| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD | 
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| 16 |  | 
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| 17 |  | 
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| 18 | #include "multi_player_world.h" | 
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| 19 | #include "multi_player_world_data.h" | 
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| 20 |  | 
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| 21 | #include "factory.h" | 
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| 22 | #include "load_param.h" | 
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| 23 | #include "shell_command.h" | 
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| 24 |  | 
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| 25 | #include "network_manager.h" | 
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| 26 |  | 
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| 27 |  | 
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| 28 | using namespace std; | 
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| 29 |  | 
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| 30 |  | 
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| 31 | //! Register a command to print some multiplayer world infos | 
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| 32 | SHELL_COMMAND(debug, MultiPlayerWorld, debug); | 
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| 33 |  | 
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| 34 |  | 
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| 35 | //! This creates a Factory to fabricate a MultiPlayerWorld | 
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| 36 | CREATE_FACTORY(MultiPlayerWorld, CL_MULTI_PLAYER_WORLD); | 
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| 37 |  | 
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| 38 |  | 
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| 39 | MultiPlayerWorld::MultiPlayerWorld(const TiXmlElement* root) | 
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| 40 |   : GameWorld() | 
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| 41 | { | 
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| 42 |   this->setClassID(CL_MULTI_PLAYER_WORLD, "MultiPlayerWorld"); | 
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| 43 |  | 
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| 44 |   this->dataTank = new MultiPlayerWorldData(); | 
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| 45 |  | 
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| 46 |   this->loadParams(root); | 
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| 47 | } | 
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| 48 |  | 
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| 49 |  | 
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| 50 | /** | 
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| 51 |  *  remove the MultiPlayerWorld from memory | 
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| 52 |  * | 
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| 53 |  *  delete everything explicitly, that isn't contained in the parenting tree! | 
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| 54 |  *  things contained in the tree are deleted automaticaly | 
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| 55 |  */ | 
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| 56 | MultiPlayerWorld::~MultiPlayerWorld () | 
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| 57 | { | 
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| 58 |   PRINTF(3)("MultiPlayerWorld::~MultiPlayerWorld() - deleting current world\n"); | 
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| 59 |   if( this->dataTank) | 
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| 60 |     delete this->dataTank; | 
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| 61 | } | 
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| 62 |  | 
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| 63 |  | 
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| 64 | /** | 
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| 65 |  * loads the parameters of a MultiPlayerWorld from an XML-element | 
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| 66 |  * @param root the XML-element to load from | 
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| 67 |  */ | 
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| 68 | void MultiPlayerWorld::loadParams(const TiXmlElement* root) | 
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| 69 | { | 
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| 70 |   GameWorld::loadParams(root); | 
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| 71 |  | 
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| 72 |   PRINTF(4)("Creating a MultiPlayerWorld\n"); | 
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| 73 | } | 
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| 74 |  | 
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| 75 |  | 
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| 76 | /** | 
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| 77 |  *  synchronizes the network since this is a network world | 
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| 78 |  * | 
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| 79 |  * this function overrides the synchrinize from the GameWorld | 
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| 80 |  */ | 
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| 81 | void MultiPlayerWorld::synchronize() | 
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| 82 | { | 
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| 83 |   NetworkManager::getInstance()->synchronize(); | 
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| 84 | } | 
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| 85 |  | 
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| 86 |  | 
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| 87 | /** | 
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| 88 |  * some debug ouptut - shell command | 
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| 89 |  */ | 
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| 90 | void MultiPlayerWorld::debug() | 
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| 91 | { | 
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| 92 |   ((MultiPlayerWorldData*)this->dataTank)->debug(); | 
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| 93 | } | 
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