| [4597] | 1 | /*! | 
|---|
| [4959] | 2 |  * @file sound_engine.h | 
|---|
 | 3 |  * Definition of the SoundEngine singleton Class | 
|---|
 | 4 |  */ | 
|---|
| [4504] | 5 |  | 
|---|
 | 6 | #ifndef _SOUND_ENGINE_H | 
|---|
 | 7 | #define _SOUND_ENGINE_H | 
|---|
 | 8 |  | 
|---|
 | 9 | #include "base_object.h" | 
|---|
 | 10 | #include "alincl.h" | 
|---|
 | 11 |  | 
|---|
| [5386] | 12 | #include "sound_buffer.h" | 
|---|
 | 13 | #include "sound_source.h" | 
|---|
 | 14 |  | 
|---|
| [5779] | 15 | #include <list> | 
|---|
| [5917] | 16 | #include <stack> | 
|---|
| [7355] | 17 | #include "threading.h" | 
|---|
| [5779] | 18 |  | 
|---|
| [4506] | 19 | #define SOUND_DOPPLER_FACTOR       0.001          //!< A factor for the audible doppler effect | 
|---|
| [6840] | 20 | #define SOUND_DOPPLER_VELOCITY     500            //!< A factor for the TravelSpeed of sound | 
|---|
| [4504] | 21 |  | 
|---|
| [5405] | 22 | // FORWARD DECLARATION | 
|---|
| [4504] | 23 | class PNode; | 
|---|
| [7460] | 24 | namespace OrxSound | 
|---|
 | 25 | { | 
|---|
 | 26 |   //! A class that handles audio via the openAudioLibrary | 
|---|
 | 27 |   class SoundEngine : public BaseObject | 
|---|
 | 28 |   { | 
|---|
| [4959] | 29 |   public: | 
|---|
 | 30 |     virtual ~SoundEngine(); | 
|---|
 | 31 |     /** @returns a Pointer to the only object of this Class */ | 
|---|
| [5216] | 32 |     inline static SoundEngine* getInstance() { if (!SoundEngine::singletonRef) SoundEngine::singletonRef = new SoundEngine();  return SoundEngine::singletonRef; }; | 
|---|
| [4504] | 33 |  | 
|---|
| [7460] | 34 |     SoundSource* createSource(const std::string& fileName, PNode* sourceNode = NULL); | 
|---|
| [7256] | 35 |     void loadSettings(); | 
|---|
| [7460] | 36 |     bool initAudio(); | 
|---|
| [4985] | 37 |  | 
|---|
| [4961] | 38 |     /** @param listener the listener in the scene */ | 
|---|
| [7847] | 39 |     void setListener(const PNode* listener) { this->listener = listener; }; | 
|---|
| [4959] | 40 |     void setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity); | 
|---|
| [4504] | 41 |  | 
|---|
 | 42 |  | 
|---|
| [7460] | 43 |  | 
|---|
| [4985] | 44 |     /** @returns the Music Volume in % */ | 
|---|
 | 45 |     inline float getMusicVolume() { return this->musicVolume; }; | 
|---|
 | 46 |     /** @returns the Effects Volume in % */ | 
|---|
 | 47 |     inline float getEffectsVolume() { return this->effectsVolume; }; | 
|---|
 | 48 |  | 
|---|
| [4961] | 49 |     void update(); | 
|---|
 | 50 |  | 
|---|
| [7460] | 51 |     // administrative | 
|---|
| [7318] | 52 |     void popALSource(ALuint& source); | 
|---|
| [7298] | 53 |     void pushALSource(ALuint& source); | 
|---|
| [4504] | 54 |  | 
|---|
| [7460] | 55 |     // error handling: | 
|---|
| [7225] | 56 |     static bool checkError(const std::string& error, unsigned int line); | 
|---|
 | 57 |     bool checkALCError(const std::string& error, unsigned int line); | 
|---|
| [5930] | 58 |     static const char* getALErrorString(ALenum err); | 
|---|
| [6847] | 59 |     static const char* getALCErrorString(ALenum err); | 
|---|
| [4504] | 60 |  | 
|---|
| [4959] | 61 |   private: | 
|---|
 | 62 |     SoundEngine(); | 
|---|
| [7460] | 63 |     bool allocateSources(unsigned int count); | 
|---|
| [5930] | 64 |  | 
|---|
| [4959] | 65 |     void listDevices(); | 
|---|
| [4504] | 66 |  | 
|---|
| [4959] | 67 |   private: | 
|---|
| [5885] | 68 |     static SoundEngine*            singletonRef;             //!< Reference to this class | 
|---|
| [4504] | 69 |  | 
|---|
| [5885] | 70 |     ALCdevice*                     device;                   //!< the used audio-device. | 
|---|
 | 71 |     ALCcontext*                    context;                  //!< the context, currently in use. | 
|---|
| [5819] | 72 |  | 
|---|
| [5885] | 73 |     float                          musicVolume;              //!< the maximum volume of the music in % (0f,1f] | 
|---|
 | 74 |     float                          effectsVolume;            //!< the maximum volume of sound-effects in % (0f,1f] | 
|---|
| [7460] | 75 |     const PNode*                   listener;                 //!< The listener of the Scene | 
|---|
| [5819] | 76 |  | 
|---|
| [5885] | 77 |     const std::list<BaseObject*>*  bufferList;               //!< A list of buffers | 
|---|
 | 78 |     const std::list<BaseObject*>*  sourceList;               //!< A list for all the sources in the scene. | 
|---|
| [4959] | 79 |  | 
|---|
| [5917] | 80 |     unsigned int                   maxSourceCount;           //!< How many Sources is the Maximum | 
|---|
 | 81 |     std::stack<ALuint>             ALSources;                //!< A list of real openAL-Sources, the engine allocates, and stores for reuse. | 
|---|
| [7298] | 82 |  | 
|---|
 | 83 |     SDL_mutex*                     sourceMutex;              //!< A mutex so we can not harm the stack | 
|---|
| [7460] | 84 |   }; | 
|---|
 | 85 | } | 
|---|
| [4504] | 86 |  | 
|---|
 | 87 | #endif /* _SOUND_ENGINE_H */ | 
|---|