| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 |
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| 16 | The code has been applied to our needs, and many things have been changed. |
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| 17 | */ |
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| 18 | |
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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| 20 | |
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| 21 | #include "sound_engine.h" |
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| 22 | |
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| 23 | //#include <AL/alc.h> // maybe later |
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| 24 | #include "class_list.h" |
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| 25 | |
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| 26 | #include "p_node.h" |
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| 27 | #include "list.h" |
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| 28 | #include "resource_manager.h" |
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| 29 | #include "debug.h" |
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| 30 | #include "ini_parser.h" |
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| 31 | |
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| 32 | using namespace std; |
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| 33 | |
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| 34 | |
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| 35 | ////////////////// |
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| 36 | /* SOUND-ENGINE */ |
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| 37 | ////////////////// |
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| 38 | /** |
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| 39 | * standard constructor |
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| 40 | */ |
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| 41 | SoundEngine::SoundEngine () |
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| 42 | { |
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| 43 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); |
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| 44 | this->setName("SoundEngine"); |
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| 45 | |
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| 46 | this->listener = NULL; |
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| 47 | this->bufferList = NULL; |
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| 48 | this->sourceList = NULL; |
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| 49 | } |
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| 50 | |
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| 51 | /** |
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| 52 | * the singleton reference to this class |
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| 53 | */ |
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| 54 | SoundEngine* SoundEngine::singletonRef = NULL; |
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| 55 | |
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| 56 | /** |
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| 57 | * standard deconstructor |
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| 58 | */ |
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| 59 | SoundEngine::~SoundEngine () |
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| 60 | { |
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| 61 | // deleting all the SoundSources |
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| 62 | if(this->sourceList != NULL) |
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| 63 | { |
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| 64 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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| 65 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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| 66 | while (enumSource) |
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| 67 | { |
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| 68 | delete enumSource; |
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| 69 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 70 | } |
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| 71 | delete sourceIterator; |
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| 72 | } |
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| 73 | |
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| 74 | // deleting all the SoundBuffers |
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| 75 | if (this->bufferList != NULL) |
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| 76 | { |
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| 77 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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| 78 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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| 79 | while (enumBuffer) |
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| 80 | { |
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| 81 | ResourceManager::getInstance()->unload(enumBuffer); |
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| 82 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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| 83 | } |
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| 84 | delete bufferIterator; |
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| 85 | } |
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| 86 | |
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| 87 | // removing openAL from AudioResource |
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| 88 | alutExit(); |
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| 89 | |
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| 90 | SoundEngine::singletonRef = NULL; |
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| 91 | } |
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| 92 | |
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| 93 | /** |
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| 94 | * loads the settings of the SoundEngine from an ini-file |
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| 95 | * @param iniParser the IniParser of the inifile |
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| 96 | */ |
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| 97 | void SoundEngine::loadSettings(IniParser* iniParser) |
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| 98 | { |
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| 99 | const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 100 | this->musicVolume = atof(musicVolume)/100.0; |
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| 101 | |
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| 102 | const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); |
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| 103 | this->effectsVolume = atof(effectsVolume)/100.0; |
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| 104 | } |
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| 105 | |
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| 106 | /** |
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| 107 | * creates a new SoundSource. |
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| 108 | * @param fileName The Name to load the SoundBuffer from |
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| 109 | * @param sourceNode The sourceNode to bind this SoundSource to. |
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| 110 | * @returns The newly created SoundSource |
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| 111 | |
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| 112 | acctualy this is nothing more than a wrapper around the ResourceManager. |
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| 113 | */ |
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| 114 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) |
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| 115 | { |
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| 116 | return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); |
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| 117 | } |
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| 118 | |
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| 119 | /** |
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| 120 | * Sets the doppler values of openAL |
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| 121 | * @param dopplerFactor the extent of the doppler-effect |
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| 122 | * @param dopplerVelocity the Speed the sound travels |
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| 123 | */ |
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| 124 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) |
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| 125 | { |
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| 126 | alDopplerFactor(dopplerFactor); |
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| 127 | alDopplerVelocity(dopplerVelocity); |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | /** |
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| 132 | * adds a SoundBuffer to the bufferList of the SoundEngine |
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| 133 | * @param buffer The buffer to add to the bufferList |
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| 134 | */ |
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| 135 | void SoundEngine::addBuffer(SoundBuffer* buffer) |
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| 136 | { |
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| 137 | if (unlikely(this->bufferList == NULL)) |
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| 138 | this->bufferList = ClassList::getList(CL_SOUND_BUFFER); |
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| 139 | } |
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| 140 | |
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| 141 | /** |
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| 142 | * removes a SoundBuffer from the bufferList of the SoundEngine |
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| 143 | * @param buffer The buffer to delete from the SoundEngine |
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| 144 | */ |
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| 145 | void SoundEngine::removeBuffer(SoundBuffer* buffer) |
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| 146 | { |
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| 147 | // look if there are any sources that have the buffer still loaded |
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| 148 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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| 149 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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| 150 | while (enumSource) |
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| 151 | { |
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| 152 | if (buffer == enumSource->getBuffer()) |
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| 153 | delete enumSource; |
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| 154 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 155 | } |
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| 156 | delete sourceIterator; |
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| 157 | } |
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| 158 | |
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| 159 | /** |
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| 160 | * adds a SoundSource to the sourceList of the SoundEngine |
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| 161 | * @param source The source to add to the sourceList |
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| 162 | */ |
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| 163 | void SoundEngine::addSource(SoundSource* source) |
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| 164 | { |
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| 165 | this->sourceList = ClassList::getList(CL_SOUND_SOURCE); |
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| 166 | } |
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| 167 | |
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| 168 | /** |
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| 169 | * updates all The positions, Directions and Velocities of all Sounds |
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| 170 | */ |
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| 171 | void SoundEngine::update() |
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| 172 | { |
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| 173 | |
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| 174 | // updating the Listeners Position |
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| 175 | if (likely(this->listener != NULL)) |
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| 176 | { |
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| 177 | alListener3f(AL_POSITION, |
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| 178 | this->listener->getAbsCoor().x, |
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| 179 | this->listener->getAbsCoor().y, |
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| 180 | this->listener->getAbsCoor().z); |
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| 181 | alListener3f(AL_VELOCITY, |
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| 182 | this->listener->getVelocity().x, |
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| 183 | this->listener->getVelocity().y, |
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| 184 | this->listener->getVelocity().z); |
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| 185 | Vector absDirV = this->listener->getAbsDirV(); |
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| 186 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; |
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| 187 | alListenerfv(AL_ORIENTATION, orientation); |
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| 188 | } |
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| 189 | else |
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| 190 | PRINTF(2)("no listener defined\n"); |
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| 191 | |
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| 192 | // updating all the Sources positions |
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| 193 | if (likely(this->sourceList != NULL)) |
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| 194 | { |
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| 195 | tIterator<BaseObject>* iterator = this->sourceList->getIterator(); |
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| 196 | SoundSource* enumSource = (SoundSource*)iterator->firstElement(); |
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| 197 | while (enumSource) |
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| 198 | { |
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| 199 | if (likely(enumSource->getNode() != NULL)) |
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| 200 | { |
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| 201 | alSource3f(enumSource->getID(), AL_POSITION, |
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| 202 | enumSource->getNode()->getAbsCoor().x, |
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| 203 | enumSource->getNode()->getAbsCoor().y, |
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| 204 | enumSource->getNode()->getAbsCoor().z); |
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| 205 | alSource3f(enumSource->getID(), AL_VELOCITY, |
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| 206 | enumSource->getNode()->getVelocity().x, |
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| 207 | enumSource->getNode()->getVelocity().y, |
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| 208 | enumSource->getNode()->getVelocity().z); |
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| 209 | } |
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| 210 | enumSource = (SoundSource*)iterator->nextElement(); |
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| 211 | } |
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| 212 | delete iterator; |
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| 213 | } |
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| 214 | } |
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| 215 | |
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| 216 | /** |
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| 217 | * Removes all the Buffers that are not anymore needed by any Sources |
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| 218 | */ |
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| 219 | void SoundEngine::flushUnusedBuffers() |
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| 220 | { |
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| 221 | if(this->sourceList && this->bufferList) |
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| 222 | { |
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| 223 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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| 224 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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| 225 | while (enumBuffer) |
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| 226 | { |
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| 227 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); |
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| 228 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); |
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| 229 | while (enumSource) |
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| 230 | { |
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| 231 | if (enumBuffer == enumSource->getBuffer()) |
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| 232 | break; |
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| 233 | enumSource = (SoundSource*)sourceIterator->nextElement(); |
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| 234 | } |
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| 235 | delete sourceIterator; |
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| 236 | if (enumSource == NULL) |
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| 237 | ResourceManager::getInstance()->unload(enumBuffer); |
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| 238 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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| 239 | } |
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| 240 | delete bufferIterator; |
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| 241 | } |
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| 242 | } |
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| 243 | |
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| 244 | /** |
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| 245 | * flushes all the Buffers |
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| 246 | * deletes them from the BufferList, and also removes them via the ResourceManager. |
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| 247 | */ |
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| 248 | void SoundEngine::flushAllBuffers() |
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| 249 | { |
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| 250 | if (this->bufferList) |
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| 251 | { |
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| 252 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); |
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| 253 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); |
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| 254 | while (enumBuffer) |
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| 255 | { |
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| 256 | ResourceManager::getInstance()->unload(enumBuffer, RP_LEVEL); |
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| 257 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); |
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| 258 | } |
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| 259 | delete bufferIterator; |
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| 260 | } |
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| 261 | } |
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| 262 | |
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| 263 | /** |
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| 264 | * deletes all the Sources. |
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| 265 | */ |
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| 266 | void SoundEngine::flushAllSources() |
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| 267 | { |
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| 268 | if (this->sourceList) |
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| 269 | { |
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| 270 | tIterator<BaseObject>* Iterator = this->sourceList->getIterator(); |
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| 271 | SoundSource* enumSource = (SoundSource*)Iterator->firstElement(); |
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| 272 | while (enumSource) |
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| 273 | { |
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| 274 | delete enumSource; |
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| 275 | enumSource = (SoundSource*)Iterator->nextElement(); |
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| 276 | } |
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| 277 | delete Iterator; |
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| 278 | } |
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| 279 | } |
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| 280 | |
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| 281 | /** |
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| 282 | * initializes Audio in general |
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| 283 | */ |
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| 284 | bool SoundEngine::initAudio() |
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| 285 | { |
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| 286 | ALenum result; |
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| 287 | PRINTF(3)("Initialisazing openAL sound engine\n"); |
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| 288 | const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); |
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| 289 | const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); |
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| 290 | const char* devWalk = deviceList; |
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| 291 | #ifndef ALCchar |
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| 292 | #define ALCchar ALCubyte |
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| 293 | #endif |
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| 294 | if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) { // try out enumeration extension |
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| 295 | PRINTF(3)("Enumeration-extension found\n"); |
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| 296 | |
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| 297 | PRINTF(3)("Default device: %s\n", defaultDevice); |
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| 298 | do |
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| 299 | { |
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| 300 | PRINTF(3)("%s\n", devWalk); |
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| 301 | devWalk += strlen(devWalk)+1; |
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| 302 | } while (devWalk[0] != '\0'); |
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| 303 | |
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| 304 | |
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| 305 | } |
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| 306 | |
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| 307 | |
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| 308 | alutInit(NULL, 0); |
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| 309 | if ((result = alGetError()) != AL_NO_ERROR) |
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| 310 | SoundEngine::PrintALErrorString(result); |
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| 311 | |
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| 312 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); |
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| 313 | } |
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| 314 | |
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| 315 | /** |
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| 316 | * Transforms AL-errors into something readable |
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| 317 | * @param err The error found |
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| 318 | */ |
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| 319 | void SoundEngine::PrintALErrorString(ALenum err) |
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| 320 | { |
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| 321 | switch(err) |
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| 322 | { |
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| 323 | case AL_NO_ERROR: |
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| 324 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 325 | break; |
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| 326 | |
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| 327 | case AL_INVALID_NAME: |
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| 328 | PRINTF(2)("AL_INVALID_NAME\n"); |
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| 329 | break; |
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| 330 | |
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| 331 | case AL_INVALID_ENUM: |
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| 332 | PRINTF(2)("AL_INVALID_ENUM\n"); |
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| 333 | break; |
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| 334 | |
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| 335 | case AL_INVALID_VALUE: |
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| 336 | PRINTF(2)("AL_INVALID_VALUE\n"); |
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| 337 | break; |
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| 338 | |
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| 339 | case AL_INVALID_OPERATION: |
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| 340 | PRINTF(2)("AL_INVALID_OPERATION\n"); |
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| 341 | break; |
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| 342 | |
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| 343 | case AL_OUT_OF_MEMORY: |
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| 344 | PRINTF(2)("AL_OUT_OF_MEMORY\n"); |
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| 345 | break; |
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| 346 | }; |
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| 347 | } |
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| 348 | |
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| 349 | void SoundEngine::listDevices() |
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| 350 | { |
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| 351 | |
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| 352 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); |
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| 353 | } |
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| 354 | |
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| 355 | /* |
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| 356 | void SoundEngine::PrintALCErrorString(ALenum err) |
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| 357 | { |
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| 358 | switch(err) |
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| 359 | { |
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| 360 | case ALC_NO_ERROR: |
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| 361 | PRINTF(4)("AL_NO_ERROR\n"); |
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| 362 | break; |
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| 363 | |
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| 364 | case ALC_INVALID_DEVICE: |
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| 365 | PRINTF(2)("ALC_INVALID_DEVICE\n"); |
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| 366 | break; |
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| 367 | |
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| 368 | case ALC_INVALID_CONTEXT: |
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| 369 | PRINTF(2)("ALC_INVALID_CONTEXT\n"); |
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| 370 | break; |
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| 371 | |
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| 372 | case ALC_INVALID_ENUM: |
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| 373 | PRINTF(2)("ALC_INVALID_ENUM\n"); |
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| 374 | break; |
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| 375 | |
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| 376 | case ALC_INVALID_VALUE: |
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| 377 | PRINTF(2)("ALC_INVALID_VALUE\n"); |
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| 378 | break; |
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| 379 | |
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| 380 | case ALC_OUT_OF_MEMORY: |
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| 381 | PRINTF(2)("ALC_OUT_OF_MEMORY\n"); |
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| 382 | break; |
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| 383 | }; |
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| 384 | } |
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| 385 | */ |
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