/**
50 *  deconstructor
51 */
52StoryEntity::~StoryEntity ()
53{}
54
55
56/**
57 *  loads the Parameters of a Campaign
58 * @param root: The XML-element to load from
59 */
60void StoryEntity::loadParams(const TiXmlElement* root)
61{
62  BaseObject::loadParams(root);
63
64  LoadParam(root, "identifier", this, StoryEntity, setStoryID)
65      .describe("A Unique Identifier for this StoryEntity");
66
67  LoadParam(root, "nextid", this, StoryEntity, setNextStoryID)
68      .describe("Sets the ID of the next StoryEntity");
69
70  LoadParam(root, "description", this, StoryEntity, setDescription)
71      .describe("Sets the description of this StoryEntity");
72
73  LoadParam(root, "menu-entry", this, StoryEntity, addToGameMenu)
74      .describe("If this entry is 1, the world is contained in the SimpleGameMenu");
75
76  LoadParam(root, "menu-item-image", this, StoryEntity, setMenuItemImage)
77      .describe("If this entry is 1, the world is contained in the SimpleGameMenu");
78
79  LoadParam(root, "menu-screenshoot", this, StoryEntity, setMenuScreenshoot)
80      .describe("If this entry is 1, the world is contained in the SimpleGameMenu");
81
82  PRINTF(4)("Loaded StoryEntity specific stuff\n");
83}
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