| [6402] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 | ### File Specific: | 
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 | 12 |    main-programmer: Patrick Boenzli | 
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 | 13 | */ | 
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 | 14 |  | 
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 | 15 |  | 
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 | 16 | #include "campaign_data.h" | 
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 | 17 |  | 
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 | 18 | #include "factory.h" | 
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 | 19 | #include "load_param.h" | 
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 | 20 |  | 
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 | 21 | #include "story_entity.h" | 
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 | 22 |  | 
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 | 23 |  | 
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 | 24 | using namespace std; | 
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 | 25 |  | 
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 | 26 |  | 
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 | 27 | /** | 
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 | 28 |  * constructor for CampaignData | 
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 | 29 |  */ | 
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 | 30 | CampaignData::CampaignData(const TiXmlElement* root) | 
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 | 31 | { | 
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 | 32 |   this->setClassID(CL_CAMPAIGN_DATA, "CampaignData"); | 
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 | 33 |  | 
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 | 34 |   this->currentEntity = NULL; | 
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| [6407] | 35 |  | 
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| [6402] | 36 |   this->loadParams(root); | 
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 | 37 | } | 
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 | 38 |  | 
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 | 39 |  | 
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 | 40 | /** | 
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 | 41 |  * destructor for CampaignData | 
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 | 42 |  */ | 
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 | 43 | CampaignData::~CampaignData() | 
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 | 44 | { | 
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| [6407] | 45 |   PRINTF(4)("Deleting CampaignData\n"); | 
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| [6402] | 46 |   while( !this->storyEntities.empty()) | 
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 | 47 |   { | 
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 | 48 |     StoryEntity* bo = this->storyEntities.back(); | 
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 | 49 |     this->storyEntities.pop_back(); | 
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| [6407] | 50 |     PRINTF(4)("CampaignData is been deleted: nr %i\n", bo->getStoryID()); | 
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| [6402] | 51 |     delete bo; | 
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 | 52 |   } | 
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 | 53 | } | 
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 | 54 |  | 
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 | 55 |  | 
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 | 56 | /** | 
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 | 57 |  *  loads the Parameters of a Campaign | 
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 | 58 |  * @param root: The XML-element to load from | 
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 | 59 |  */ | 
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| [6407] | 60 | void CampaignData::loadParams(const TiXmlElement* root) | 
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| [6402] | 61 | { | 
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| [6407] | 62 |   LoadParamXML(root, "WorldList", this, CampaignData, loadData) | 
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| [6402] | 63 |       .describe("A List of Worlds to be loaded in this Campaign"); | 
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 | 64 | } | 
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 | 65 |  | 
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 | 66 |  | 
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 | 67 | /** | 
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 | 68 |  *  loads a WorldList | 
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 | 69 |  * @param root: the XML-element to load from | 
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 | 70 |  */ | 
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| [6407] | 71 | void CampaignData::loadData(const TiXmlElement* root) | 
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| [6402] | 72 | { | 
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 | 73 |   if( root == NULL) | 
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 | 74 |     return; | 
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 | 75 |  | 
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 | 76 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 77 |   { | 
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 | 78 |     StoryEntity* created = (StoryEntity*) Factory::fabricate(element); | 
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 | 79 |     if( created != NULL) | 
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 | 80 |       this->addStoryEntity(created); | 
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| [6407] | 81 |     PRINTF(4)("Created a new StoryEntity and added it to the Campaign: id=%i\n", created->getStoryID()); | 
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| [6402] | 82 |   } | 
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 | 83 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 84 | } | 
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 | 85 |  | 
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 | 86 |  | 
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 | 87 | /** | 
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 | 88 |  *  add the StoryEntity to the campaign data tank | 
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 | 89 |  * @param se the StoryEntity to add | 
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 | 90 |  */ | 
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 | 91 | void CampaignData::addStoryEntity(StoryEntity* se) | 
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 | 92 | { | 
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 | 93 |   this->storyEntities.push_back(se); | 
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 | 94 | } | 
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 | 95 |  | 
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 | 96 |  | 
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 | 97 | /** | 
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 | 98 |  *  switch to the next level in the list and return it | 
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 | 99 |  */ | 
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 | 100 | StoryEntity* CampaignData::getFirstLevel() | 
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 | 101 | { | 
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 | 102 |   int                            nextStoryID; | 
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 | 103 |   int                            storyID; | 
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 | 104 |   list<StoryEntity*>::iterator   it; | 
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 | 105 |  | 
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 | 106 |   nextStoryID = 0; | 
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 | 107 |   this->currentEntity = NULL; | 
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 | 108 |   for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) | 
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 | 109 |   { | 
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 | 110 |     storyID = (*it)->getStoryID(); | 
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 | 111 |     if( storyID == nextStoryID) | 
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 | 112 |       this->currentEntity = (*it); | 
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 | 113 |   } | 
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 | 114 |   return this->currentEntity; | 
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 | 115 | } | 
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 | 116 |  | 
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 | 117 |  | 
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 | 118 | /** | 
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 | 119 |  *  switch to the next level in the list and return it | 
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 | 120 |  */ | 
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 | 121 | StoryEntity* CampaignData::getNextLevel() | 
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 | 122 | { | 
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 | 123 |   int                            nextStoryID; | 
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 | 124 |   int                            storyID; | 
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 | 125 |   list<StoryEntity*>::iterator   it; | 
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 | 126 |  | 
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 | 127 |   nextStoryID = this->currentEntity->getNextStoryID(); | 
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 | 128 |   this->currentEntity = NULL; | 
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 | 129 |   for( it = this->storyEntities.begin(); it != this->storyEntities.end(); it++) | 
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 | 130 |   { | 
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 | 131 |     storyID = (*it)->getStoryID(); | 
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 | 132 |     if( storyID == nextStoryID) | 
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 | 133 |       this->currentEntity = (*it); | 
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 | 134 |   } | 
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 | 135 |   return this->currentEntity; | 
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 | 136 | } | 
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 | 137 |  | 
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 | 138 |  | 
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 | 139 |  | 
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 | 140 |  | 
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 | 141 |  | 
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