| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 |  | 
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| 15 |    code has been taken from http://www.devmaster.net/articles.php?catID=6 | 
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| 16 |    The code has been applied to our needs, and many things have been changed. | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND | 
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| 20 |  | 
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| 21 | #include "sound_engine.h" | 
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| 22 |  | 
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| 23 | #include "class_list.h" | 
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| 24 |  | 
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| 25 | #include "p_node.h" | 
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| 26 | #include "list.h" | 
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| 27 | #include "resource_manager.h" | 
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| 28 | #include "debug.h" | 
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| 29 | #include "ini_parser.h" | 
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| 30 | #include "globals.h" | 
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| 31 |  | 
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| 32 | using namespace std; | 
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| 33 |  | 
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| 34 |  | 
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| 35 | ////////////////// | 
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| 36 | /* SOUND-ENGINE */ | 
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| 37 | ////////////////// | 
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| 38 | /** | 
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| 39 |  *  standard constructor | 
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| 40 | */ | 
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| 41 | SoundEngine::SoundEngine () | 
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| 42 | { | 
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| 43 |   this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); | 
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| 44 |   this->setName("SoundEngine"); | 
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| 45 |  | 
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| 46 |   this->listener = NULL; | 
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| 47 |   this->bufferList = NULL; | 
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| 48 |   this->sourceList = NULL; | 
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| 49 | } | 
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| 50 |  | 
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| 51 | /** | 
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| 52 |  *  the singleton reference to this class | 
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| 53 | */ | 
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| 54 | SoundEngine* SoundEngine::singletonRef = NULL; | 
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| 55 |  | 
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| 56 | /** | 
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| 57 |  *  standard deconstructor | 
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| 58 |  */ | 
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| 59 | SoundEngine::~SoundEngine () | 
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| 60 | { | 
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| 61 |   // deleting all the SoundSources | 
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| 62 |   if(this->sourceList != NULL) | 
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| 63 |   { | 
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| 64 |     while (this->sourceList->size() > 0) | 
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| 65 |       delete dynamic_cast<SoundSource*>(this->sourceList->front()); | 
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| 66 |   } | 
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| 67 |  | 
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| 68 |   // deleting all the SoundBuffers | 
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| 69 |   if (this->bufferList != NULL) | 
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| 70 |   { | 
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| 71 |     while(this->bufferList->size() > 0) | 
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| 72 |       ResourceManager::getInstance()->unload(dynamic_cast<SoundBuffer*>(this->bufferList->front())); | 
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| 73 |   } | 
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| 74 |  | 
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| 75 |   // removing openAL from AudioResource | 
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| 76 |   //! @todo this should be terminated through alc | 
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| 77 |   //alutExit(); | 
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| 78 |  | 
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| 79 |   SoundEngine::singletonRef = NULL; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | /** | 
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| 83 |  * loads the settings of the SoundEngine from an ini-file | 
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| 84 |  * @param iniParser the IniParser of the inifile | 
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| 85 |  */ | 
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| 86 | void SoundEngine::loadSettings(IniParser* iniParser) | 
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| 87 | { | 
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| 88 |   const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); | 
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| 89 |   this->musicVolume = atof(musicVolume)/100.0; | 
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| 90 |  | 
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| 91 |   const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); | 
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| 92 |   this->effectsVolume = atof(effectsVolume)/100.0; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | /** | 
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| 96 |  *  creates a new SoundSource. | 
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| 97 |  * @param fileName The Name to load the SoundBuffer from | 
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| 98 |  * @param sourceNode The sourceNode to bind this SoundSource to. | 
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| 99 |  * @returns The newly created SoundSource | 
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| 100 |  | 
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| 101 |    acctualy this is nothing more than a wrapper around the ResourceManager. | 
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| 102 | */ | 
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| 103 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) | 
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| 104 | { | 
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| 105 |   return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | /** | 
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| 109 |  *  Sets the doppler values of openAL | 
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| 110 |  * @param dopplerFactor the extent of the doppler-effect | 
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| 111 |  * @param dopplerVelocity the Speed the sound travels | 
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| 112 | */ | 
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| 113 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) | 
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| 114 | { | 
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| 115 |   alDopplerFactor(dopplerFactor); | 
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| 116 |   alDopplerVelocity(dopplerVelocity); | 
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| 117 | } | 
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| 118 |  | 
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| 119 |  | 
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| 120 | /** | 
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| 121 |  *  adds a SoundBuffer to the bufferList of the SoundEngine | 
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| 122 |  * @param buffer The buffer to add to the bufferList | 
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| 123 | */ | 
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| 124 | void SoundEngine::addBuffer(SoundBuffer* buffer) | 
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| 125 | { | 
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| 126 |   if (unlikely(this->bufferList == NULL)) | 
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| 127 |     this->bufferList = ClassList::getList(CL_SOUND_BUFFER); | 
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| 128 | } | 
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| 129 |  | 
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| 130 | /** | 
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| 131 |  *  removes a SoundBuffer from the bufferList of the SoundEngine | 
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| 132 |  * @param buffer The buffer to delete from the SoundEngine | 
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| 133 | */ | 
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| 134 | void SoundEngine::removeBuffer(SoundBuffer* buffer) | 
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| 135 | { | 
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| 136 |   // look if there are any sources that have the buffer still loaded | 
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| 137 |   if (this->sourceList != NULL) | 
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| 138 |   { | 
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| 139 |     list<BaseObject*>::const_iterator source; | 
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| 140 |     for (source = this->sourceList->begin(); source != this->sourceList->end(); source++) | 
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| 141 |     { | 
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| 142 |       if (buffer == static_cast<SoundSource*>(*source)->getBuffer()) | 
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| 143 |         delete (*source); | 
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| 144 |     } | 
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| 145 |   } | 
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| 146 | } | 
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| 147 |  | 
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| 148 | /** | 
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| 149 |  * adds a SoundSource to the sourceList of the SoundEngine | 
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| 150 |  * @param source The source to add to the sourceList | 
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| 151 | */ | 
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| 152 | void SoundEngine::addSource(SoundSource* source) | 
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| 153 | { | 
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| 154 |   this->sourceList = ClassList::getList(CL_SOUND_SOURCE); | 
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| 155 | } | 
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| 156 |  | 
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| 157 | /** | 
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| 158 |  *  updates all The positions, Directions and Velocities of all Sounds | 
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| 159 | */ | 
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| 160 | void SoundEngine::update() | 
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| 161 | { | 
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| 162 |  | 
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| 163 |   // updating the Listeners Position | 
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| 164 |   if (likely(this->listener != NULL)) | 
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| 165 |     { | 
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| 166 |       alListener3f(AL_POSITION, | 
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| 167 |                    this->listener->getAbsCoor().x, | 
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| 168 |                    this->listener->getAbsCoor().y, | 
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| 169 |                    this->listener->getAbsCoor().z); | 
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| 170 |       alListener3f(AL_VELOCITY, | 
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| 171 |                    this->listener->getVelocity().x, | 
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| 172 |                    this->listener->getVelocity().y, | 
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| 173 |                    this->listener->getVelocity().z); | 
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| 174 |       Vector absDirV = this->listener->getAbsDirV(); | 
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| 175 |       ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; | 
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| 176 |       alListenerfv(AL_ORIENTATION, orientation); | 
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| 177 |     } | 
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| 178 |   else | 
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| 179 |     PRINTF(2)("no listener defined\n"); | 
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| 180 |  | 
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| 181 |   // updating all the Sources positions | 
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| 182 |   if (likely(this->sourceList != NULL)) | 
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| 183 |   { | 
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| 184 |     list<BaseObject*>::const_iterator sourceIT; | 
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| 185 |     SoundSource* source; | 
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| 186 |     for (sourceIT = this->sourceList->begin(); sourceIT != this->sourceList->end(); sourceIT++) | 
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| 187 |     { | 
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| 188 |       source = static_cast<SoundSource*>(*sourceIT); | 
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| 189 |       if (likely(source->getNode() != NULL)) | 
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| 190 |       { | 
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| 191 |         alSource3f(source->getID(), AL_POSITION, | 
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| 192 |                    source->getNode()->getAbsCoor().x, | 
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| 193 |                    source->getNode()->getAbsCoor().y, | 
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| 194 |                    source->getNode()->getAbsCoor().z); | 
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| 195 |         alSource3f(source->getID(), AL_VELOCITY, | 
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| 196 |                    source->getNode()->getVelocity().x, | 
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| 197 |                    source->getNode()->getVelocity().y, | 
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| 198 |                    source->getNode()->getVelocity().z); | 
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| 199 |       } | 
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| 200 |     } | 
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| 201 |   } | 
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| 202 | } | 
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| 203 |  | 
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| 204 | /** | 
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| 205 |  *  Removes all the Buffers that are not anymore needed by any Sources | 
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| 206 | */ | 
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| 207 | void SoundEngine::flushUnusedBuffers() | 
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| 208 | { | 
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| 209 |   /// FIXME | 
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| 210 | /*  if(this->sourceList && this->bufferList) | 
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| 211 |   { | 
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| 212 |     tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); | 
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| 213 |     SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); | 
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| 214 |     while (enumBuffer) | 
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| 215 |     { | 
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| 216 |       tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); | 
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| 217 |       SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); | 
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| 218 |       while (enumSource) | 
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| 219 |       { | 
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| 220 |         if (enumBuffer == enumSource->getBuffer()) | 
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| 221 |           break; | 
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| 222 |         enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 223 |       } | 
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| 224 |       delete sourceIterator; | 
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| 225 |       if (enumSource == NULL) | 
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| 226 |         ResourceManager::getInstance()->unload(enumBuffer); | 
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| 227 |       enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 228 |     } | 
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| 229 |     delete bufferIterator; | 
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| 230 | }*/ /// FIXME | 
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| 231 | } | 
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| 232 |  | 
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| 233 | /** | 
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| 234 |  * flushes all the Buffers | 
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| 235 |  * deletes them from the BufferList, and also removes them via the ResourceManager. | 
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| 236 |  */ | 
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| 237 | void SoundEngine::flushAllBuffers() | 
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| 238 | { | 
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| 239 |   if (this->bufferList) | 
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| 240 |   { | 
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| 241 |     while (this->bufferList->size() > 0) | 
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| 242 |       ResourceManager::getInstance()->unload(static_cast<SoundBuffer*>(this->bufferList->front()), RP_LEVEL); | 
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| 243 |   } | 
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| 244 | } | 
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| 245 |  | 
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| 246 | /** | 
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| 247 |  * deletes all the Sources. | 
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| 248 |  */ | 
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| 249 | void SoundEngine::flushAllSources() | 
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| 250 | { | 
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| 251 |   if (this->sourceList) | 
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| 252 |   { | 
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| 253 |     while(this->sourceList->size() > 0) | 
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| 254 |       delete this->sourceList->front(); | 
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| 255 |   } | 
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| 256 | } | 
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| 257 |  | 
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| 258 | /** | 
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| 259 |  *  initializes Audio in general | 
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| 260 | */ | 
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| 261 | bool SoundEngine::initAudio() | 
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| 262 | { | 
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| 263 |   ALenum result; | 
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| 264 |   PRINTF(3)("Initialisazing openAL sound engine\n"); | 
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| 265 |   const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); | 
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| 266 |   const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); | 
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| 267 |   const char* devWalk = deviceList; | 
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| 268 | //  if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) | 
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| 269 | { // try out enumeration extension | 
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| 270 |     PRINTF(3)("Enumeration-extension found\n"); | 
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| 271 |  | 
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| 272 |     PRINTF(3)("Default device: %s\n", defaultDevice); | 
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| 273 |     do | 
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| 274 |     { | 
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| 275 |       PRINTF(3)("%s\n", devWalk); | 
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| 276 |       devWalk += strlen(devWalk)+1; | 
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| 277 |     } while (devWalk[0] != '\0'); | 
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| 278 |  | 
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| 279 |  | 
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| 280 |   } | 
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| 281 |  | 
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| 282 |   // INITIALIZING THE DEVICE: | 
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| 283 |   ALubyte deviceName[] = | 
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| 284 | #ifdef __WIN32__ | 
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| 285 |       "native"; | 
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| 286 | #else | 
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| 287 |       "'( ( devices '( native arts null ) ) )"; | 
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| 288 | #endif | 
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| 289 |   // | 
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| 290 |   this->device = alcOpenDevice(deviceName); | 
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| 291 |  | 
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| 292 |   this->context = alcCreateContext(this->device, NULL); | 
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| 293 |  | 
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| 294 |   alcMakeContextCurrent(this->context); | 
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| 295 |  | 
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| 296 |  | 
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| 297 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 298 |     SoundEngine::PrintALErrorString(result); | 
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| 299 |  | 
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| 300 |   this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); | 
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| 301 | } | 
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| 302 |  | 
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| 303 | /** | 
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| 304 |  *  Transforms AL-errors into something readable | 
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| 305 |  * @param err The error found | 
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| 306 | */ | 
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| 307 | void SoundEngine::PrintALErrorString(ALenum err) | 
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| 308 | { | 
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| 309 |   switch(err) | 
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| 310 |     { | 
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| 311 |     case AL_NO_ERROR: | 
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| 312 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 313 |       break; | 
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| 314 |  | 
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| 315 |     case AL_INVALID_NAME: | 
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| 316 |       PRINTF(2)("AL_INVALID_NAME\n"); | 
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| 317 |       break; | 
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| 318 |  | 
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| 319 |     case AL_INVALID_ENUM: | 
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| 320 |       PRINTF(2)("AL_INVALID_ENUM\n"); | 
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| 321 |       break; | 
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| 322 |  | 
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| 323 |     case AL_INVALID_VALUE: | 
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| 324 |       PRINTF(2)("AL_INVALID_VALUE\n"); | 
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| 325 |       break; | 
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| 326 |  | 
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| 327 |     case AL_INVALID_OPERATION: | 
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| 328 |       PRINTF(2)("AL_INVALID_OPERATION\n"); | 
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| 329 |       break; | 
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| 330 |  | 
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| 331 |     case AL_OUT_OF_MEMORY: | 
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| 332 |       PRINTF(2)("AL_OUT_OF_MEMORY\n"); | 
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| 333 |       break; | 
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| 334 |     }; | 
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| 335 | } | 
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| 336 |  | 
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| 337 | void SoundEngine::listDevices() | 
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| 338 | { | 
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| 339 |  | 
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| 340 |   printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); | 
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| 341 | } | 
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| 342 |  | 
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| 343 | /* | 
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| 344 | void SoundEngine::PrintALCErrorString(ALenum err) | 
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| 345 | { | 
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| 346 |   switch(err) | 
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| 347 |     { | 
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| 348 |     case ALC_NO_ERROR: | 
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| 349 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 350 |       break; | 
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| 351 |  | 
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| 352 |     case ALC_INVALID_DEVICE: | 
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| 353 |       PRINTF(2)("ALC_INVALID_DEVICE\n"); | 
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| 354 |       break; | 
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| 355 |  | 
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| 356 |     case ALC_INVALID_CONTEXT: | 
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| 357 |       PRINTF(2)("ALC_INVALID_CONTEXT\n"); | 
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| 358 |       break; | 
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| 359 |  | 
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| 360 |     case ALC_INVALID_ENUM: | 
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| 361 |       PRINTF(2)("ALC_INVALID_ENUM\n"); | 
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| 362 |       break; | 
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| 363 |  | 
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| 364 |     case ALC_INVALID_VALUE: | 
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| 365 |       PRINTF(2)("ALC_INVALID_VALUE\n"); | 
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| 366 |       break; | 
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| 367 |  | 
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| 368 |     case ALC_OUT_OF_MEMORY: | 
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| 369 |       PRINTF(2)("ALC_OUT_OF_MEMORY\n"); | 
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| 370 |       break; | 
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| 371 |     }; | 
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| 372 | } | 
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| 373 | */ | 
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