[2636] | 1 | |
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| 2 | |
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[4597] | 3 | /* |
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[2636] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | */ |
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| 16 | |
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[6834] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_STORY_ENTITY |
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[2636] | 18 | |
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| 19 | #include "campaign.h" |
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[3629] | 20 | |
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[5982] | 21 | #include "factory.h" |
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[4261] | 22 | #include "load_param.h" |
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| 23 | |
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[6424] | 24 | #include "campaign_data.h" |
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[5651] | 25 | |
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[2636] | 26 | using namespace std; |
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| 27 | |
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| 28 | |
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[6424] | 29 | /** |
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| 30 | * the constructor |
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| 31 | * @param root the XML root element |
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| 32 | * |
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| 33 | * this constructor is always called in a XML context (loading procedure) |
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| 34 | */ |
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[4597] | 35 | Campaign::Campaign ( TiXmlElement* root) |
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[4010] | 36 | { |
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[4597] | 37 | this->setClassID(CL_CAMPAIGN, "Campaign"); |
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| 38 | |
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[5300] | 39 | PRINTF(4)("Loading Campaign...\n"); |
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[4010] | 40 | assert( root != NULL); |
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[4597] | 41 | |
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[6874] | 42 | this->bReturnToMenu = false; |
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| 43 | |
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[6424] | 44 | this->campaignData = new CampaignData(root); |
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[4598] | 45 | this->loadParams(root); |
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[4597] | 46 | |
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[4010] | 47 | } |
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[2636] | 48 | |
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[6424] | 49 | |
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| 50 | /** |
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| 51 | * the campaign destructor |
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| 52 | */ |
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[4816] | 53 | Campaign::~Campaign () |
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[2636] | 54 | { |
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[6424] | 55 | if( this->campaignData) |
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| 56 | delete this->campaignData; |
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[2636] | 57 | } |
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| 58 | |
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[6424] | 59 | |
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[4598] | 60 | /** |
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[6424] | 61 | * loads the Parameters of a Campaign |
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| 62 | * @param root: The XML-element to load from |
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[4598] | 63 | */ |
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| 64 | void Campaign::loadParams(const TiXmlElement* root) |
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| 65 | { |
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[6512] | 66 | StoryEntity::loadParams(root); |
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[2636] | 67 | |
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[6424] | 68 | PRINTF(4)("Loaded Campaign specific stuff\n"); |
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[4598] | 69 | } |
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| 70 | |
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[6424] | 71 | |
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[4598] | 72 | /** |
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[6424] | 73 | * starts the campaing with a specific ID |
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| 74 | * @param storyID the id of the StoryEntity |
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[4598] | 75 | */ |
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[6424] | 76 | bool Campaign::start() |
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[4598] | 77 | { |
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[6424] | 78 | PRINTF(2)("Starting Campaign nr. %i\n", this->getStoryID()); |
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[5651] | 79 | |
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[6424] | 80 | this->isRunning = true; |
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[6874] | 81 | this->bReturnToMenu = false; |
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[6424] | 82 | this->run(); |
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[4598] | 83 | } |
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| 84 | |
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[2636] | 85 | |
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[6424] | 86 | /** |
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| 87 | * pauses the campaign |
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| 88 | */ |
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| 89 | bool Campaign::pause() |
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[2636] | 90 | { |
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[6424] | 91 | this->isPaused = true; |
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[2636] | 92 | } |
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| 93 | |
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| 94 | |
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[6424] | 95 | /** |
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| 96 | * resumes the campaign after a pause |
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| 97 | */ |
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| 98 | bool Campaign::resume() |
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[2636] | 99 | { |
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[6424] | 100 | PRINTF(4)("Resuming the current Campaign\n"); |
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| 101 | this->isPaused = false; |
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[2636] | 102 | } |
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| 103 | |
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| 104 | |
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[6424] | 105 | /** |
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| 106 | * stops the campaign |
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| 107 | */ |
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| 108 | bool Campaign::stop() |
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[2636] | 109 | { |
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[6424] | 110 | PRINTF(4)("Stopping the current Campaign\n"); |
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[6874] | 111 | this->bReturnToMenu = true; |
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[6424] | 112 | if( this->currentEntity != NULL) |
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| 113 | { |
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| 114 | this->currentEntity->stop(); |
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| 115 | } |
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[2636] | 116 | } |
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| 117 | |
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| 118 | |
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[4597] | 119 | /** |
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[6424] | 120 | * runs the campaign |
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| 121 | */ |
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| 122 | void Campaign::run() |
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[3459] | 123 | { |
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[6424] | 124 | ErrorMessage errorCode; |
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| 125 | int storyID = WORLD_ID_0; |
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[3459] | 126 | |
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[6424] | 127 | for( this->currentEntity = this->campaignData->getFirstLevel(), this->isRunning = true; |
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| 128 | this->currentEntity != NULL && this->isRunning; |
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| 129 | this->currentEntity = this->campaignData->getNextLevel()) |
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| 130 | { |
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| 131 | PRINTF(0)("Campaign is starting StoryEntity nr:%i\n", this->currentEntity->getStoryID()); |
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[3459] | 132 | |
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[6874] | 133 | // check if return to menu |
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| 134 | if( this->bReturnToMenu) |
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| 135 | { |
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| 136 | this->currentEntity = this->campaignData->getLevel(WORLD_ID_MENU); |
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| 137 | this->bReturnToMenu = false; |
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| 138 | } |
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| 139 | |
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| 140 | this->campaignData->setCurrentEntity(this->currentEntity); |
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| 141 | |
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[6424] | 142 | this->currentEntity->init(); |
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| 143 | this->currentEntity->loadData(); |
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| 144 | this->currentEntity->start(); |
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| 145 | this->currentEntity->unloadData(); |
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| 146 | } |
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[6874] | 147 | PRINTF(2)("There is no StoryEnity left to play, quitting game\n"); |
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[3459] | 148 | } |
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| 149 | |
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| 150 | |
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[6424] | 151 | /** |
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| 152 | * this changes to the next level |
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| 153 | */ |
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| 154 | void Campaign::switchToNextLevel() |
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[3459] | 155 | { |
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[6424] | 156 | PRINTF(4)("Switching to the next StoryEntity\n"); |
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[3220] | 157 | this->currentEntity->stop(); |
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[2636] | 158 | } |
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| 159 | |
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[3225] | 160 | |
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