| 1 | /* |
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
|---|
| 3 | |
|---|
| 4 | Copyright (C) 2004 orx |
|---|
| 5 | |
|---|
| 6 | This program is free software; you can redistribute it and/or modify |
|---|
| 7 | it under the terms of the GNU General Public License as published by |
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
|---|
| 9 | any later version. |
|---|
| 10 | |
|---|
| 11 | ### File Specific: |
|---|
| 12 | main-programmer: David Hasenfratz, Stefan Lienhard |
|---|
| 13 | co-programmer: |
|---|
| 14 | */ |
|---|
| 15 | |
|---|
| 16 | #include "movie_loader.h" |
|---|
| 17 | |
|---|
| 18 | #include "movie_player.h" |
|---|
| 19 | #include "util/loading/factory.h" |
|---|
| 20 | #include "event_handler.h" |
|---|
| 21 | #include "graphics_engine.h" |
|---|
| 22 | #include "util/loading/load_param.h" |
|---|
| 23 | #include "state.h" |
|---|
| 24 | |
|---|
| 25 | |
|---|
| 26 | using namespace std; |
|---|
| 27 | |
|---|
| 28 | CREATE_FACTORY(MovieLoader, CL_MOVIE_LOADER); |
|---|
| 29 | |
|---|
| 30 | MovieLoader::MovieLoader(const TiXmlElement* root) |
|---|
| 31 | { |
|---|
| 32 | this->setClassID(CL_MOVIE_LOADER, "MovieLoader"); |
|---|
| 33 | |
|---|
| 34 | movie_player = new MoviePlayer(); |
|---|
| 35 | this->loadParams(root); |
|---|
| 36 | } |
|---|
| 37 | |
|---|
| 38 | MovieLoader::~MovieLoader() |
|---|
| 39 | { |
|---|
| 40 | delete this->movie_player; |
|---|
| 41 | } |
|---|
| 42 | |
|---|
| 43 | |
|---|
| 44 | |
|---|
| 45 | void MovieLoader::loadParams(const TiXmlElement* root) |
|---|
| 46 | { |
|---|
| 47 | StoryEntity::loadParams(root); |
|---|
| 48 | |
|---|
| 49 | LoadParam(root, "movie", this, MovieLoader, loadMovie); |
|---|
| 50 | LoadParam(root, "fps", this, MovieLoader, setFPS); |
|---|
| 51 | } |
|---|
| 52 | |
|---|
| 53 | void MovieLoader::setFPS(float fps) |
|---|
| 54 | { |
|---|
| 55 | this->movie_player->setFPS(fps); |
|---|
| 56 | } |
|---|
| 57 | |
|---|
| 58 | void MovieLoader::loadMovie(const std::string& filename) |
|---|
| 59 | { |
|---|
| 60 | movie_player->loadMovie(filename); |
|---|
| 61 | } |
|---|
| 62 | |
|---|
| 63 | |
|---|
| 64 | ErrorMessage MovieLoader::init() {} |
|---|
| 65 | |
|---|
| 66 | |
|---|
| 67 | ErrorMessage MovieLoader::loadData() {} |
|---|
| 68 | |
|---|
| 69 | |
|---|
| 70 | ErrorMessage MovieLoader::unloadData() |
|---|
| 71 | { |
|---|
| 72 | this->unsubscribeEvents(ES_GAME); |
|---|
| 73 | } |
|---|
| 74 | |
|---|
| 75 | bool MovieLoader::start() |
|---|
| 76 | { |
|---|
| 77 | EventHandler::getInstance()->pushState(ES_GAME); |
|---|
| 78 | |
|---|
| 79 | this->movie_player->start(0); |
|---|
| 80 | |
|---|
| 81 | this->bRunning = true; |
|---|
| 82 | this->run(); |
|---|
| 83 | } |
|---|
| 84 | |
|---|
| 85 | bool MovieLoader::stop() |
|---|
| 86 | { |
|---|
| 87 | EventHandler::getInstance()->popState(); |
|---|
| 88 | |
|---|
| 89 | this->bRunning = false; |
|---|
| 90 | } |
|---|
| 91 | |
|---|
| 92 | bool MovieLoader::pause() { } |
|---|
| 93 | bool MovieLoader::resume() { } |
|---|
| 94 | |
|---|
| 95 | void MovieLoader::run() |
|---|
| 96 | { |
|---|
| 97 | // first timestamp for t = 0 |
|---|
| 98 | this->lastFrame = SDL_GetTicks (); |
|---|
| 99 | |
|---|
| 100 | while( this->bRunning) |
|---|
| 101 | { |
|---|
| 102 | EventHandler::getInstance()->process(); |
|---|
| 103 | this->tick(); |
|---|
| 104 | this->draw(); |
|---|
| 105 | } |
|---|
| 106 | } |
|---|
| 107 | |
|---|
| 108 | void MovieLoader::process(const Event &event) {} |
|---|
| 109 | |
|---|
| 110 | void MovieLoader::draw() const |
|---|
| 111 | { |
|---|
| 112 | glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
|---|
| 113 | |
|---|
| 114 | |
|---|
| 115 | GraphicsEngine::enter2DMode(); |
|---|
| 116 | |
|---|
| 117 | glPushAttrib(GL_ENABLE_BIT); |
|---|
| 118 | glEnable(GL_TEXTURE_2D); |
|---|
| 119 | glBindTexture(GL_TEXTURE_2D, movie_player->getTexture()); |
|---|
| 120 | |
|---|
| 121 | glColor3f(1.0, 1.0, 1.0); |
|---|
| 122 | |
|---|
| 123 | glBegin(GL_QUADS); |
|---|
| 124 | glTexCoord2f(0.0f, 0.0f); glVertex2f( 0, 0); |
|---|
| 125 | glTexCoord2f(0.0f, 1.0f); glVertex2f( 0, State::getResY()); |
|---|
| 126 | glTexCoord2f(1.0f, 1.0f); glVertex2f( State::getResX(), State::getResY()); |
|---|
| 127 | glTexCoord2f(1.0f, 0.0f); glVertex2f( State::getResX(), 0); |
|---|
| 128 | glEnd(); |
|---|
| 129 | |
|---|
| 130 | glPopAttrib(); |
|---|
| 131 | GraphicsEngine::leave2DMode(); |
|---|
| 132 | |
|---|
| 133 | SDL_GL_SwapBuffers(); |
|---|
| 134 | } |
|---|
| 135 | |
|---|
| 136 | |
|---|
| 137 | void MovieLoader::tick() |
|---|
| 138 | { |
|---|
| 139 | // get timestamp |
|---|
| 140 | currentFrame = SDL_GetTicks(); |
|---|
| 141 | |
|---|
| 142 | // calculate time difference in milliseconds (Uint32) |
|---|
| 143 | this->dt = currentFrame - this->lastFrame; |
|---|
| 144 | // calculate time difference in seconds (float) |
|---|
| 145 | this->dts = (float)this->dt / 1000.0f; |
|---|
| 146 | |
|---|
| 147 | movie_player->tick(dts); |
|---|
| 148 | |
|---|
| 149 | if (movie_player->getStatus() == STOP) |
|---|
| 150 | this->bRunning = false; |
|---|
| 151 | |
|---|
| 152 | this->lastFrame = currentFrame; |
|---|
| 153 | } |
|---|